0
0
Fork 0
mirror of https://github.com/liabru/matter-js.git synced 2024-11-27 09:50:52 -05:00
liabru-matter-js/RELEASE.md
2021-04-11 17:49:36 +01:00

139 lines
8.2 KiB
Markdown
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

## ▲.●matter.js`0.17.0`
Release notes for `0.17.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.17.0/README.md) for further information.
### Highlights
- Added performance and stats monitoring overlays to `Matter.Render`
- See the [stats demo](https://brm.io/matter-js/demo/#stats) or enable [render.options.showPerformance](https://brm.io/matter-js/docs/classes/Render.html#property_options.showPerformance) and [render.options.showStats](https://brm.io/matter-js/docs/classes/Render.html#property_options.showStats)
- Stats shown include
- render frequency (e.g. `60 fps`)
- engine delta time (e.g. `16.66ms`)
- engine execution duration (e.g. `5.00ms`)
- render execution duration (e.g.` 0.40ms`)
- effective play speed (e.g. `1.00x` is real-time)
- various other engine internal stats for debugging
- Improved [documentation](https://brm.io/matter-js/docs/) pages
- Added [Common.setDecomp](https://brm.io/matter-js/docs/classes/Common.html#method_setDecomp) and [Common.getDecomp](https://brm.io/matter-js/docs/classes/Common.html#method_getDecomp) to fix [bundler issues](https://github.com/liabru/matter-js/issues/981)
- Added docs for all [Matter.Render options](https://brm.io/matter-js/docs/classes/Render.html#properties)
- Migrated usage of `Matter.World` over to `Matter.Composite` (more info in [docs](https://brm.io/matter-js/docs/classes/World.html))
- Migrated, deprecated and removed various old functionality (see the [changelog](https://github.com/liabru/matter-js/blob/0.17.0/CHANGELOG.md) for details)
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.16.1...0.17.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.17.0/CHANGELOG.md) for a detailed list of changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.16.1`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 37 examples against previous release matter-js@0.16.1
Similarity 100% Performance +0.00% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compound · · compoundStack · · constraints · · events · · friction · ·
gyro · · manipulation · · mixed · · newtonsCradle · · pyramid · ·
ragdoll · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stats · · stress · · stress2 · · timescale · · views · ·
wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.16.1...0.17.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.16.0`
Release notes for `0.16.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.16.0/README.md) for further information.
### Highlights
- Changed external require method for `poly-decomp` ([882e07c](https://github.com/liabru/matter-js/commit/882e07c))
- Improved `Bodies.fromVertices` decomposition quality using `removeDuplicatePoints` ([#639](https://github.com/liabru/matter-js/pull/639))
- Added support for `>x.x.x` and `>=x.x.x` semver ranges in plugins ([0792716](https://github.com/liabru/matter-js/commit/0792716))
- Changed demo example select background colour for Windows ([matter-tools #5](https://github.com/liabru/matter-tools/pull/5))
- Updated demo to use latest [matter-tools](https://github.com/liabru/matter-tools) ([#33e8fe8](https://github.com/liabru/matter-js/commit/33e8fe8))
- Updated SVG and terrain examples to use `fetch` ([5551cd5](https://github.com/liabru/matter-js/commit/5551cd5))
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.15.0...0.16.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.16.0/CHANGELOG.md) for a detailed list of changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.15.0`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 41 examples against matter-js@0.15.0 build on last run
Similarity 100% Performance +0.00% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compositeManipulation · · compound · · compoundStack · · concave · · constraints · ·
doublePendulum · · events · · friction · · gravity · · gyro · ·
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · ·
raycasting · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stress · · stress2 · · timescale · · views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.15.0...0.16.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.15.0`
Release notes for `0.15.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.15.0/README.md) for further information.
### Highlights
- __Optimised performance up to ~30% boost vs. `0.14.2`__ ([#528](https://github.com/liabru/matter-js/pull/528)) ([#522](https://github.com/liabru/matter-js/pull/522)) ([#553](https://github.com/liabru/matter-js/pull/553))
- Added `Body.setCentre` ([2ec247b](https://github.com/liabru/matter-js/commit/2ec247b))
- Added `Constraint.pointAWorld` and `Constraint.pointBWorld` ([3c32969](https://github.com/liabru/matter-js/commit/3c32969))
- Changed default colour scheme ([d258411](https://github.com/liabru/matter-js/commit/d258411)) ([6dd5ec5](https://github.com/liabru/matter-js/commit/6dd5ec5))
- Fixed issues with decomp require ([0af1645](https://github.com/liabru/matter-js/commit/0af1645))
- Fixed issues with render pixel ratio ([d577477](https://github.com/liabru/matter-js/commit/d577477))
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.14.2...0.15.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.15.0/CHANGELOG.md) for a detailed list of all changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.14.2`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 41 examples against matter-js@0.14.2 build on last run
Similarity 100% Performance +33.6% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compositeManipulation · · compound · · compoundStack · · concave · · constraints · ·
doublePendulum · · events · · friction · · gravity · · gyro · ·
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · ·
raycasting · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stress · · stress2 · · timescale · · views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.14.2...0.15.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.