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liabru-matter-js/CHANGELOG.md

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# Matter.js Changelog
[brm.io/matter-js](http://brm.io/matter-js)
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## 0.7.0-alpha - 2014-04-01
#### Release Highlights
- added six new demos
- all demos are now mobile friendly
- added new event system
- engine, mouse and collision events
- added sprite texture rendering support
- added WebGL renderer (pixi.js)
- improved `Composite` (and `World`)
- batch adding
- type agnostic adding
- body removal
- major performance increases all round
- collision detection caching
- batched rendering
- improved pair management
- memory leaks fixed
- stability improvements
- bodies rest better due to collision caching
- bodies sleep better
- constraints are much less volatile
- fixes for a number of issues (see fixes)
#### Added
- added demos
- sprites
- events
- catapult
- cloth
- soft body
- bridge
- added collision caching and reuse for improved performance
- added metrics for collision reuse
- added `Events` module ([Issue #8](https://github.com/liabru/matter-js/issues/8))
- engine events
- mouse events
- collision events
- added composite functions, including
- batch adding (`Composite.add` / `World.add`)
- type agnostic adding (`Composite.add` / `World.add`)
- body removal (`Composite.remove` / `World.remove`)
- added factory functions
- constraint meshing (`Composites.mesh`)
- soft body factory (`Composites.softBody`)
- added `RenderPixi`, a pixi.js WebGL renderer
- added `Gui` option to switch renderer
- added `Mouse.setElement`
- added `render.visible` flag to `Body` and `Constraint` ([Issue #10](https://github.com/liabru/matter-js/issues/10))
- added `id` to `Constraint` and `Composite`
- added `type` names to `Body`, `Constraint`, `Composite`
- added `Common` functions
- `Common.colorToNumber`
- `Common.log`
- `Common.clone`
- added jsdoc annotations
- added travis-ci integration
- added yuidoc build tasks
- added multiple build modes to `Gruntfile` (dev, release, edge)
- added repository to `package.json`, so Browserify may be used
- added `CHANGELOG.md`
#### Changed
- renamed module `Manager` to `Pairs`
- changed `Composite` to be tree-based
- changed timestep to be smoothed over 1s for stability
- changed default `constraintIterations` to 2 for stability
- changed demo to use the new composite functions
- changed right click to now remove bodies in the demos
- changed `Common.now` to use high-resolution timing
- changed `MouseConstraint` to reference a single constraint rather than a list
- changed `Constraint` to now use a `render` property
- changed `Metrics` to only track FPS by default, use the `extended` flag for full metrics
#### Removed
- removed the default in `MouseConstraint`, you must now instantiate one manually
#### Fixed
- fixed a memory leak in `Grid`
- fixed a memory leak in `Manager`
- fixed debug text now uses `Metrics` correctly
- fixed issues regarding passing custom `Render` modules ([Issue #7](https://github.com/liabru/matter-js/issues/7))
- fixed issue in `Common.extend` with `null` properties
- fixed issue with sleeping, now ignores inactive pairs
- fixed issues with `Body.applyForce` ([Issue #7](https://github.com/liabru/matter-js/issues/7))
## 0.5.0-alpha - 2014-02-28
- initial release