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liabru-matter-js/RELEASE.md
2023-02-16 14:19:15 +00:00

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▲.●matter.js0.19.0

Release notes for 0.19.0. See the release readme for further information.

Highlights

  • Changed Body.setAngularVelocity and Body.setVelocity to be timestep independent
  • Improved similarity of results between different timesteps based on 60hz as a baseline
  • Added timestep independent Body.setSpeed, Body.setAngularSpeed, Body.getSpeed, Body.getVelocity, Body.getAngularVelocity
  • Added optional updateVelocity argument to Body.setPosition, Body.setAngle, Body.translate, Body.rotate
  • Added extended documentation for Body.applyForce
  • Moved time correction feature from Engine.update to be built-in to Matter.Body
  • Improved documentation pages

Changes

See the release compare page and the changelog for a more detailed list of changes.

Migration ⌲

See PR #777 for related changes and notes useful for migration.

Comparison

For more information see comparison method.

Output comparison of 43 examples at 60hz against previous release matter-js@0.18.0

Behaviour    100.00%   Similarity  100.00%   Overlap   +0.00%  
Performance  -0.80%   Memory      +0.05%   Filesize  +1.67%  78.97 KB  

airFriction · · avalanche · · ballPool · · bridge · · car · · catapult · · 
chains · · circleStack · · cloth · · collisionFiltering · · compositeManipulation · · 
compound · · compoundStack · · concave · · constraints · · doublePendulum · · 
events · · friction · · gravity · · gyro · · manipulation · · 
mixed · · newtonsCradle · · pyramid · · ragdoll · · raycasting · · 
remove · · restitution · · rounded · · sensors · · sleeping · 
slingshot · · softBody · · sprites · · stack · · staticFriction · · 
stats · · stress · · stress2 · · stress3 · · timescale · · 
views · · wreckingBall · ·   

where  · no change   extrinsics changed   intrinsics changed
    
 code -n -d test/__compare__/examples-build.json test/__compare__/examples-dev.json

Contributors

Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.


▲.●matter.js0.18.0

Release notes for 0.18.0. See the release readme for further information.

Highlights

  • Up to ~40% performance improvement (on average measured over all examples, in Node on a Mac Air M1)
  • Replaces Matter.Grid with a faster and more efficient broadphase in Matter.Detector
  • Reduced memory usage and garbage collection
  • Resolves issues in Matter.SAT related to collision reuse
  • Removes performance issues from Matter.Grid
  • Improved collision accuracy
  • Improved API and docs for collision modules
  • Improved documentation pages
  • Added note about avoiding Webpack performance problems

Changes

See the release compare page and the changelog for a detailed list of changes.

Migration ⌲

Comparison

Differences in behaviour, quality and performance against the previous release 0.17.1. For more information see comparison method.

Output comparison of 43 examples against previous release matter-js@0.17.1  

Behaviour    99.99%   Similarity  99.98%   Overlap   -0.00%  
Performance  +40.62%   Memory      -6.18%   Filesize  -0.16%  77.73 KB  

airFriction · · avalanche  · ballPool · · bridge · · car · · catapult · · 
chains · · circleStack · · cloth · · collisionFiltering · · compositeManipulation  · 
compound · · compoundStack · · concave · · constraints  · doublePendulum · · 
events · · friction · · gravity · · gyro · · manipulation ·  
mixed · · newtonsCradle · · pyramid · · ragdoll · · raycasting · · 
remove · · restitution · · rounded · · sensors · · sleeping ·  
slingshot · · softBody · · sprites · · stack · · staticFriction · · 
stats · · stress · · stress2 · · stress3 · · timescale · · 
views · · wreckingBall · ·   

where  · no change   extrinsics changed   intrinsics changed

Contributors

Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.


▲.●matter.js0.17.0

Release notes for 0.17.0. See the release readme for further information.

Highlights

Changes

See the release compare page and the changelog for a detailed list of changes.

Comparison

Differences in behaviour, quality and performance against the previous release 0.16.1. For more information see comparison method.

Output comparison of 37 examples against previous release matter-js@0.16.1  

Similarity  100%  Performance  +0.00%  Overlap  +0.00%  

airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · · 
catapult · · chains · · circleStack · · cloth · · collisionFiltering · · 
compound · · compoundStack · · constraints · · events · · friction · · 
gyro · · manipulation · · mixed · · newtonsCradle · · pyramid · · 
ragdoll · · restitution · · rounded · · sensors · · sleeping · · 
slingshot · · softBody · · sprites · · stack · · staticFriction · · 
stats · · stress · · stress2 · · timescale · · views · · 
wreckingBall · ·   
where  · no change   extrinsics changed   intrinsics changed
    

Contributors

Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.


▲.●matter.js0.16.0

Release notes for 0.16.0. See the release readme for further information.

Highlights

  • Changed external require method for poly-decomp (882e07c)
  • Improved Bodies.fromVertices decomposition quality using removeDuplicatePoints (#639)
  • Added support for >x.x.x and >=x.x.x semver ranges in plugins (0792716)
  • Changed demo example select background colour for Windows (matter-tools #5)
  • Updated demo to use latest matter-tools (#33e8fe8)
  • Updated SVG and terrain examples to use fetch (5551cd5)

Changes

See the release compare page and the changelog for a detailed list of changes.

Comparison

Differences in behaviour, quality and performance against the previous release 0.15.0. For more information see comparison method.

Output comparison of 41 examples against matter-js@0.15.0 build on last run  

Similarity  100%  Performance  +0.00%  Overlap  +0.00%  

airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · · 
catapult · · chains · · circleStack · · cloth · · collisionFiltering · · 
compositeManipulation · · compound · · compoundStack · · concave · · constraints · · 
doublePendulum · · events · · friction · · gravity · · gyro · · 
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · · 
raycasting · · restitution · · rounded · · sensors · · sleeping · · 
slingshot · · softBody · · sprites · · stack · · staticFriction · · 
stress · · stress2 · · timescale · · views · · wreckingBall · · 
  
where  · no change   extrinsics changed   intrinsics changed
    

Contributors

Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.


▲.●matter.js0.15.0

Release notes for 0.15.0. See the release readme for further information.

Highlights

  • Optimised performance up to ~30% boost vs. 0.14.2 (#528) (#522) (#553)
  • Added Body.setCentre (2ec247b)
  • Added Constraint.pointAWorld and Constraint.pointBWorld (3c32969)
  • Changed default colour scheme (d258411) (6dd5ec5)
  • Fixed issues with decomp require (0af1645)
  • Fixed issues with render pixel ratio (d577477)

Changes

See the release compare page and the changelog for a detailed list of all changes.

Comparison

Differences in behaviour, quality and performance against the previous release 0.14.2. For more information see comparison method.

Output comparison of 41 examples against matter-js@0.14.2 build on last run  

Similarity  100%  Performance  +33.6%  Overlap  +0.00%  

airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · · 
catapult · · chains · · circleStack · · cloth · · collisionFiltering · · 
compositeManipulation · · compound · · compoundStack · · concave · · constraints · · 
doublePendulum · · events · · friction · · gravity · · gyro · · 
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · · 
raycasting · · restitution · · rounded · · sensors · · sleeping · · 
slingshot · · softBody · · sprites · · stack · · staticFriction · · 
stress · · stress2 · · timescale · · views · · wreckingBall · · 
  
where  · no change   extrinsics changed   intrinsics changed
    

Contributors

Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.