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denoland-deno/cli/tsc/dts/lib.deno.ns.d.ts

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// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
/// <reference no-default-lib="true" />
/// <reference lib="esnext" />
/// <reference lib="deno.net" />
/** Deno provides extra properties on `import.meta`. These are included here
* to ensure that these are still available when using the Deno namespace in
* conjunction with other type libs, like `dom`.
*
* @category Platform
*/
interface ImportMeta {
/** A string representation of the fully qualified module URL. When the
* module is loaded locally, the value will be a file URL (e.g.
* `file:///path/module.ts`).
*
* You can also parse the string as a URL to determine more information about
* how the current module was loaded. For example to determine if a module was
* local or not:
*
* ```ts
* const url = new URL(import.meta.url);
* if (url.protocol === "file:") {
* console.log("this module was loaded locally");
* }
* ```
*/
url: string;
/** The absolute path of the current module.
*
* This property is only provided for local modules (ie. using `file://` URLs).
*
* Example:
* ```
* // Unix
* console.log(import.meta.filename); // /home/alice/my_module.ts
*
* // Windows
* console.log(import.meta.filename); // C:\alice\my_module.ts
* ```
*/
filename?: string;
/** The absolute path of the directory containing the current module.
*
* This property is only provided for local modules (ie. using `file://` URLs).
*
* * Example:
* ```
* // Unix
* console.log(import.meta.dirname); // /home/alice
*
* // Windows
* console.log(import.meta.dirname); // C:\alice
* ```
*/
dirname?: string;
/** A flag that indicates if the current module is the main module that was
* called when starting the program under Deno.
*
* ```ts
* if (import.meta.main) {
* // this was loaded as the main module, maybe do some bootstrapping
* }
* ```
*/
main: boolean;
/** A function that returns resolved specifier as if it would be imported
* using `import(specifier)`.
*
* ```ts
* console.log(import.meta.resolve("./foo.js"));
* // file:///dev/foo.js
* ```
*/
resolve(specifier: string): string;
}
/** Deno supports [User Timing Level 3](https://w3c.github.io/user-timing)
* which is not widely supported yet in other runtimes.
*
* Check out the
* [Performance API](https://developer.mozilla.org/en-US/docs/Web/API/Performance)
* documentation on MDN for further information about how to use the API.
*
* @category Performance
*/
interface Performance {
/** Stores a timestamp with the associated name (a "mark"). */
mark(markName: string, options?: PerformanceMarkOptions): PerformanceMark;
/** Stores the `DOMHighResTimeStamp` duration between two marks along with the
* associated name (a "measure"). */
measure(
measureName: string,
options?: PerformanceMeasureOptions,
): PerformanceMeasure;
}
/**
* Options which are used in conjunction with `performance.mark`. Check out the
* MDN
* [`performance.mark()`](https://developer.mozilla.org/en-US/docs/Web/API/Performance/mark#markoptions)
* documentation for more details.
*
* @category Performance
*/
interface PerformanceMarkOptions {
/** Metadata to be included in the mark. */
// deno-lint-ignore no-explicit-any
detail?: any;
/** Timestamp to be used as the mark time. */
startTime?: number;
}
/**
* Options which are used in conjunction with `performance.measure`. Check out the
* MDN
* [`performance.mark()`](https://developer.mozilla.org/en-US/docs/Web/API/Performance/measure#measureoptions)
* documentation for more details.
*
* @category Performance
*/
interface PerformanceMeasureOptions {
/** Metadata to be included in the measure. */
// deno-lint-ignore no-explicit-any
detail?: any;
/** Timestamp to be used as the start time or string to be used as start
* mark. */
start?: string | number;
/** Duration between the start and end times. */
duration?: number;
/** Timestamp to be used as the end time or string to be used as end mark. */
end?: string | number;
}
/** The global namespace where Deno specific, non-standard APIs are located. */
declare namespace Deno {
/** A set of error constructors that are raised by Deno APIs.
*
* Can be used to provide more specific handling of failures within code
* which is using Deno APIs. For example, handling attempting to open a file
* which does not exist:
*
* ```ts
* try {
* const file = await Deno.open("./some/file.txt");
* } catch (error) {
* if (error instanceof Deno.errors.NotFound) {
* console.error("the file was not found");
* } else {
* // otherwise re-throw
* throw error;
* }
* }
* ```
*
* @category Errors
*/
export namespace errors {
/**
* Raised when the underlying operating system indicates that the file
* was not found.
*
* @category Errors */
export class NotFound extends Error {}
/**
* Raised when the underlying operating system indicates the current user
* which the Deno process is running under does not have the appropriate
* permissions to a file or resource.
*
* Before Deno 2.0, this error was raised when the user _did not_ provide
* required `--allow-*` flag. As of Deno 2.0, that case is now handled by
* the {@link NotCapable} error.
*
* @category Errors */
export class PermissionDenied extends Error {}
/**
* Raised when the underlying operating system reports that a connection to
* a resource is refused.
*
* @category Errors */
export class ConnectionRefused extends Error {}
/**
* Raised when the underlying operating system reports that a connection has
* been reset. With network servers, it can be a _normal_ occurrence where a
* client will abort a connection instead of properly shutting it down.
*
* @category Errors */
export class ConnectionReset extends Error {}
/**
* Raised when the underlying operating system reports an `ECONNABORTED`
* error.
*
* @category Errors */
export class ConnectionAborted extends Error {}
/**
* Raised when the underlying operating system reports an `ENOTCONN` error.
*
* @category Errors */
export class NotConnected extends Error {}
/**
* Raised when attempting to open a server listener on an address and port
* that already has a listener.
*
* @category Errors */
export class AddrInUse extends Error {}
/**
* Raised when the underlying operating system reports an `EADDRNOTAVAIL`
* error.
*
* @category Errors */
export class AddrNotAvailable extends Error {}
/**
* Raised when trying to write to a resource and a broken pipe error occurs.
* This can happen when trying to write directly to `stdout` or `stderr`
* and the operating system is unable to pipe the output for a reason
* external to the Deno runtime.
*
* @category Errors */
export class BrokenPipe extends Error {}
/**
* Raised when trying to create a resource, like a file, that already
* exits.
*
* @category Errors */
export class AlreadyExists extends Error {}
/**
* Raised when an operation to returns data that is invalid for the
* operation being performed.
*
* @category Errors */
export class InvalidData extends Error {}
/**
* Raised when the underlying operating system reports that an I/O operation
* has timed out (`ETIMEDOUT`).
*
* @category Errors */
export class TimedOut extends Error {}
/**
* Raised when the underlying operating system reports an `EINTR` error. In
* many cases, this underlying IO error will be handled internally within
* Deno, or result in an @{link BadResource} error instead.
*
* @category Errors */
export class Interrupted extends Error {}
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/**
* Raised when the underlying operating system would need to block to
* complete but an asynchronous (non-blocking) API is used.
*
* @category Errors */
export class WouldBlock extends Error {}
/**
* Raised when expecting to write to a IO buffer resulted in zero bytes
* being written.
*
* @category Errors */
export class WriteZero extends Error {}
/**
* Raised when attempting to read bytes from a resource, but the EOF was
* unexpectedly encountered.
*
* @category Errors */
export class UnexpectedEof extends Error {}
/**
* The underlying IO resource is invalid or closed, and so the operation
* could not be performed.
*
* @category Errors */
export class BadResource extends Error {}
/**
* Raised in situations where when attempting to load a dynamic import,
* too many redirects were encountered.
*
* @category Errors */
export class Http extends Error {}
/**
* Raised when the underlying IO resource is not available because it is
* being awaited on in another block of code.
*
* @category Errors */
export class Busy extends Error {}
/**
* Raised when the underlying Deno API is asked to perform a function that
* is not currently supported.
*
* @category Errors */
export class NotSupported extends Error {}
/**
* Raised when too many symbolic links were encountered when resolving the
* filename.
*
* @category Errors */
export class FilesystemLoop extends Error {}
/**
* Raised when trying to open, create or write to a directory.
*
* @category Errors */
export class IsADirectory extends Error {}
/**
* Raised when performing a socket operation but the remote host is
* not reachable.
*
* @category Errors */
export class NetworkUnreachable extends Error {}
/**
* Raised when trying to perform an operation on a path that is not a
* directory, when directory is required.
*
* @category Errors */
export class NotADirectory extends Error {}
/**
* Raised when trying to perform an operation while the relevant Deno
* permission (like `--allow-read`) has not been granted.
*
* Before Deno 2.0, this condition was covered by the {@link PermissionDenied}
* error.
*
* @category Errors */
export class NotCapable extends Error {}
export {}; // only export exports
}
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/** The current process ID of this instance of the Deno CLI.
*
* ```ts
* console.log(Deno.pid);
* ```
*
* @category Runtime
*/
export const pid: number;
/**
* The process ID of parent process of this instance of the Deno CLI.
*
* ```ts
* console.log(Deno.ppid);
* ```
*
* @category Runtime
*/
export const ppid: number;
/** @category Runtime */
export interface MemoryUsage {
/** The number of bytes of the current Deno's process resident set size,
* which is the amount of memory occupied in main memory (RAM). */
rss: number;
/** The total size of the heap for V8, in bytes. */
heapTotal: number;
/** The amount of the heap used for V8, in bytes. */
heapUsed: number;
/** Memory, in bytes, associated with JavaScript objects outside of the
* JavaScript isolate. */
external: number;
}
/**
* Returns an object describing the memory usage of the Deno process and the
* V8 subsystem measured in bytes.
*
* @category Runtime
*/
export function memoryUsage(): MemoryUsage;
/**
* Get the `hostname` of the machine the Deno process is running on.
*
* ```ts
* console.log(Deno.hostname());
* ```
*
* Requires `allow-sys` permission.
*
* @tags allow-sys
* @category Runtime
*/
export function hostname(): string;
/**
* Returns an array containing the 1, 5, and 15 minute load averages. The
* load average is a measure of CPU and IO utilization of the last one, five,
* and 15 minute periods expressed as a fractional number. Zero means there
* is no load. On Windows, the three values are always the same and represent
* the current load, not the 1, 5 and 15 minute load averages.
*
* ```ts
* console.log(Deno.loadavg()); // e.g. [ 0.71, 0.44, 0.44 ]
* ```
*
* Requires `allow-sys` permission.
*
* On Windows there is no API available to retrieve this information and this method returns `[ 0, 0, 0 ]`.
*
* @tags allow-sys
* @category Runtime
*/
export function loadavg(): number[];
/**
* The information for a network interface returned from a call to
* {@linkcode Deno.networkInterfaces}.
*
* @category Network
*/
export interface NetworkInterfaceInfo {
/** The network interface name. */
name: string;
/** The IP protocol version. */
family: "IPv4" | "IPv6";
/** The IP address bound to the interface. */
address: string;
/** The netmask applied to the interface. */
netmask: string;
/** The IPv6 scope id or `null`. */
scopeid: number | null;
/** The CIDR range. */
cidr: string;
/** The MAC address. */
mac: string;
}
/**
* Returns an array of the network interface information.
*
* ```ts
* console.log(Deno.networkInterfaces());
* ```
*
* Requires `allow-sys` permission.
*
* @tags allow-sys
* @category Network
*/
export function networkInterfaces(): NetworkInterfaceInfo[];
/**
* Displays the total amount of free and used physical and swap memory in the
* system, as well as the buffers and caches used by the kernel.
*
* This is similar to the `free` command in Linux
*
* ```ts
* console.log(Deno.systemMemoryInfo());
* ```
*
* Requires `allow-sys` permission.
*
* @tags allow-sys
* @category Runtime
*/
export function systemMemoryInfo(): SystemMemoryInfo;
/**
* Information returned from a call to {@linkcode Deno.systemMemoryInfo}.
*
* @category Runtime
*/
export interface SystemMemoryInfo {
/** Total installed memory in bytes. */
total: number;
/** Unused memory in bytes. */
free: number;
/** Estimation of how much memory, in bytes, is available for starting new
* applications, without swapping. Unlike the data provided by the cache or
* free fields, this field takes into account page cache and also that not
* all reclaimable memory will be reclaimed due to items being in use.
*/
available: number;
/** Memory used by kernel buffers. */
buffers: number;
/** Memory used by the page cache and slabs. */
cached: number;
/** Total swap memory. */
swapTotal: number;
/** Unused swap memory. */
swapFree: number;
}
/** Reflects the `NO_COLOR` environment variable at program start.
*
* When the value is `true`, the Deno CLI will attempt to not send color codes
* to `stderr` or `stdout` and other command line programs should also attempt
* to respect this value.
*
* See: https://no-color.org/
*
* @category Runtime
*/
export const noColor: boolean;
/**
* Returns the release version of the Operating System.
*
* ```ts
* console.log(Deno.osRelease());
* ```
*
* Requires `allow-sys` permission.
* Under consideration to possibly move to Deno.build or Deno.versions and if
* it should depend sys-info, which may not be desirable.
*
* @tags allow-sys
* @category Runtime
*/
export function osRelease(): string;
/**
* Returns the Operating System uptime in number of seconds.
*
* ```ts
* console.log(Deno.osUptime());
* ```
*
* Requires `allow-sys` permission.
*
* @tags allow-sys
* @category Runtime
*/
export function osUptime(): number;
/**
* Options which define the permissions within a test or worker context.
*
* `"inherit"` ensures that all permissions of the parent process will be
* applied to the test context. `"none"` ensures the test context has no
* permissions. A `PermissionOptionsObject` provides a more specific
* set of permissions to the test context.
*
* @category Permissions */
export type PermissionOptions = "inherit" | "none" | PermissionOptionsObject;
/**
* A set of options which can define the permissions within a test or worker
* context at a highly specific level.
*
* @category Permissions */
export interface PermissionOptionsObject {
/** Specifies if the `env` permission should be requested or revoked.
* If set to `"inherit"`, the current `env` permission will be inherited.
* If set to `true`, the global `env` permission will be requested.
* If set to `false`, the global `env` permission will be revoked.
*
* @default {false}
*/
env?: "inherit" | boolean | string[];
/** Specifies if the `ffi` permission should be requested or revoked.
* If set to `"inherit"`, the current `ffi` permission will be inherited.
* If set to `true`, the global `ffi` permission will be requested.
* If set to `false`, the global `ffi` permission will be revoked.
*
* @default {false}
*/
ffi?: "inherit" | boolean | Array<string | URL>;
/** Specifies if the `import` permission should be requested or revoked.
* If set to `"inherit"` the current `import` permission will be inherited.
* If set to `true`, the global `import` permission will be requested.
* If set to `false`, the global `import` permission will be revoked.
* If set to `Array<string>`, the `import` permissions will be requested with the
* specified domains.
*/
import?: "inherit" | boolean | Array<string>;
/** Specifies if the `net` permission should be requested or revoked.
* if set to `"inherit"`, the current `net` permission will be inherited.
* if set to `true`, the global `net` permission will be requested.
* if set to `false`, the global `net` permission will be revoked.
* if set to `string[]`, the `net` permission will be requested with the
* specified host strings with the format `"<host>[:<port>]`.
*
* @default {false}
*
* Examples:
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test({
* name: "inherit",
* permissions: {
* net: "inherit",
* },
* async fn() {
* const status = await Deno.permissions.query({ name: "net" })
* assertEquals(status.state, "granted");
* },
* });
* ```
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test({
* name: "true",
* permissions: {
* net: true,
* },
* async fn() {
* const status = await Deno.permissions.query({ name: "net" });
* assertEquals(status.state, "granted");
* },
* });
* ```
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test({
* name: "false",
* permissions: {
* net: false,
* },
* async fn() {
* const status = await Deno.permissions.query({ name: "net" });
* assertEquals(status.state, "denied");
* },
* });
* ```
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test({
* name: "localhost:8080",
* permissions: {
* net: ["localhost:8080"],
* },
* async fn() {
* const status = await Deno.permissions.query({ name: "net", host: "localhost:8080" });
* assertEquals(status.state, "granted");
* },
* });
* ```
*/
net?: "inherit" | boolean | string[];
/** Specifies if the `read` permission should be requested or revoked.
* If set to `"inherit"`, the current `read` permission will be inherited.
* If set to `true`, the global `read` permission will be requested.
* If set to `false`, the global `read` permission will be revoked.
* If set to `Array<string | URL>`, the `read` permission will be requested with the
* specified file paths.
*
* @default {false}
*/
read?: "inherit" | boolean | Array<string | URL>;
/** Specifies if the `run` permission should be requested or revoked.
* If set to `"inherit"`, the current `run` permission will be inherited.
* If set to `true`, the global `run` permission will be requested.
* If set to `false`, the global `run` permission will be revoked.
*
* @default {false}
*/
run?: "inherit" | boolean | Array<string | URL>;
/** Specifies if the `sys` permission should be requested or revoked.
* If set to `"inherit"`, the current `sys` permission will be inherited.
* If set to `true`, the global `sys` permission will be requested.
* If set to `false`, the global `sys` permission will be revoked.
*
* @default {false}
*/
sys?: "inherit" | boolean | string[];
/** Specifies if the `write` permission should be requested or revoked.
* If set to `"inherit"`, the current `write` permission will be inherited.
* If set to `true`, the global `write` permission will be requested.
* If set to `false`, the global `write` permission will be revoked.
* If set to `Array<string | URL>`, the `write` permission will be requested with the
* specified file paths.
*
* @default {false}
*/
write?: "inherit" | boolean | Array<string | URL>;
}
/**
* Context that is passed to a testing function, which can be used to either
* gain information about the current test, or register additional test
* steps within the current test.
*
* @category Testing */
export interface TestContext {
/** The current test name. */
name: string;
/** The string URL of the current test. */
origin: string;
/** If the current test is a step of another test, the parent test context
* will be set here. */
parent?: TestContext;
/** Run a sub step of the parent test or step. Returns a promise
* that resolves to a boolean signifying if the step completed successfully.
*
* The returned promise never rejects unless the arguments are invalid.
*
* If the test was ignored the promise returns `false`.
*
* ```ts
* Deno.test({
* name: "a parent test",
* async fn(t) {
* console.log("before the step");
* await t.step({
* name: "step 1",
* fn(t) {
* console.log("current step:", t.name);
* }
* });
* console.log("after the step");
* }
* });
* ```
*/
step(definition: TestStepDefinition): Promise<boolean>;
/** Run a sub step of the parent test or step. Returns a promise
* that resolves to a boolean signifying if the step completed successfully.
*
* The returned promise never rejects unless the arguments are invalid.
*
* If the test was ignored the promise returns `false`.
*
* ```ts
* Deno.test(
* "a parent test",
* async (t) => {
* console.log("before the step");
* await t.step(
* "step 1",
* (t) => {
* console.log("current step:", t.name);
* }
* );
* console.log("after the step");
* }
* );
* ```
*/
step(
name: string,
fn: (t: TestContext) => void | Promise<void>,
): Promise<boolean>;
/** Run a sub step of the parent test or step. Returns a promise
* that resolves to a boolean signifying if the step completed successfully.
*
* The returned promise never rejects unless the arguments are invalid.
*
* If the test was ignored the promise returns `false`.
*
* ```ts
* Deno.test(async function aParentTest(t) {
* console.log("before the step");
* await t.step(function step1(t) {
* console.log("current step:", t.name);
* });
* console.log("after the step");
* });
* ```
*/
step(fn: (t: TestContext) => void | Promise<void>): Promise<boolean>;
}
/** @category Testing */
export interface TestStepDefinition {
/** The test function that will be tested when this step is executed. The
* function can take an argument which will provide information about the
* current step's context. */
fn: (t: TestContext) => void | Promise<void>;
/** The name of the step. */
name: string;
/** If truthy the current test step will be ignored.
*
* This is a quick way to skip over a step, but also can be used for
* conditional logic, like determining if an environment feature is present.
*/
ignore?: boolean;
/** Check that the number of async completed operations after the test step
* is the same as number of dispatched operations. This ensures that the
* code tested does not start async operations which it then does
* not await. This helps in preventing logic errors and memory leaks
* in the application code.
*
* Defaults to the parent test or step's value. */
sanitizeOps?: boolean;
/** Ensure the test step does not "leak" resources - like open files or
* network connections - by ensuring the open resources at the start of the
* step match the open resources at the end of the step.
*
* Defaults to the parent test or step's value. */
sanitizeResources?: boolean;
/** Ensure the test step does not prematurely cause the process to exit,
* for example via a call to {@linkcode Deno.exit}.
*
* Defaults to the parent test or step's value. */
sanitizeExit?: boolean;
}
/** @category Testing */
export interface TestDefinition {
fn: (t: TestContext) => void | Promise<void>;
/** The name of the test. */
name: string;
/** If truthy the current test step will be ignored.
*
* It is a quick way to skip over a step, but also can be used for
* conditional logic, like determining if an environment feature is present.
*/
ignore?: boolean;
/** If at least one test has `only` set to `true`, only run tests that have
* `only` set to `true` and fail the test suite. */
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only?: boolean;
/** Check that the number of async completed operations after the test step
* is the same as number of dispatched operations. This ensures that the
* code tested does not start async operations which it then does
* not await. This helps in preventing logic errors and memory leaks
* in the application code.
*
* @default {true} */
sanitizeOps?: boolean;
/** Ensure the test step does not "leak" resources - like open files or
* network connections - by ensuring the open resources at the start of the
* test match the open resources at the end of the test.
*
* @default {true} */
sanitizeResources?: boolean;
/** Ensure the test case does not prematurely cause the process to exit,
* for example via a call to {@linkcode Deno.exit}.
*
* @default {true} */
sanitizeExit?: boolean;
/** Specifies the permissions that should be used to run the test.
*
* Set this to "inherit" to keep the calling runtime permissions, set this
* to "none" to revoke all permissions, or set a more specific set of
* permissions using a {@linkcode PermissionOptionsObject}.
*
* @default {"inherit"} */
permissions?: PermissionOptions;
}
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test({
* name: "example test",
* fn() {
* assertEquals("world", "world");
* },
* });
*
* Deno.test({
* name: "example ignored test",
* ignore: Deno.build.os === "windows",
* fn() {
* // This test is ignored only on Windows machines
* },
* });
*
* Deno.test({
* name: "example async test",
* async fn() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* }
* });
* ```
*
* @category Testing
*/
export const test: DenoTest;
/**
* @category Testing
*/
export interface DenoTest {
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test({
* name: "example test",
* fn() {
* assertEquals("world", "world");
* },
* });
*
* Deno.test({
* name: "example ignored test",
* ignore: Deno.build.os === "windows",
* fn() {
* // This test is ignored only on Windows machines
* },
* });
*
* Deno.test({
* name: "example async test",
* async fn() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* }
* });
* ```
*
* @category Testing
*/
(t: TestDefinition): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test("My test description", () => {
* assertEquals("hello", "hello");
* });
*
* Deno.test("My async test description", async () => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* });
* ```
*
* @category Testing
*/
(name: string, fn: (t: TestContext) => void | Promise<void>): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required. Declared function must have a name.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test(function myTestName() {
* assertEquals("hello", "hello");
* });
*
* Deno.test(async function myOtherTestName() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* });
* ```
*
* @category Testing
*/
(fn: (t: TestContext) => void | Promise<void>): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required.
*
* ```ts
* import { assert, fail, assertEquals } from "jsr:@std/assert";
*
* Deno.test("My test description", { permissions: { read: true } }, (): void => {
* assertEquals("hello", "hello");
* });
*
* Deno.test("My async test description", { permissions: { read: false } }, async (): Promise<void> => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* });
* ```
*
* @category Testing
*/
(
name: string,
options: Omit<TestDefinition, "fn" | "name">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test(
* {
* name: "My test description",
* permissions: { read: true },
* },
* () => {
* assertEquals("hello", "hello");
* },
* );
*
* Deno.test(
* {
* name: "My async test description",
* permissions: { read: false },
* },
* async () => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* },
* );
* ```
*
* @category Testing
*/
(
options: Omit<TestDefinition, "fn" | "name">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
*
* `fn` can be async if required. Declared function must have a name.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.test(
* { permissions: { read: true } },
* function myTestName() {
* assertEquals("hello", "hello");
* },
* );
*
* Deno.test(
* { permissions: { read: false } },
* async function myOtherTestName() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* },
* );
* ```
*
* @category Testing
*/
(
options: Omit<TestDefinition, "fn">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Shorthand property for ignoring a particular test case.
*
* @category Testing
*/
ignore(t: Omit<TestDefinition, "ignore">): void;
/** Shorthand property for ignoring a particular test case.
*
* @category Testing
*/
ignore(name: string, fn: (t: TestContext) => void | Promise<void>): void;
/** Shorthand property for ignoring a particular test case.
*
* @category Testing
*/
ignore(fn: (t: TestContext) => void | Promise<void>): void;
/** Shorthand property for ignoring a particular test case.
*
* @category Testing
*/
ignore(
name: string,
options: Omit<TestDefinition, "fn" | "name" | "ignore">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Shorthand property for ignoring a particular test case.
*
* @category Testing
*/
ignore(
options: Omit<TestDefinition, "fn" | "name" | "ignore">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Shorthand property for ignoring a particular test case.
*
* @category Testing
*/
ignore(
options: Omit<TestDefinition, "fn" | "ignore">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Shorthand property for focusing a particular test case.
*
* @category Testing
*/
only(t: Omit<TestDefinition, "only">): void;
/** Shorthand property for focusing a particular test case.
*
* @category Testing
*/
only(name: string, fn: (t: TestContext) => void | Promise<void>): void;
/** Shorthand property for focusing a particular test case.
*
* @category Testing
*/
only(fn: (t: TestContext) => void | Promise<void>): void;
/** Shorthand property for focusing a particular test case.
*
* @category Testing
*/
only(
name: string,
options: Omit<TestDefinition, "fn" | "name" | "only">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Shorthand property for focusing a particular test case.
*
* @category Testing
*/
only(
options: Omit<TestDefinition, "fn" | "name" | "only">,
fn: (t: TestContext) => void | Promise<void>,
): void;
/** Shorthand property for focusing a particular test case.
*
* @category Testing
*/
only(
options: Omit<TestDefinition, "fn" | "only">,
fn: (t: TestContext) => void | Promise<void>,
): void;
}
/**
* Context that is passed to a benchmarked function. The instance is shared
* between iterations of the benchmark. Its methods can be used for example
* to override of the measured portion of the function.
*
* @category Testing
*/
export interface BenchContext {
/** The current benchmark name. */
name: string;
/** The string URL of the current benchmark. */
origin: string;
/** Restarts the timer for the bench measurement. This should be called
* after doing setup work which should not be measured.
*
fix(bench): explicit timers don't force high precision measurements (#20272) Disables `BenchContext::start()` and `BenchContext::end()` for low precision benchmarks (less than 0.01s per iteration). Prints a warning when they are used in such benchmarks, suggesting to remove them. ```ts Deno.bench("noop", { group: "noops" }, () => {}); Deno.bench("noop with start/end", { group: "noops" }, (b) => { b.start(); b.end(); }); ``` Before: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.2 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 2.63 ns/iter 380,674,131.4 (2.45 ns … 27.78 ns) 2.55 ns 4.03 ns 5.33 ns noop with start and end 302.47 ns/iter 3,306,146.0 (200 ns … 151.2 µs) 300 ns 400 ns 400 ns summary noop 115.14x faster than noop with start and end ``` After: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.1 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 3.01 ns/iter 332,565,561.7 (2.73 ns … 29.54 ns) 2.93 ns 5.29 ns 7.45 ns noop with start and end 7.73 ns/iter 129,291,091.5 (6.61 ns … 46.76 ns) 7.87 ns 13.12 ns 15.32 ns Warning start() and end() calls in "noop with start and end" are ignored because it averages less than 0.01s per iteration. Remove them for better results. summary noop 2.57x faster than noop with start and end ```
2023-08-26 05:29:45 -04:00
* Warning: This method should not be used for benchmarks averaging less
* than 10μs per iteration. In such cases it will be disabled but the call
fix(bench): explicit timers don't force high precision measurements (#20272) Disables `BenchContext::start()` and `BenchContext::end()` for low precision benchmarks (less than 0.01s per iteration). Prints a warning when they are used in such benchmarks, suggesting to remove them. ```ts Deno.bench("noop", { group: "noops" }, () => {}); Deno.bench("noop with start/end", { group: "noops" }, (b) => { b.start(); b.end(); }); ``` Before: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.2 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 2.63 ns/iter 380,674,131.4 (2.45 ns … 27.78 ns) 2.55 ns 4.03 ns 5.33 ns noop with start and end 302.47 ns/iter 3,306,146.0 (200 ns … 151.2 µs) 300 ns 400 ns 400 ns summary noop 115.14x faster than noop with start and end ``` After: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.1 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 3.01 ns/iter 332,565,561.7 (2.73 ns … 29.54 ns) 2.93 ns 5.29 ns 7.45 ns noop with start and end 7.73 ns/iter 129,291,091.5 (6.61 ns … 46.76 ns) 7.87 ns 13.12 ns 15.32 ns Warning start() and end() calls in "noop with start and end" are ignored because it averages less than 0.01s per iteration. Remove them for better results. summary noop 2.57x faster than noop with start and end ```
2023-08-26 05:29:45 -04:00
* will still have noticeable overhead, resulting in a warning.
*
* ```ts
* Deno.bench("foo", async (t) => {
* const data = await Deno.readFile("data.txt");
* t.start();
* // some operation on `data`...
* });
* ```
*/
start(): void;
/** End the timer early for the bench measurement. This should be called
* before doing teardown work which should not be measured.
*
fix(bench): explicit timers don't force high precision measurements (#20272) Disables `BenchContext::start()` and `BenchContext::end()` for low precision benchmarks (less than 0.01s per iteration). Prints a warning when they are used in such benchmarks, suggesting to remove them. ```ts Deno.bench("noop", { group: "noops" }, () => {}); Deno.bench("noop with start/end", { group: "noops" }, (b) => { b.start(); b.end(); }); ``` Before: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.2 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 2.63 ns/iter 380,674,131.4 (2.45 ns … 27.78 ns) 2.55 ns 4.03 ns 5.33 ns noop with start and end 302.47 ns/iter 3,306,146.0 (200 ns … 151.2 µs) 300 ns 400 ns 400 ns summary noop 115.14x faster than noop with start and end ``` After: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.1 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 3.01 ns/iter 332,565,561.7 (2.73 ns … 29.54 ns) 2.93 ns 5.29 ns 7.45 ns noop with start and end 7.73 ns/iter 129,291,091.5 (6.61 ns … 46.76 ns) 7.87 ns 13.12 ns 15.32 ns Warning start() and end() calls in "noop with start and end" are ignored because it averages less than 0.01s per iteration. Remove them for better results. summary noop 2.57x faster than noop with start and end ```
2023-08-26 05:29:45 -04:00
* Warning: This method should not be used for benchmarks averaging less
* than 10μs per iteration. In such cases it will be disabled but the call
fix(bench): explicit timers don't force high precision measurements (#20272) Disables `BenchContext::start()` and `BenchContext::end()` for low precision benchmarks (less than 0.01s per iteration). Prints a warning when they are used in such benchmarks, suggesting to remove them. ```ts Deno.bench("noop", { group: "noops" }, () => {}); Deno.bench("noop with start/end", { group: "noops" }, (b) => { b.start(); b.end(); }); ``` Before: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.2 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 2.63 ns/iter 380,674,131.4 (2.45 ns … 27.78 ns) 2.55 ns 4.03 ns 5.33 ns noop with start and end 302.47 ns/iter 3,306,146.0 (200 ns … 151.2 µs) 300 ns 400 ns 400 ns summary noop 115.14x faster than noop with start and end ``` After: ``` cpu: 12th Gen Intel(R) Core(TM) i9-12900K runtime: deno 1.36.1 (x86_64-unknown-linux-gnu) file:///home/nayeem/projects/deno/temp3.ts benchmark time (avg) iter/s (min … max) p75 p99 p995 ----------------------------------------------------------------------------- ----------------------------- noop 3.01 ns/iter 332,565,561.7 (2.73 ns … 29.54 ns) 2.93 ns 5.29 ns 7.45 ns noop with start and end 7.73 ns/iter 129,291,091.5 (6.61 ns … 46.76 ns) 7.87 ns 13.12 ns 15.32 ns Warning start() and end() calls in "noop with start and end" are ignored because it averages less than 0.01s per iteration. Remove them for better results. summary noop 2.57x faster than noop with start and end ```
2023-08-26 05:29:45 -04:00
* will still have noticeable overhead, resulting in a warning.
*
* ```ts
* Deno.bench("foo", async (t) => {
* using file = await Deno.open("data.txt");
* t.start();
* // some operation on `file`...
* t.end();
* });
* ```
*/
end(): void;
}
/**
* The interface for defining a benchmark test using {@linkcode Deno.bench}.
*
* @category Testing
*/
export interface BenchDefinition {
/** The test function which will be benchmarked. */
fn: (b: BenchContext) => void | Promise<void>;
/** The name of the test, which will be used in displaying the results. */
name: string;
/** If truthy, the benchmark test will be ignored/skipped. */
ignore?: boolean;
/** Group name for the benchmark.
*
* Grouped benchmarks produce a group time summary, where the difference
* in performance between each test of the group is compared. */
group?: string;
/** Benchmark should be used as the baseline for other benchmarks.
*
* If there are multiple baselines in a group, the first one is used as the
* baseline. */
baseline?: boolean;
/** If at least one bench has `only` set to true, only run benches that have
* `only` set to `true` and fail the bench suite. */
only?: boolean;
/** Ensure the bench case does not prematurely cause the process to exit,
* for example via a call to {@linkcode Deno.exit}.
*
* @default {true} */
sanitizeExit?: boolean;
/** Specifies the permissions that should be used to run the bench.
*
* Set this to `"inherit"` to keep the calling thread's permissions.
*
* Set this to `"none"` to revoke all permissions.
*
* @default {"inherit"}
*/
permissions?: PermissionOptions;
}
/**
* Register a benchmark test which will be run when `deno bench` is used on
* the command line and the containing module looks like a bench module.
*
* If the test function (`fn`) returns a promise or is async, the test runner
* will await resolution to consider the test complete.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.bench({
* name: "example test",
* fn() {
* assertEquals("world", "world");
* },
* });
*
* Deno.bench({
* name: "example ignored test",
* ignore: Deno.build.os === "windows",
* fn() {
* // This test is ignored only on Windows machines
* },
* });
*
* Deno.bench({
* name: "example async test",
* async fn() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* }
* });
* ```
*
* @category Testing
*/
export function bench(b: BenchDefinition): void;
/**
* Register a benchmark test which will be run when `deno bench` is used on
* the command line and the containing module looks like a bench module.
*
* If the test function (`fn`) returns a promise or is async, the test runner
* will await resolution to consider the test complete.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.bench("My test description", () => {
* assertEquals("hello", "hello");
* });
*
* Deno.bench("My async test description", async () => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* });
* ```
*
* @category Testing
*/
export function bench(
name: string,
fn: (b: BenchContext) => void | Promise<void>,
): void;
/**
* Register a benchmark test which will be run when `deno bench` is used on
* the command line and the containing module looks like a bench module.
*
* If the test function (`fn`) returns a promise or is async, the test runner
* will await resolution to consider the test complete.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.bench(function myTestName() {
* assertEquals("hello", "hello");
* });
*
* Deno.bench(async function myOtherTestName() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* });
* ```
*
* @category Testing
*/
export function bench(fn: (b: BenchContext) => void | Promise<void>): void;
/**
* Register a benchmark test which will be run when `deno bench` is used on
* the command line and the containing module looks like a bench module.
*
* If the test function (`fn`) returns a promise or is async, the test runner
* will await resolution to consider the test complete.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.bench(
* "My test description",
* { permissions: { read: true } },
* () => {
* assertEquals("hello", "hello");
* }
* );
*
* Deno.bench(
* "My async test description",
* { permissions: { read: false } },
* async () => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* }
* );
* ```
*
* @category Testing
*/
export function bench(
name: string,
options: Omit<BenchDefinition, "fn" | "name">,
fn: (b: BenchContext) => void | Promise<void>,
): void;
/**
* Register a benchmark test which will be run when `deno bench` is used on
* the command line and the containing module looks like a bench module.
*
* If the test function (`fn`) returns a promise or is async, the test runner
* will await resolution to consider the test complete.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.bench(
* { name: "My test description", permissions: { read: true } },
* () => {
* assertEquals("hello", "hello");
* }
* );
*
* Deno.bench(
* { name: "My async test description", permissions: { read: false } },
* async () => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* }
* );
* ```
*
* @category Testing
*/
export function bench(
options: Omit<BenchDefinition, "fn">,
fn: (b: BenchContext) => void | Promise<void>,
): void;
/**
* Register a benchmark test which will be run when `deno bench` is used on
* the command line and the containing module looks like a bench module.
*
* If the test function (`fn`) returns a promise or is async, the test runner
* will await resolution to consider the test complete.
*
* ```ts
* import { assertEquals } from "jsr:@std/assert";
*
* Deno.bench(
* { permissions: { read: true } },
* function myTestName() {
* assertEquals("hello", "hello");
* }
* );
*
* Deno.bench(
* { permissions: { read: false } },
* async function myOtherTestName() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world");
* }
* );
* ```
*
* @category Testing
*/
export function bench(
options: Omit<BenchDefinition, "fn" | "name">,
fn: (b: BenchContext) => void | Promise<void>,
): void;
/** Exit the Deno process with optional exit code.
*
* If no exit code is supplied then Deno will exit with return code of `0`.
*
* In worker contexts this is an alias to `self.close();`.
*
* ```ts
* Deno.exit(5);
* ```
*
* @category Runtime
*/
export function exit(code?: number): never;
/** The exit code for the Deno process.
*
* If no exit code has been supplied, then Deno will assume a return code of `0`.
*
* When setting an exit code value, a number or non-NaN string must be provided,
* otherwise a TypeError will be thrown.
*
* ```ts
* console.log(Deno.exitCode); //-> 0
* Deno.exitCode = 1;
* console.log(Deno.exitCode); //-> 1
* ```
*
* @category Runtime
*/
export var exitCode: number;
/** An interface containing methods to interact with the process environment
* variables.
*
* @tags allow-env
* @category Runtime
*/
export interface Env {
/** Retrieve the value of an environment variable.
*
* Returns `undefined` if the supplied environment variable is not defined.
*
* ```ts
* console.log(Deno.env.get("HOME")); // e.g. outputs "/home/alice"
* console.log(Deno.env.get("MADE_UP_VAR")); // outputs "undefined"
* ```
*
* Requires `allow-env` permission.
*
* @tags allow-env
*/
get(key: string): string | undefined;
/** Set the value of an environment variable.
*
* ```ts
* Deno.env.set("SOME_VAR", "Value");
* Deno.env.get("SOME_VAR"); // outputs "Value"
* ```
*
* Requires `allow-env` permission.
*
* @tags allow-env
*/
set(key: string, value: string): void;
/** Delete the value of an environment variable.
*
* ```ts
* Deno.env.set("SOME_VAR", "Value");
* Deno.env.delete("SOME_VAR"); // outputs "undefined"
* ```
*
* Requires `allow-env` permission.
*
* @tags allow-env
*/
delete(key: string): void;
/** Check whether an environment variable is present or not.
*
* ```ts
* Deno.env.set("SOME_VAR", "Value");
* Deno.env.has("SOME_VAR"); // outputs true
* ```
*
* Requires `allow-env` permission.
*
* @tags allow-env
*/
has(key: string): boolean;
/** Returns a snapshot of the environment variables at invocation as a
* simple object of keys and values.
*
* ```ts
* Deno.env.set("TEST_VAR", "A");
* const myEnv = Deno.env.toObject();
* console.log(myEnv.SHELL);
* Deno.env.set("TEST_VAR", "B");
* console.log(myEnv.TEST_VAR); // outputs "A"
* ```
*
* Requires `allow-env` permission.
*
* @tags allow-env
*/
toObject(): { [index: string]: string };
}
/** An interface containing methods to interact with the process environment
* variables.
*
* @tags allow-env
* @category Runtime
*/
export const env: Env;
/**
* Returns the path to the current deno executable.
*
* ```ts
* console.log(Deno.execPath()); // e.g. "/home/alice/.local/bin/deno"
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category Runtime
*/
export function execPath(): string;
/**
* Change the current working directory to the specified path.
*
* ```ts
* Deno.chdir("/home/userA");
* Deno.chdir("../userB");
* Deno.chdir("C:\\Program Files (x86)\\Java");
* ```
*
* Throws {@linkcode Deno.errors.NotFound} if directory not found.
*
* Throws {@linkcode Deno.errors.PermissionDenied} if the user does not have
* operating system file access rights.
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category Runtime
*/
export function chdir(directory: string | URL): void;
/**
* Return a string representing the current working directory.
*
* If the current directory can be reached via multiple paths (due to symbolic
* links), `cwd()` may return any one of them.
*
* ```ts
* const currentWorkingDirectory = Deno.cwd();
* ```
*
* Throws {@linkcode Deno.errors.NotFound} if directory not available.
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category Runtime
*/
export function cwd(): string;
/**
* Creates `newpath` as a hard link to `oldpath`.
*
* ```ts
* await Deno.link("old/name", "new/name");
* ```
*
* Requires `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
*/
export function link(oldpath: string, newpath: string): Promise<void>;
/**
* Synchronously creates `newpath` as a hard link to `oldpath`.
*
* ```ts
* Deno.linkSync("old/name", "new/name");
* ```
*
* Requires `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
*/
export function linkSync(oldpath: string, newpath: string): void;
/**
* A enum which defines the seek mode for IO related APIs that support
* seeking.
*
* @category I/O */
export enum SeekMode {
/* Seek from the start of the file/resource. */
Start = 0,
/* Seek from the current position within the file/resource. */
Current = 1,
/* Seek from the end of the current file/resource. */
End = 2,
}
/** Open a file and resolve to an instance of {@linkcode Deno.FsFile}. The
2020-03-29 21:39:10 -04:00
* file does not need to previously exist if using the `create` or `createNew`
* open options. The caller may have the resulting file automatically closed
* by the runtime once it's out of scope by declaring the file variable with
* the `using` keyword.
*
* ```ts
* using file = await Deno.open("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* ```
*
* Alternatively, the caller may manually close the resource when finished with
* it.
*
* ```ts
* const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* file.close();
* ```
*
* Requires `allow-read` and/or `allow-write` permissions depending on
* options.
*
* @tags allow-read, allow-write
* @category File System
*/
export function open(
path: string | URL,
options?: OpenOptions,
): Promise<FsFile>;
/** Synchronously open a file and return an instance of
* {@linkcode Deno.FsFile}. The file does not need to previously exist if
* using the `create` or `createNew` open options. The caller may have the
* resulting file automatically closed by the runtime once it's out of scope
* by declaring the file variable with the `using` keyword.
*
* ```ts
* using file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* ```
*
* Alternatively, the caller may manually close the resource when finished with
* it.
*
* ```ts
* const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* file.close();
* ```
*
* Requires `allow-read` and/or `allow-write` permissions depending on
* options.
*
* @tags allow-read, allow-write
* @category File System
*/
export function openSync(path: string | URL, options?: OpenOptions): FsFile;
/** Creates a file if none exists or truncates an existing file and resolves to
* an instance of {@linkcode Deno.FsFile}.
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*
* ```ts
* const file = await Deno.create("/foo/bar.txt");
* ```
*
* Requires `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
2020-01-08 17:07:03 -05:00
*/
export function create(path: string | URL): Promise<FsFile>;
/** Creates a file if none exists or truncates an existing file and returns
* an instance of {@linkcode Deno.FsFile}.
2020-01-08 17:07:03 -05:00
*
* ```ts
* const file = Deno.createSync("/foo/bar.txt");
* ```
*
* Requires `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
2020-01-08 17:07:03 -05:00
*/
export function createSync(path: string | URL): FsFile;
/** The Deno abstraction for reading and writing files.
*
* This is the most straight forward way of handling files within Deno and is
* recommended over using the discrete functions within the `Deno` namespace.
*
* ```ts
* using file = await Deno.open("/foo/bar.txt", { read: true });
* const fileInfo = await file.stat();
* if (fileInfo.isFile) {
* const buf = new Uint8Array(100);
* const numberOfBytesRead = await file.read(buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* }
* ```
*
* @category File System
*/
export class FsFile implements Disposable {
/** A {@linkcode ReadableStream} instance representing to the byte contents
* of the file. This makes it easy to interoperate with other web streams
* based APIs.
*
* ```ts
* using file = await Deno.open("my_file.txt", { read: true });
* const decoder = new TextDecoder();
* for await (const chunk of file.readable) {
* console.log(decoder.decode(chunk));
* }
* ```
*/
readonly readable: ReadableStream<Uint8Array>;
/** A {@linkcode WritableStream} instance to write the contents of the
* file. This makes it easy to interoperate with other web streams based
* APIs.
*
* ```ts
* const items = ["hello", "world"];
* using file = await Deno.open("my_file.txt", { write: true });
* const encoder = new TextEncoder();
* const writer = file.writable.getWriter();
* for (const item of items) {
* await writer.write(encoder.encode(item));
* }
* ```
*/
readonly writable: WritableStream<Uint8Array>;
/** Write the contents of the array buffer (`p`) to the file.
*
* Resolves to the number of bytes written.
*
* **It is not guaranteed that the full buffer will be written in a single
* call.**
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* using file = await Deno.open("/foo/bar.txt", { write: true });
* const bytesWritten = await file.write(data); // 11
* ```
*
* @category I/O
*/
write(p: Uint8Array): Promise<number>;
/** Synchronously write the contents of the array buffer (`p`) to the file.
*
* Returns the number of bytes written.
*
* **It is not guaranteed that the full buffer will be written in a single
* call.**
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* using file = Deno.openSync("/foo/bar.txt", { write: true });
* const bytesWritten = file.writeSync(data); // 11
* ```
*/
writeSync(p: Uint8Array): number;
/** Truncates (or extends) the file to reach the specified `len`. If `len`
* is not specified, then the entire file contents are truncated.
*
* ### Truncate the entire file
*
* ```ts
* using file = await Deno.open("my_file.txt", { write: true });
* await file.truncate();
* ```
*
* ### Truncate part of the file
*
* ```ts
* // if "my_file.txt" contains the text "hello world":
* using file = await Deno.open("my_file.txt", { write: true });
* await file.truncate(7);
* const buf = new Uint8Array(100);
* await file.read(buf);
* const text = new TextDecoder().decode(buf); // "hello w"
* ```
*/
truncate(len?: number): Promise<void>;
/** Synchronously truncates (or extends) the file to reach the specified
* `len`. If `len` is not specified, then the entire file contents are
* truncated.
*
* ### Truncate the entire file
*
* ```ts
* using file = Deno.openSync("my_file.txt", { write: true });
* file.truncateSync();
* ```
*
* ### Truncate part of the file
*
* ```ts
* // if "my_file.txt" contains the text "hello world":
* using file = Deno.openSync("my_file.txt", { write: true });
* file.truncateSync(7);
* const buf = new Uint8Array(100);
* file.readSync(buf);
* const text = new TextDecoder().decode(buf); // "hello w"
* ```
*/
truncateSync(len?: number): void;
/** Read the file into an array buffer (`p`).
*
* Resolves to either the number of bytes read during the operation or EOF
* (`null`) if there was nothing more to read.
*
* It is possible for a read to successfully return with `0` bytes. This
* does not indicate EOF.
*
* **It is not guaranteed that the full buffer will be read in a single
* call.**
*
* ```ts
* // if "/foo/bar.txt" contains the text "hello world":
* using file = await Deno.open("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = await file.read(buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* ```
*/
read(p: Uint8Array): Promise<number | null>;
/** Synchronously read from the file into an array buffer (`p`).
*
* Returns either the number of bytes read during the operation or EOF
* (`null`) if there was nothing more to read.
*
* It is possible for a read to successfully return with `0` bytes. This
* does not indicate EOF.
*
* **It is not guaranteed that the full buffer will be read in a single
* call.**
*
* ```ts
* // if "/foo/bar.txt" contains the text "hello world":
* using file = Deno.openSync("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = file.readSync(buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* ```
*/
readSync(p: Uint8Array): number | null;
/** Seek to the given `offset` under mode given by `whence`. The call
* resolves to the new position within the resource (bytes from the start).
*
* ```ts
* // Given the file contains "Hello world" text, which is 11 bytes long:
* using file = await Deno.open(
* "hello.txt",
* { read: true, write: true, truncate: true, create: true },
* );
* await file.write(new TextEncoder().encode("Hello world"));
*
* // advance cursor 6 bytes
* const cursorPosition = await file.seek(6, Deno.SeekMode.Start);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* await file.read(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
* ```
*
* The seek modes work as follows:
*
* ```ts
* // Given the file contains "Hello world" text, which is 11 bytes long:
* const file = await Deno.open(
* "hello.txt",
* { read: true, write: true, truncate: true, create: true },
* );
* await file.write(new TextEncoder().encode("Hello world"));
*
* // Seek 6 bytes from the start of the file
* console.log(await file.seek(6, Deno.SeekMode.Start)); // "6"
* // Seek 2 more bytes from the current position
* console.log(await file.seek(2, Deno.SeekMode.Current)); // "8"
* // Seek backwards 2 bytes from the end of the file
* console.log(await file.seek(-2, Deno.SeekMode.End)); // "9" (i.e. 11-2)
* ```
*/
seek(offset: number | bigint, whence: SeekMode): Promise<number>;
/** Synchronously seek to the given `offset` under mode given by `whence`.
* The new position within the resource (bytes from the start) is returned.
*
* ```ts
* using file = Deno.openSync(
* "hello.txt",
* { read: true, write: true, truncate: true, create: true },
* );
* file.writeSync(new TextEncoder().encode("Hello world"));
*
* // advance cursor 6 bytes
* const cursorPosition = file.seekSync(6, Deno.SeekMode.Start);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* file.readSync(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
* ```
*
* The seek modes work as follows:
*
* ```ts
* // Given the file contains "Hello world" text, which is 11 bytes long:
* using file = Deno.openSync(
* "hello.txt",
* { read: true, write: true, truncate: true, create: true },
* );
* file.writeSync(new TextEncoder().encode("Hello world"));
*
* // Seek 6 bytes from the start of the file
* console.log(file.seekSync(6, Deno.SeekMode.Start)); // "6"
* // Seek 2 more bytes from the current position
* console.log(file.seekSync(2, Deno.SeekMode.Current)); // "8"
* // Seek backwards 2 bytes from the end of the file
* console.log(file.seekSync(-2, Deno.SeekMode.End)); // "9" (i.e. 11-2)
* ```
*/
seekSync(offset: number | bigint, whence: SeekMode): number;
/** Resolves to a {@linkcode Deno.FileInfo} for the file.
*
* ```ts
* import { assert } from "jsr:@std/assert";
*
* using file = await Deno.open("hello.txt");
* const fileInfo = await file.stat();
* assert(fileInfo.isFile);
* ```
*/
stat(): Promise<FileInfo>;
/** Synchronously returns a {@linkcode Deno.FileInfo} for the file.
*
* ```ts
* import { assert } from "jsr:@std/assert";
*
* using file = Deno.openSync("hello.txt")
* const fileInfo = file.statSync();
* assert(fileInfo.isFile);
* ```
*/
statSync(): FileInfo;
/**
* Flushes any pending data and metadata operations of the given file
* stream to disk.
*
* ```ts
* const file = await Deno.open(
* "my_file.txt",
* { read: true, write: true, create: true },
* );
* await file.write(new TextEncoder().encode("Hello World"));
* await file.truncate(1);
* await file.sync();
* console.log(await Deno.readTextFile("my_file.txt")); // H
* ```
*
* @category I/O
*/
sync(): Promise<void>;
/**
* Synchronously flushes any pending data and metadata operations of the given
* file stream to disk.
*
* ```ts
* const file = Deno.openSync(
* "my_file.txt",
* { read: true, write: true, create: true },
* );
* file.writeSync(new TextEncoder().encode("Hello World"));
* file.truncateSync(1);
* file.syncSync();
* console.log(Deno.readTextFileSync("my_file.txt")); // H
* ```
*
* @category I/O
*/
syncSync(): void;
/**
* Flushes any pending data operations of the given file stream to disk.
* ```ts
* using file = await Deno.open(
* "my_file.txt",
* { read: true, write: true, create: true },
* );
* await file.write(new TextEncoder().encode("Hello World"));
* await file.syncData();
* console.log(await Deno.readTextFile("my_file.txt")); // Hello World
* ```
*
* @category I/O
*/
syncData(): Promise<void>;
/**
* Synchronously flushes any pending data operations of the given file stream
* to disk.
*
* ```ts
* using file = Deno.openSync(
* "my_file.txt",
* { read: true, write: true, create: true },
* );
* file.writeSync(new TextEncoder().encode("Hello World"));
* file.syncDataSync();
* console.log(Deno.readTextFileSync("my_file.txt")); // Hello World
* ```
*
* @category I/O
*/
syncDataSync(): void;
/**
* Changes the access (`atime`) and modification (`mtime`) times of the
* file stream resource. Given times are either in seconds (UNIX epoch
* time) or as `Date` objects.
*
* ```ts
* using file = await Deno.open("file.txt", { create: true, write: true });
* await file.utime(1556495550, new Date());
* ```
*
* @category File System
*/
utime(atime: number | Date, mtime: number | Date): Promise<void>;
/**
* Synchronously changes the access (`atime`) and modification (`mtime`)
* times of the file stream resource. Given times are either in seconds
* (UNIX epoch time) or as `Date` objects.
*
* ```ts
* using file = Deno.openSync("file.txt", { create: true, write: true });
* file.utime(1556495550, new Date());
* ```
*
* @category File System
*/
utimeSync(atime: number | Date, mtime: number | Date): void;
/** **UNSTABLE**: New API, yet to be vetted.
*
* Checks if the file resource is a TTY (terminal).
*
* ```ts
* // This example is system and context specific
* using file = await Deno.open("/dev/tty6");
* file.isTerminal(); // true
* ```
*/
isTerminal(): boolean;
/** **UNSTABLE**: New API, yet to be vetted.
*
* Set TTY to be under raw mode or not. In raw mode, characters are read and
* returned as is, without being processed. All special processing of
* characters by the terminal is disabled, including echoing input
* characters. Reading from a TTY device in raw mode is faster than reading
* from a TTY device in canonical mode.
*
* ```ts
* using file = await Deno.open("/dev/tty6");
* file.setRaw(true, { cbreak: true });
* ```
*/
setRaw(mode: boolean, options?: SetRawOptions): void;
/**
* Acquire an advisory file-system lock for the file.
*
* @param [exclusive=false]
*/
lock(exclusive?: boolean): Promise<void>;
/**
* Synchronously acquire an advisory file-system lock synchronously for the file.
*
* @param [exclusive=false]
*/
lockSync(exclusive?: boolean): void;
/**
* Release an advisory file-system lock for the file.
*/
unlock(): Promise<void>;
/**
* Synchronously release an advisory file-system lock for the file.
*/
unlockSync(): void;
/** Close the file. Closing a file when you are finished with it is
* important to avoid leaking resources.
*
* ```ts
* using file = await Deno.open("my_file.txt");
* // do work with "file" object
* ```
*/
close(): void;
[Symbol.dispose](): void;
}
/** Gets the size of the console as columns/rows.
*
* ```ts
* const { columns, rows } = Deno.consoleSize();
* ```
*
* This returns the size of the console window as reported by the operating
* system. It's not a reflection of how many characters will fit within the
* console window, but can be used as part of that calculation.
*
* @category I/O
*/
export function consoleSize(): {
columns: number;
rows: number;
};
/** @category I/O */
export interface SetRawOptions {
/**
* The `cbreak` option can be used to indicate that characters that
* correspond to a signal should still be generated. When disabling raw
* mode, this option is ignored. This functionality currently only works on
* Linux and Mac OS.
*/
cbreak: boolean;
}
/** A reference to `stdin` which can be used to read directly from `stdin`.
*
* It implements the Deno specific
* {@linkcode https://jsr.io/@std/io/doc/types/~/Reader | Reader},
* {@linkcode https://jsr.io/@std/io/doc/types/~/ReaderSync | ReaderSync},
* and {@linkcode https://jsr.io/@std/io/doc/types/~/Closer | Closer}
* interfaces as well as provides a {@linkcode ReadableStream} interface.
*
* ### Reading chunks from the readable stream
*
* ```ts
* const decoder = new TextDecoder();
* for await (const chunk of Deno.stdin.readable) {
* const text = decoder.decode(chunk);
* // do something with the text
* }
* ```
*
* @category I/O
*/
export const stdin: {
/** Read the incoming data from `stdin` into an array buffer (`p`).
*
* Resolves to either the number of bytes read during the operation or EOF
* (`null`) if there was nothing more to read.
*
* It is possible for a read to successfully return with `0` bytes. This
* does not indicate EOF.
*
* **It is not guaranteed that the full buffer will be read in a single
* call.**
*
* ```ts
* // If the text "hello world" is piped into the script:
* const buf = new Uint8Array(100);
* const numberOfBytesRead = await Deno.stdin.read(buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* ```
*
* @category I/O
*/
read(p: Uint8Array): Promise<number | null>;
/** Synchronously read from the incoming data from `stdin` into an array
* buffer (`p`).
*
* Returns either the number of bytes read during the operation or EOF
* (`null`) if there was nothing more to read.
*
* It is possible for a read to successfully return with `0` bytes. This
* does not indicate EOF.
*
* **It is not guaranteed that the full buffer will be read in a single
* call.**
*
* ```ts
* // If the text "hello world" is piped into the script:
* const buf = new Uint8Array(100);
* const numberOfBytesRead = Deno.stdin.readSync(buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* ```
*
* @category I/O
*/
readSync(p: Uint8Array): number | null;
/** Closes `stdin`, freeing the resource.
*
* ```ts
* Deno.stdin.close();
* ```
*/
close(): void;
/** A readable stream interface to `stdin`. */
readonly readable: ReadableStream<Uint8Array>;
/**
* Set TTY to be under raw mode or not. In raw mode, characters are read and
* returned as is, without being processed. All special processing of
* characters by the terminal is disabled, including echoing input
* characters. Reading from a TTY device in raw mode is faster than reading
* from a TTY device in canonical mode.
*
* ```ts
* Deno.stdin.setRaw(true, { cbreak: true });
* ```
*
* @category I/O
*/
setRaw(mode: boolean, options?: SetRawOptions): void;
/**
* Checks if `stdin` is a TTY (terminal).
*
* ```ts
* // This example is system and context specific
* Deno.stdin.isTerminal(); // true
* ```
*
* @category I/O
*/
isTerminal(): boolean;
};
/** A reference to `stdout` which can be used to write directly to `stdout`.
* It implements the Deno specific
* {@linkcode https://jsr.io/@std/io/doc/types/~/Writer | Writer},
* {@linkcode https://jsr.io/@std/io/doc/types/~/WriterSync | WriterSync},
* and {@linkcode https://jsr.io/@std/io/doc/types/~/Closer | Closer} interfaces as well as provides a
* {@linkcode WritableStream} interface.
*
* These are low level constructs, and the {@linkcode console} interface is a
* more straight forward way to interact with `stdout` and `stderr`.
*
* @category I/O
*/
export const stdout: {
/** Write the contents of the array buffer (`p`) to `stdout`.
*
* Resolves to the number of bytes written.
*
* **It is not guaranteed that the full buffer will be written in a single
* call.**
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const bytesWritten = await Deno.stdout.write(data); // 11
* ```
*
* @category I/O
*/
write(p: Uint8Array): Promise<number>;
/** Synchronously write the contents of the array buffer (`p`) to `stdout`.
*
* Returns the number of bytes written.
*
* **It is not guaranteed that the full buffer will be written in a single
* call.**
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const bytesWritten = Deno.stdout.writeSync(data); // 11
* ```
*/
writeSync(p: Uint8Array): number;
/** Closes `stdout`, freeing the resource.
*
* ```ts
* Deno.stdout.close();
* ```
*/
close(): void;
/** A writable stream interface to `stdout`. */
readonly writable: WritableStream<Uint8Array>;
/**
* Checks if `stdout` is a TTY (terminal).
*
* ```ts
* // This example is system and context specific
* Deno.stdout.isTerminal(); // true
* ```
*
* @category I/O
*/
isTerminal(): boolean;
};
/** A reference to `stderr` which can be used to write directly to `stderr`.
* It implements the Deno specific
* {@linkcode https://jsr.io/@std/io/doc/types/~/Writer | Writer},
* {@linkcode https://jsr.io/@std/io/doc/types/~/WriterSync | WriterSync},
* and {@linkcode https://jsr.io/@std/io/doc/types/~/Closer | Closer} interfaces as well as provides a
* {@linkcode WritableStream} interface.
*
* These are low level constructs, and the {@linkcode console} interface is a
* more straight forward way to interact with `stdout` and `stderr`.
*
* @category I/O
*/
export const stderr: {
/** Write the contents of the array buffer (`p`) to `stderr`.
*
* Resolves to the number of bytes written.
*
* **It is not guaranteed that the full buffer will be written in a single
* call.**
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const bytesWritten = await Deno.stderr.write(data); // 11
* ```
*
* @category I/O
*/
write(p: Uint8Array): Promise<number>;
/** Synchronously write the contents of the array buffer (`p`) to `stderr`.
*
* Returns the number of bytes written.
*
* **It is not guaranteed that the full buffer will be written in a single
* call.**
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const bytesWritten = Deno.stderr.writeSync(data); // 11
* ```
*/
writeSync(p: Uint8Array): number;
/** Closes `stderr`, freeing the resource.
*
* ```ts
* Deno.stderr.close();
* ```
*/
close(): void;
/** A writable stream interface to `stderr`. */
readonly writable: WritableStream<Uint8Array>;
/**
* Checks if `stderr` is a TTY (terminal).
*
* ```ts
* // This example is system and context specific
* Deno.stderr.isTerminal(); // true
* ```
*
* @category I/O
*/
isTerminal(): boolean;
};
/**
* Options which can be set when doing {@linkcode Deno.open} and
* {@linkcode Deno.openSync}.
*
* @category File System */
export interface OpenOptions {
/** Sets the option for read access. This option, when `true`, means that
* the file should be read-able if opened.
*
* @default {true} */
read?: boolean;
/** Sets the option for write access. This option, when `true`, means that
* the file should be write-able if opened. If the file already exists,
* any write calls on it will overwrite its contents, by default without
* truncating it.
*
* @default {false} */
write?: boolean;
/** Sets the option for the append mode. This option, when `true`, means
* that writes will append to a file instead of overwriting previous
* contents.
*
* Note that setting `{ write: true, append: true }` has the same effect as
* setting only `{ append: true }`.
*
* @default {false} */
append?: boolean;
/** Sets the option for truncating a previous file. If a file is
* successfully opened with this option set it will truncate the file to `0`
* size if it already exists. The file must be opened with write access
* for truncate to work.
*
* @default {false} */
truncate?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path. Requires write or append access to be
* used.
*
* @default {false} */
create?: boolean;
/** If set to `true`, no file, directory, or symlink is allowed to exist at
* the target location. Requires write or append access to be used. When
* createNew is set to `true`, create and truncate are ignored.
*
* @default {false} */
createNew?: boolean;
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/** Permissions to use if creating the file (defaults to `0o666`, before
* the process's umask).
*
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* Ignored on Windows. */
mode?: number;
}
/**
* Options which can be set when using {@linkcode Deno.readFile} or
* {@linkcode Deno.readFileSync}.
*
* @category File System */
export interface ReadFileOptions {
/**
* An abort signal to allow cancellation of the file read operation.
* If the signal becomes aborted the readFile operation will be stopped
* and the promise returned will be rejected with an AbortError.
*/
signal?: AbortSignal;
}
/**
* Options which can be set when using {@linkcode Deno.mkdir} and
* {@linkcode Deno.mkdirSync}.
*
* @category File System */
export interface MkdirOptions {
/** If set to `true`, means that any intermediate directories will also be
* created (as with the shell command `mkdir -p`).
*
* Intermediate directories are created with the same permissions.
*
* When recursive is set to `true`, succeeds silently (without changing any
* permissions) if a directory already exists at the path, or if the path
* is a symlink to an existing directory.
*
* @default {false} */
recursive?: boolean;
/** Permissions to use when creating the directory (defaults to `0o777`,
* before the process's umask).
*
* Ignored on Windows. */
mode?: number;
}
/** Creates a new directory with the specified path.
*
* ```ts
* await Deno.mkdir("new_dir");
* await Deno.mkdir("nested/directories", { recursive: true });
* await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
* ```
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*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function mkdir(
path: string | URL,
options?: MkdirOptions,
): Promise<void>;
/** Synchronously creates a new directory with the specified path.
*
* ```ts
* Deno.mkdirSync("new_dir");
* Deno.mkdirSync("nested/directories", { recursive: true });
* Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
* ```
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*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function mkdirSync(path: string | URL, options?: MkdirOptions): void;
/**
* Options which can be set when using {@linkcode Deno.makeTempDir},
* {@linkcode Deno.makeTempDirSync}, {@linkcode Deno.makeTempFile}, and
* {@linkcode Deno.makeTempFileSync}.
*
* @category File System */
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export interface MakeTempOptions {
/** Directory where the temporary directory should be created (defaults to
* the env variable `TMPDIR`, or the system's default, usually `/tmp`).
*
* Note that if the passed `dir` is relative, the path returned by
* `makeTempFile()` and `makeTempDir()` will also be relative. Be mindful of
* this when changing working directory. */
dir?: string;
/** String that should precede the random portion of the temporary
* directory's name. */
prefix?: string;
/** String that should follow the random portion of the temporary
* directory's name. */
suffix?: string;
}
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/** Creates a new temporary directory in the default directory for temporary
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* files, unless `dir` is specified. Other optional options include
* prefixing and suffixing the directory name with `prefix` and `suffix`
* respectively.
*
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* This call resolves to the full path to the newly created directory.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* ```ts
* const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76
* const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
// TODO(ry) Doesn't check permissions.
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export function makeTempDir(options?: MakeTempOptions): Promise<string>;
/** Synchronously creates a new temporary directory in the default directory
* for temporary files, unless `dir` is specified. Other optional options
* include prefixing and suffixing the directory name with `prefix` and
* `suffix` respectively.
*
* The full path to the newly created directory is returned.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
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*
* ```ts
* const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76
* const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
// TODO(ry) Doesn't check permissions.
export function makeTempDirSync(options?: MakeTempOptions): string;
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/** Creates a new temporary file in the default directory for temporary
* files, unless `dir` is specified.
*
* Other options include prefixing and suffixing the directory name with
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* `prefix` and `suffix` respectively.
*
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* This call resolves to the full path to the newly created file.
*
* Multiple programs calling this function simultaneously will create
* different files. It is the caller's responsibility to remove the file when
* no longer needed.
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*
* ```ts
* const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2
* const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
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export function makeTempFile(options?: MakeTempOptions): Promise<string>;
/** Synchronously creates a new temporary file in the default directory for
* temporary files, unless `dir` is specified.
*
* Other options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
* The full path to the newly created file is returned.
*
* Multiple programs calling this function simultaneously will create
* different files. It is the caller's responsibility to remove the file when
* no longer needed.
*
* ```ts
* const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
* const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function makeTempFileSync(options?: MakeTempOptions): string;
/** Changes the permission of a specific file/directory of specified path.
* Ignores the process's umask.
*
* ```ts
* await Deno.chmod("/path/to/file", 0o666);
* ```
*
* The mode is a sequence of 3 octal numbers. The first/left-most number
* specifies the permissions for the owner. The second number specifies the
* permissions for the group. The last/right-most number specifies the
* permissions for others. For example, with a mode of 0o764, the owner (7)
* can read/write/execute, the group (6) can read/write and everyone else (4)
* can read only.
*
* | Number | Description |
* | ------ | ----------- |
* | 7 | read, write, and execute |
* | 6 | read and write |
* | 5 | read and execute |
* | 4 | read only |
* | 3 | write and execute |
* | 2 | write only |
* | 1 | execute only |
* | 0 | no permission |
*
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* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function chmod(path: string | URL, mode: number): Promise<void>;
/** Synchronously changes the permission of a specific file/directory of
* specified path. Ignores the process's umask.
*
* ```ts
* Deno.chmodSync("/path/to/file", 0o666);
* ```
*
* For a full description, see {@linkcode Deno.chmod}.
*
* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function chmodSync(path: string | URL, mode: number): void;
/** Change owner of a regular file or directory.
*
* This functionality is not available on Windows.
*
* ```ts
* await Deno.chown("myFile.txt", 1000, 1002);
* ```
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows.
*
* @tags allow-write
* @category File System
*
* @param path path to the file
* @param uid user id (UID) of the new owner, or `null` for no change
* @param gid group id (GID) of the new owner, or `null` for no change
*/
export function chown(
path: string | URL,
uid: number | null,
gid: number | null,
): Promise<void>;
/** Synchronously change owner of a regular file or directory.
*
* This functionality is not available on Windows.
*
* ```ts
* Deno.chownSync("myFile.txt", 1000, 1002);
* ```
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows.
*
* @tags allow-write
* @category File System
*
* @param path path to the file
* @param uid user id (UID) of the new owner, or `null` for no change
* @param gid group id (GID) of the new owner, or `null` for no change
*/
export function chownSync(
path: string | URL,
uid: number | null,
gid: number | null,
): void;
/**
* Options which can be set when using {@linkcode Deno.remove} and
* {@linkcode Deno.removeSync}.
*
* @category File System */
export interface RemoveOptions {
/** If set to `true`, path will be removed even if it's a non-empty directory.
*
* @default {false} */
recursive?: boolean;
}
/** Removes the named file or directory.
*
* ```ts
* await Deno.remove("/path/to/empty_dir/or/file");
* await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
* ```
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function remove(
path: string | URL,
options?: RemoveOptions,
): Promise<void>;
/** Synchronously removes the named file or directory.
*
* ```ts
* Deno.removeSync("/path/to/empty_dir/or/file");
* Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
* ```
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function removeSync(path: string | URL, options?: RemoveOptions): void;
/** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
* directories. If `newpath` already exists and is not a directory,
* `renameSync()` replaces it. OS-specific restrictions may apply when
* `oldpath` and `newpath` are in different directories.
*
* ```ts
* Deno.renameSync("old/path", "new/path");
* ```
*
* On Unix-like OSes, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
*/
export function renameSync(
oldpath: string | URL,
newpath: string | URL,
): void;
/** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories.
* If `newpath` already exists and is not a directory, `rename()` replaces it.
* OS-specific restrictions may apply when `oldpath` and `newpath` are in
* different directories.
*
* ```ts
* await Deno.rename("old/path", "new/path");
* ```
*
* On Unix-like OSes, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so
* what they are. It's always an error to rename anything to a non-empty
* directory.
*
* Requires `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
*/
export function rename(
oldpath: string | URL,
newpath: string | URL,
): Promise<void>;
/** Asynchronously reads and returns the entire contents of a file as an UTF-8
* decoded string. Reading a directory throws an error.
*
* ```ts
* const data = await Deno.readTextFile("hello.txt");
* console.log(data);
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readTextFile(
path: string | URL,
options?: ReadFileOptions,
): Promise<string>;
/** Synchronously reads and returns the entire contents of a file as an UTF-8
* decoded string. Reading a directory throws an error.
*
* ```ts
* const data = Deno.readTextFileSync("hello.txt");
* console.log(data);
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readTextFileSync(path: string | URL): string;
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/** Reads and resolves to the entire contents of a file as an array of bytes.
* `TextDecoder` can be used to transform the bytes to string if required.
* Reading a directory returns an empty data array.
*
* ```ts
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello.txt");
* console.log(decoder.decode(data));
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readFile(
path: string | URL,
options?: ReadFileOptions,
): Promise<Uint8Array>;
/** Synchronously reads and returns the entire contents of a file as an array
* of bytes. `TextDecoder` can be used to transform the bytes to string if
* required. Reading a directory returns an empty data array.
*
* ```ts
* const decoder = new TextDecoder("utf-8");
* const data = Deno.readFileSync("hello.txt");
* console.log(decoder.decode(data));
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readFileSync(path: string | URL): Uint8Array;
/** Provides information about a file and is returned by
* {@linkcode Deno.stat}, {@linkcode Deno.lstat}, {@linkcode Deno.statSync},
* and {@linkcode Deno.lstatSync} or from calling `stat()` and `statSync()`
* on an {@linkcode Deno.FsFile} instance.
*
* @category File System
*/
export interface FileInfo {
/** True if this is info for a regular file. Mutually exclusive to
* `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
isFile: boolean;
/** True if this is info for a regular directory. Mutually exclusive to
* `FileInfo.isFile` and `FileInfo.isSymlink`. */
isDirectory: boolean;
/** True if this is info for a symlink. Mutually exclusive to
* `FileInfo.isFile` and `FileInfo.isDirectory`. */
isSymlink: boolean;
/** The size of the file, in bytes. */
size: number;
/** The last modification time of the file. This corresponds to the `mtime`
* field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
* may not be available on all platforms. */
mtime: Date | null;
/** The last access time of the file. This corresponds to the `atime`
* field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
* be available on all platforms. */
atime: Date | null;
/** The creation time of the file. This corresponds to the `birthtime`
* field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
* not be available on all platforms. */
birthtime: Date | null;
/** The last change time of the file. This corresponds to the `ctime`
* field from `stat` on Mac/BSD and `ChangeTime` on Windows. This may
* not be available on all platforms. */
ctime: Date | null;
/** ID of the device containing the file. */
dev: number;
/** Inode number.
*
* _Linux/Mac OS only._ */
ino: number | null;
/** The underlying raw `st_mode` bits that contain the standard Unix
* permissions for this file/directory.
*/
mode: number | null;
/** Number of hard links pointing to this file.
*
* _Linux/Mac OS only._ */
nlink: number | null;
/** User ID of the owner of this file.
*
* _Linux/Mac OS only._ */
uid: number | null;
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/** Group ID of the owner of this file.
*
* _Linux/Mac OS only._ */
gid: number | null;
/** Device ID of this file.
*
* _Linux/Mac OS only._ */
rdev: number | null;
/** Blocksize for filesystem I/O.
*
* _Linux/Mac OS only._ */
blksize: number | null;
/** Number of blocks allocated to the file, in 512-byte units.
*
* _Linux/Mac OS only._ */
blocks: number | null;
/** True if this is info for a block device.
*
* _Linux/Mac OS only._ */
isBlockDevice: boolean | null;
/** True if this is info for a char device.
*
* _Linux/Mac OS only._ */
isCharDevice: boolean | null;
/** True if this is info for a fifo.
*
* _Linux/Mac OS only._ */
isFifo: boolean | null;
/** True if this is info for a socket.
*
* _Linux/Mac OS only._ */
isSocket: boolean | null;
}
/** Resolves to the absolute normalized path, with symbolic links resolved.
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*
* ```ts
* // e.g. given /home/alice/file.txt and current directory /home/alice
* await Deno.symlink("file.txt", "symlink_file.txt");
* const realPath = await Deno.realPath("./file.txt");
* const realSymLinkPath = await Deno.realPath("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); // outputs "/home/alice/file.txt"
* ```
*
* Requires `allow-read` permission for the target path.
*
* Also requires `allow-read` permission for the `CWD` if the target path is
* relative.
*
* @tags allow-read
* @category File System
*/
export function realPath(path: string | URL): Promise<string>;
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/** Synchronously returns absolute normalized path, with symbolic links
* resolved.
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*
* ```ts
* // e.g. given /home/alice/file.txt and current directory /home/alice
* Deno.symlinkSync("file.txt", "symlink_file.txt");
* const realPath = Deno.realPathSync("./file.txt");
* const realSymLinkPath = Deno.realPathSync("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); // outputs "/home/alice/file.txt"
* ```
*
* Requires `allow-read` permission for the target path.
*
* Also requires `allow-read` permission for the `CWD` if the target path is
* relative.
*
* @tags allow-read
* @category File System
*/
export function realPathSync(path: string | URL): string;
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/**
* Information about a directory entry returned from {@linkcode Deno.readDir}
* and {@linkcode Deno.readDirSync}.
*
* @category File System */
export interface DirEntry {
/** The file name of the entry. It is just the entity name and does not
* include the full path. */
name: string;
/** True if this is info for a regular file. Mutually exclusive to
* `DirEntry.isDirectory` and `DirEntry.isSymlink`. */
isFile: boolean;
/** True if this is info for a regular directory. Mutually exclusive to
* `DirEntry.isFile` and `DirEntry.isSymlink`. */
isDirectory: boolean;
/** True if this is info for a symlink. Mutually exclusive to
* `DirEntry.isFile` and `DirEntry.isDirectory`. */
isSymlink: boolean;
}
/** Reads the directory given by `path` and returns an async iterable of
* {@linkcode Deno.DirEntry}. The order of entries is not guaranteed.
*
* ```ts
* for await (const dirEntry of Deno.readDir("/")) {
* console.log(dirEntry.name);
* }
* ```
*
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* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readDir(path: string | URL): AsyncIterable<DirEntry>;
/** Synchronously reads the directory given by `path` and returns an iterable
* of {@linkcode Deno.DirEntry}. The order of entries is not guaranteed.
*
* ```ts
* for (const dirEntry of Deno.readDirSync("/")) {
* console.log(dirEntry.name);
* }
* ```
*
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* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readDirSync(path: string | URL): Iterable<DirEntry>;
/** Copies the contents and permissions of one file to another specified path,
* by default creating a new file if needed, else overwriting. Fails if target
* path is a directory or is unwritable.
*
* ```ts
* await Deno.copyFile("from.txt", "to.txt");
* ```
*
* Requires `allow-read` permission on `fromPath`.
*
* Requires `allow-write` permission on `toPath`.
*
* @tags allow-read, allow-write
* @category File System
*/
export function copyFile(
fromPath: string | URL,
toPath: string | URL,
): Promise<void>;
/** Synchronously copies the contents and permissions of one file to another
* specified path, by default creating a new file if needed, else overwriting.
* Fails if target path is a directory or is unwritable.
*
* ```ts
* Deno.copyFileSync("from.txt", "to.txt");
* ```
*
* Requires `allow-read` permission on `fromPath`.
*
* Requires `allow-write` permission on `toPath`.
*
* @tags allow-read, allow-write
* @category File System
*/
export function copyFileSync(
fromPath: string | URL,
toPath: string | URL,
): void;
/** Resolves to the full path destination of the named symbolic link.
*
* ```ts
* await Deno.symlink("./test.txt", "./test_link.txt");
* const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt
* ```
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*
* Throws TypeError if called with a hard link.
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readLink(path: string | URL): Promise<string>;
/** Synchronously returns the full path destination of the named symbolic
* link.
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*
* ```ts
* Deno.symlinkSync("./test.txt", "./test_link.txt");
* const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt
* ```
*
* Throws TypeError if called with a hard link.
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function readLinkSync(path: string | URL): string;
/** Resolves to a {@linkcode Deno.FileInfo} for the specified `path`. If
* `path` is a symlink, information for the symlink will be returned instead
* of what it points to.
*
* ```ts
* import { assert } from "jsr:@std/assert";
* const fileInfo = await Deno.lstat("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function lstat(path: string | URL): Promise<FileInfo>;
/** Synchronously returns a {@linkcode Deno.FileInfo} for the specified
* `path`. If `path` is a symlink, information for the symlink will be
* returned instead of what it points to.
*
* ```ts
* import { assert } from "jsr:@std/assert";
* const fileInfo = Deno.lstatSync("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function lstatSync(path: string | URL): FileInfo;
/** Resolves to a {@linkcode Deno.FileInfo} for the specified `path`. Will
* always follow symlinks.
*
* ```ts
* import { assert } from "jsr:@std/assert";
* const fileInfo = await Deno.stat("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function stat(path: string | URL): Promise<FileInfo>;
/** Synchronously returns a {@linkcode Deno.FileInfo} for the specified
* `path`. Will always follow symlinks.
*
* ```ts
* import { assert } from "jsr:@std/assert";
* const fileInfo = Deno.statSync("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function statSync(path: string | URL): FileInfo;
/** Options for writing to a file.
*
* @category File System
*/
export interface WriteFileOptions {
/** If set to `true`, will append to a file instead of overwriting previous
* contents.
*
* @default {false} */
append?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path.
*
* @default {true} */
create?: boolean;
/** If set to `true`, no file, directory, or symlink is allowed to exist at
* the target location. When createNew is set to `true`, `create` is ignored.
*
* @default {false} */
createNew?: boolean;
/** Permissions always applied to file. */
mode?: number;
/** An abort signal to allow cancellation of the file write operation.
*
* If the signal becomes aborted the write file operation will be stopped
* and the promise returned will be rejected with an {@linkcode AbortError}.
*/
signal?: AbortSignal;
}
/** Write `data` to the given `path`, by default creating a new file if
* needed, else overwriting.
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* await Deno.writeFile("hello1.txt", data); // overwrite "hello1.txt" or create it
* await Deno.writeFile("hello2.txt", data, { create: false }); // only works if "hello2.txt" exists
* await Deno.writeFile("hello3.txt", data, { mode: 0o777 }); // set permissions on new file
* await Deno.writeFile("hello4.txt", data, { append: true }); // add data to the end of the file
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*
* @tags allow-read, allow-write
* @category File System
*/
export function writeFile(
path: string | URL,
data: Uint8Array | ReadableStream<Uint8Array>,
options?: WriteFileOptions,
): Promise<void>;
/** Synchronously write `data` to the given `path`, by default creating a new
* file if needed, else overwriting.
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* Deno.writeFileSync("hello1.txt", data); // overwrite "hello1.txt" or create it
* Deno.writeFileSync("hello2.txt", data, { create: false }); // only works if "hello2.txt" exists
* Deno.writeFileSync("hello3.txt", data, { mode: 0o777 }); // set permissions on new file
* Deno.writeFileSync("hello4.txt", data, { append: true }); // add data to the end of the file
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*
* @tags allow-read, allow-write
* @category File System
*/
export function writeFileSync(
path: string | URL,
data: Uint8Array,
options?: WriteFileOptions,
): void;
/** Write string `data` to the given `path`, by default creating a new file if
* needed, else overwriting.
*
* ```ts
* await Deno.writeTextFile("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*
* @tags allow-read, allow-write
* @category File System
*/
export function writeTextFile(
path: string | URL,
data: string | ReadableStream<string>,
options?: WriteFileOptions,
): Promise<void>;
/** Synchronously write string `data` to the given `path`, by default creating
* a new file if needed, else overwriting.
*
* ```ts
* Deno.writeTextFileSync("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*
* @tags allow-read, allow-write
* @category File System
*/
export function writeTextFileSync(
path: string | URL,
data: string,
options?: WriteFileOptions,
): void;
/** Truncates (or extends) the specified file, to reach the specified `len`.
* If `len` is not specified then the entire file contents are truncated.
*
* ### Truncate the entire file
* ```ts
* await Deno.truncate("my_file.txt");
* ```
*
* ### Truncate part of the file
*
* ```ts
* const file = await Deno.makeTempFile();
* await Deno.writeTextFile(file, "Hello World");
* await Deno.truncate(file, 7);
* const data = await Deno.readFile(file);
* console.log(new TextDecoder().decode(data)); // "Hello W"
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function truncate(name: string, len?: number): Promise<void>;
/** Synchronously truncates (or extends) the specified file, to reach the
* specified `len`. If `len` is not specified then the entire file contents
* are truncated.
*
* ### Truncate the entire file
*
* ```ts
* Deno.truncateSync("my_file.txt");
* ```
*
* ### Truncate part of the file
*
* ```ts
* const file = Deno.makeTempFileSync();
* Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
* Deno.truncateSync(file, 7);
* const data = Deno.readFileSync(file);
* console.log(new TextDecoder().decode(data));
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function truncateSync(name: string, len?: number): void;
/** @category Runtime
*
* @deprecated This will be removed in Deno 2.0.
*/
export interface OpMetrics {
opsDispatched: number;
opsDispatchedSync: number;
opsDispatchedAsync: number;
opsDispatchedAsyncUnref: number;
opsCompleted: number;
opsCompletedSync: number;
opsCompletedAsync: number;
opsCompletedAsyncUnref: number;
bytesSentControl: number;
bytesSentData: number;
bytesReceived: number;
}
/**
* Additional information for FsEvent objects with the "other" kind.
*
* - `"rescan"`: rescan notices indicate either a lapse in the events or a
* change in the filesystem such that events received so far can no longer
* be relied on to represent the state of the filesystem now. An
* application that simply reacts to file changes may not care about this.
* An application that keeps an in-memory representation of the filesystem
* will need to care, and will need to refresh that representation directly
* from the filesystem.
*
* @category File System
*/
export type FsEventFlag = "rescan";
/**
* Represents a unique file system event yielded by a
* {@linkcode Deno.FsWatcher}.
*
* @category File System */
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export interface FsEvent {
/** The kind/type of the file system event. */
kind:
| "any"
| "access"
| "create"
| "modify"
| "rename"
| "remove"
| "other";
/** An array of paths that are associated with the file system event. */
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paths: string[];
/** Any additional flags associated with the event. */
flag?: FsEventFlag;
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}
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/**
* Returned by {@linkcode Deno.watchFs}. It is an async iterator yielding up
* system events. To stop watching the file system by calling `.close()`
* method.
*
* @category File System
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*/
export interface FsWatcher extends AsyncIterable<FsEvent>, Disposable {
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/** Stops watching the file system and closes the watcher resource. */
close(): void;
/**
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* Stops watching the file system and closes the watcher resource.
*/
return?(value?: any): Promise<IteratorResult<FsEvent>>;
[Symbol.asyncIterator](): AsyncIterableIterator<FsEvent>;
}
/** Watch for file system events against one or more `paths`, which can be
* files or directories. These paths must exist already. One user action (e.g.
* `touch test.file`) can generate multiple file system events. Likewise,
* one user action can result in multiple file paths in one event (e.g. `mv
* old_name.txt new_name.txt`).
*
* The recursive option is `true` by default and, for directories, will watch
* the specified directory and all sub directories.
*
* Note that the exact ordering of the events can vary between operating
* systems.
*
* ```ts
* const watcher = Deno.watchFs("/");
* for await (const event of watcher) {
* console.log(">>>> event", event);
* // { kind: "create", paths: [ "/foo.txt" ] }
* }
* ```
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*
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* Call `watcher.close()` to stop watching.
*
* ```ts
* const watcher = Deno.watchFs("/");
*
* setTimeout(() => {
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* watcher.close();
* }, 5000);
*
* for await (const event of watcher) {
* console.log(">>>> event", event);
* }
* ```
*
* Requires `allow-read` permission.
*
* @tags allow-read
* @category File System
*/
export function watchFs(
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paths: string | string[],
options?: { recursive: boolean },
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): FsWatcher;
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/** Operating signals which can be listened for or sent to sub-processes. What
* signals and what their standard behaviors are OS dependent.
*
* @category Runtime */
export type Signal =
| "SIGABRT"
| "SIGALRM"
| "SIGBREAK"
| "SIGBUS"
| "SIGCHLD"
| "SIGCONT"
| "SIGEMT"
| "SIGFPE"
| "SIGHUP"
| "SIGILL"
| "SIGINFO"
| "SIGINT"
| "SIGIO"
| "SIGPOLL"
| "SIGUNUSED"
| "SIGKILL"
| "SIGPIPE"
| "SIGPROF"
| "SIGPWR"
| "SIGQUIT"
| "SIGSEGV"
| "SIGSTKFLT"
| "SIGSTOP"
| "SIGSYS"
| "SIGTERM"
| "SIGTRAP"
| "SIGTSTP"
| "SIGTTIN"
| "SIGTTOU"
| "SIGURG"
| "SIGUSR1"
| "SIGUSR2"
| "SIGVTALRM"
| "SIGWINCH"
| "SIGXCPU"
| "SIGXFSZ";
/** Registers the given function as a listener of the given signal event.
*
* ```ts
* Deno.addSignalListener(
* "SIGTERM",
* () => {
* console.log("SIGTERM!")
* }
* );
* ```
*
* _Note_: On Windows only `"SIGINT"` (CTRL+C) and `"SIGBREAK"` (CTRL+Break)
* are supported.
*
* @category Runtime
*/
export function addSignalListener(signal: Signal, handler: () => void): void;
/** Removes the given signal listener that has been registered with
* {@linkcode Deno.addSignalListener}.
*
* ```ts
* const listener = () => {
* console.log("SIGTERM!")
* };
* Deno.addSignalListener("SIGTERM", listener);
* Deno.removeSignalListener("SIGTERM", listener);
* ```
*
* _Note_: On Windows only `"SIGINT"` (CTRL+C) and `"SIGBREAK"` (CTRL+Break)
* are supported.
*
* @category Runtime
*/
export function removeSignalListener(
signal: Signal,
handler: () => void,
): void;
/** Create a child process.
*
* If any stdio options are not set to `"piped"`, accessing the corresponding
* field on the `Command` or its `CommandOutput` will throw a `TypeError`.
*
* If `stdin` is set to `"piped"`, the `stdin` {@linkcode WritableStream}
* needs to be closed manually.
*
* `Command` acts as a builder. Each call to {@linkcode Command.spawn} or
* {@linkcode Command.output} will spawn a new subprocess.
*
* @example Spawn a subprocess and pipe the output to a file
*
* ```ts
* const command = new Deno.Command(Deno.execPath(), {
* args: [
* "eval",
* "console.log('Hello World')",
* ],
* stdin: "piped",
* stdout: "piped",
* });
* const child = command.spawn();
*
* // open a file and pipe the subprocess output to it.
* child.stdout.pipeTo(
* Deno.openSync("output", { write: true, create: true }).writable,
* );
*
* // manually close stdin
* child.stdin.close();
* const status = await child.status;
* ```
*
* @example Spawn a subprocess and collect its output
*
* ```ts
* const command = new Deno.Command(Deno.execPath(), {
* args: [
* "eval",
* "console.log('hello'); console.error('world')",
* ],
* });
* const { code, stdout, stderr } = await command.output();
* console.assert(code === 0);
* console.assert("hello\n" === new TextDecoder().decode(stdout));
* console.assert("world\n" === new TextDecoder().decode(stderr));
* ```
*
* @example Spawn a subprocess and collect its output synchronously
*
* ```ts
* const command = new Deno.Command(Deno.execPath(), {
* args: [
* "eval",
* "console.log('hello'); console.error('world')",
* ],
* });
* const { code, stdout, stderr } = command.outputSync();
* console.assert(code === 0);
* console.assert("hello\n" === new TextDecoder().decode(stdout));
* console.assert("world\n" === new TextDecoder().decode(stderr));
* ```
*
* @tags allow-run
* @category Subprocess
*/
export class Command {
constructor(command: string | URL, options?: CommandOptions);
/**
* Executes the {@linkcode Deno.Command}, waiting for it to finish and
* collecting all of its output.
*
* Will throw an error if `stdin: "piped"` is set.
*
* If options `stdout` or `stderr` are not set to `"piped"`, accessing the
* corresponding field on {@linkcode Deno.CommandOutput} will throw a `TypeError`.
*/
output(): Promise<CommandOutput>;
/**
* Synchronously executes the {@linkcode Deno.Command}, waiting for it to
* finish and collecting all of its output.
*
* Will throw an error if `stdin: "piped"` is set.
*
* If options `stdout` or `stderr` are not set to `"piped"`, accessing the
* corresponding field on {@linkcode Deno.CommandOutput} will throw a `TypeError`.
*/
outputSync(): CommandOutput;
/**
* Spawns a streamable subprocess, allowing to use the other methods.
*/
spawn(): ChildProcess;
}
/**
* The interface for handling a child process returned from
* {@linkcode Deno.Command.spawn}.
*
* @category Subprocess
*/
export class ChildProcess implements AsyncDisposable {
get stdin(): WritableStream<Uint8Array>;
get stdout(): ReadableStream<Uint8Array>;
get stderr(): ReadableStream<Uint8Array>;
readonly pid: number;
/** Get the status of the child. */
readonly status: Promise<CommandStatus>;
/** Waits for the child to exit completely, returning all its output and
* status. */
output(): Promise<CommandOutput>;
/** Kills the process with given {@linkcode Deno.Signal}.
*
* Defaults to `SIGTERM` if no signal is provided.
*
* @param [signo="SIGTERM"]
*/
kill(signo?: Signal): void;
/** Ensure that the status of the child process prevents the Deno process
* from exiting. */
ref(): void;
/** Ensure that the status of the child process does not block the Deno
* process from exiting. */
unref(): void;
[Symbol.asyncDispose](): Promise<void>;
}
/**
* Options which can be set when calling {@linkcode Deno.Command}.
*
* @category Subprocess
*/
export interface CommandOptions {
/** Arguments to pass to the process. */
args?: string[];
/**
* The working directory of the process.
*
* If not specified, the `cwd` of the parent process is used.
*/
cwd?: string | URL;
/**
* Clear environmental variables from parent process.
*
* Doesn't guarantee that only `env` variables are present, as the OS may
* set environmental variables for processes.
*
* @default {false}
*/
clearEnv?: boolean;
/** Environmental variables to pass to the subprocess. */
env?: Record<string, string>;
/**
* Sets the child processs user ID. This translates to a setuid call in the
* child process. Failure in the set uid call will cause the spawn to fail.
*/
uid?: number;
/** Similar to `uid`, but sets the group ID of the child process. */
gid?: number;
/**
* An {@linkcode AbortSignal} that allows closing the process using the
* corresponding {@linkcode AbortController} by sending the process a
* SIGTERM signal.
*
* Not supported in {@linkcode Deno.Command.outputSync}.
*/
signal?: AbortSignal;
/** How `stdin` of the spawned process should be handled.
*
* Defaults to `"inherit"` for `output` & `outputSync`,
* and `"inherit"` for `spawn`. */
stdin?: "piped" | "inherit" | "null";
/** How `stdout` of the spawned process should be handled.
*
* Defaults to `"piped"` for `output` & `outputSync`,
* and `"inherit"` for `spawn`. */
stdout?: "piped" | "inherit" | "null";
/** How `stderr` of the spawned process should be handled.
*
* Defaults to `"piped"` for `output` & `outputSync`,
* and `"inherit"` for `spawn`. */
stderr?: "piped" | "inherit" | "null";
/** Skips quoting and escaping of the arguments on windows. This option
* is ignored on non-windows platforms.
*
* @default {false} */
windowsRawArguments?: boolean;
}
/**
* @category Subprocess
*/
export interface CommandStatus {
/** If the child process exits with a 0 status code, `success` will be set
* to `true`, otherwise `false`. */
success: boolean;
/** The exit code of the child process. */
code: number;
/** The signal associated with the child process. */
signal: Signal | null;
}
/**
* The interface returned from calling {@linkcode Deno.Command.output} or
* {@linkcode Deno.Command.outputSync} which represents the result of spawning the
* child process.
*
* @category Subprocess
*/
export interface CommandOutput extends CommandStatus {
/** The buffered output from the child process' `stdout`. */
readonly stdout: Uint8Array;
/** The buffered output from the child process' `stderr`. */
readonly stderr: Uint8Array;
}
/** Option which can be specified when performing {@linkcode Deno.inspect}.
*
* @category I/O */
export interface InspectOptions {
/** Stylize output with ANSI colors.
*
* @default {false} */
colors?: boolean;
/** Try to fit more than one entry of a collection on the same line.
*
* @default {true} */
compact?: boolean;
/** Traversal depth for nested objects.
*
* @default {4} */
depth?: number;
/** The maximum length for an inspection to take up a single line.
*
* @default {80} */
breakLength?: number;
/** Whether or not to escape sequences.
*
* @default {true} */
escapeSequences?: boolean;
/** The maximum number of iterable entries to print.
*
* @default {100} */
iterableLimit?: number;
/** Show a Proxy's target and handler.
*
* @default {false} */
showProxy?: boolean;
/** Sort Object, Set and Map entries by key.
*
* @default {false} */
sorted?: boolean;
/** Add a trailing comma for multiline collections.
*
* @default {false} */
trailingComma?: boolean;
/** Evaluate the result of calling getters.
*
* @default {false} */
getters?: boolean;
/** Show an object's non-enumerable properties.
*
* @default {false} */
showHidden?: boolean;
/** The maximum length of a string before it is truncated with an
* ellipsis. */
strAbbreviateSize?: number;
}
/** Converts the input into a string that has the same format as printed by
* `console.log()`.
*
* ```ts
* const obj = {
* a: 10,
* b: "hello",
* };
* const objAsString = Deno.inspect(obj); // { a: 10, b: "hello" }
* console.log(obj); // prints same value as objAsString, e.g. { a: 10, b: "hello" }
* ```
*
* A custom inspect functions can be registered on objects, via the symbol
* `Symbol.for("Deno.customInspect")`, to control and customize the output
* of `inspect()` or when using `console` logging:
*
* ```ts
* class A {
* x = 10;
* y = "hello";
* [Symbol.for("Deno.customInspect")]() {
* return `x=${this.x}, y=${this.y}`;
* }
* }
*
* const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello"
* console.log(inStringFormat); // prints "x=10, y=hello"
* ```
*
* A depth can be specified by using the `depth` option:
*
* ```ts
* Deno.inspect({a: {b: {c: {d: 'hello'}}}}, {depth: 2}); // { a: { b: [Object] } }
* ```
*
* @category I/O
*/
export function inspect(value: unknown, options?: InspectOptions): string;
/** The name of a privileged feature which needs permission.
*
* @category Permissions
*/
export type PermissionName =
| "run"
| "read"
| "write"
| "net"
| "env"
| "sys"
| "ffi";
/** The current status of the permission:
*
* - `"granted"` - the permission has been granted.
* - `"denied"` - the permission has been explicitly denied.
* - `"prompt"` - the permission has not explicitly granted nor denied.
*
* @category Permissions
*/
export type PermissionState = "granted" | "denied" | "prompt";
/** The permission descriptor for the `allow-run` and `deny-run` permissions, which controls
* access to what sub-processes can be executed by Deno. The option `command`
* allows scoping the permission to a specific executable.
*
* **Warning, in practice, `allow-run` is effectively the same as `allow-all`
* in the sense that malicious code could execute any arbitrary code on the
* host.**
*
* @category Permissions */
export interface RunPermissionDescriptor {
name: "run";
/** An `allow-run` or `deny-run` permission can be scoped to a specific executable,
* which would be relative to the start-up CWD of the Deno CLI. */
command?: string | URL;
}
/** The permission descriptor for the `allow-read` and `deny-read` permissions, which controls
* access to reading resources from the local host. The option `path` allows
* scoping the permission to a specific path (and if the path is a directory
* any sub paths).
*
* Permission granted under `allow-read` only allows runtime code to attempt
* to read, the underlying operating system may apply additional permissions.
*
* @category Permissions */
export interface ReadPermissionDescriptor {
name: "read";
/** An `allow-read` or `deny-read` permission can be scoped to a specific path (and if
* the path is a directory, any sub paths). */
path?: string | URL;
}
/** The permission descriptor for the `allow-write` and `deny-write` permissions, which
* controls access to writing to resources from the local host. The option
* `path` allow scoping the permission to a specific path (and if the path is
* a directory any sub paths).
*
* Permission granted under `allow-write` only allows runtime code to attempt
* to write, the underlying operating system may apply additional permissions.
*
* @category Permissions */
export interface WritePermissionDescriptor {
name: "write";
/** An `allow-write` or `deny-write` permission can be scoped to a specific path (and if
* the path is a directory, any sub paths). */
path?: string | URL;
}
/** The permission descriptor for the `allow-net` and `deny-net` permissions, which controls
* access to opening network ports and connecting to remote hosts via the
* network. The option `host` allows scoping the permission for outbound
* connection to a specific host and port.
*
* @category Permissions */
export interface NetPermissionDescriptor {
name: "net";
/** Optional host string of the form `"<hostname>[:<port>]"`. Examples:
*
* "github.com"
* "deno.land:8080"
*/
host?: string;
}
/** The permission descriptor for the `allow-env` and `deny-env` permissions, which controls
* access to being able to read and write to the process environment variables
* as well as access other information about the environment. The option
* `variable` allows scoping the permission to a specific environment
* variable.
*
* @category Permissions */
export interface EnvPermissionDescriptor {
name: "env";
/** Optional environment variable name (e.g. `PATH`). */
variable?: string;
}
/** The permission descriptor for the `allow-sys` and `deny-sys` permissions, which controls
* access to sensitive host system information, which malicious code might
* attempt to exploit. The option `kind` allows scoping the permission to a
* specific piece of information.
*
* @category Permissions */
export interface SysPermissionDescriptor {
name: "sys";
/** The specific information to scope the permission to. */
kind?:
| "loadavg"
| "hostname"
| "systemMemoryInfo"
| "networkInterfaces"
| "osRelease"
| "osUptime"
| "uid"
| "gid"
| "username"
| "cpus"
| "homedir"
| "statfs"
| "getPriority"
| "setPriority";
}
/** The permission descriptor for the `allow-ffi` and `deny-ffi` permissions, which controls
* access to loading _foreign_ code and interfacing with it via the
* [Foreign Function Interface API](https://docs.deno.com/runtime/manual/runtime/ffi_api)
* available in Deno. The option `path` allows scoping the permission to a
* specific path on the host.
*
* @category Permissions */
export interface FfiPermissionDescriptor {
name: "ffi";
/** Optional path on the local host to scope the permission to. */
path?: string | URL;
}
/** Permission descriptors which define a permission and can be queried,
* requested, or revoked.
*
* View the specifics of the individual descriptors for more information about
* each permission kind.
*
* @category Permissions
*/
export type PermissionDescriptor =
| RunPermissionDescriptor
| ReadPermissionDescriptor
| WritePermissionDescriptor
| NetPermissionDescriptor
| EnvPermissionDescriptor
| SysPermissionDescriptor
| FfiPermissionDescriptor;
/** The interface which defines what event types are supported by
* {@linkcode PermissionStatus} instances.
*
* @category Permissions */
export interface PermissionStatusEventMap {
change: Event;
}
/** An {@linkcode EventTarget} returned from the {@linkcode Deno.permissions}
* API which can provide updates to any state changes of the permission.
*
* @category Permissions */
export class PermissionStatus extends EventTarget {
// deno-lint-ignore no-explicit-any
onchange: ((this: PermissionStatus, ev: Event) => any) | null;
readonly state: PermissionState;
/**
* Describes if permission is only granted partially, eg. an access
* might be granted to "/foo" directory, but denied for "/foo/bar".
* In such case this field will be set to `true` when querying for
* read permissions of "/foo" directory.
*/
readonly partial: boolean;
addEventListener<K extends keyof PermissionStatusEventMap>(
type: K,
listener: (
this: PermissionStatus,
ev: PermissionStatusEventMap[K],
) => any,
options?: boolean | AddEventListenerOptions,
): void;
addEventListener(
type: string,
listener: EventListenerOrEventListenerObject,
options?: boolean | AddEventListenerOptions,
): void;
removeEventListener<K extends keyof PermissionStatusEventMap>(
type: K,
listener: (
this: PermissionStatus,
ev: PermissionStatusEventMap[K],
) => any,
options?: boolean | EventListenerOptions,
): void;
removeEventListener(
type: string,
listener: EventListenerOrEventListenerObject,
options?: boolean | EventListenerOptions,
): void;
}
/**
* Deno's permission management API.
*
* The class which provides the interface for the {@linkcode Deno.permissions}
* global instance and is based on the web platform
* [Permissions API](https://developer.mozilla.org/en-US/docs/Web/API/Permissions_API),
* though some proposed parts of the API which are useful in a server side
* runtime context were removed or abandoned in the web platform specification
* which is why it was chosen to locate it in the {@linkcode Deno} namespace
* instead.
*
* By default, if the `stdin`/`stdout` is TTY for the Deno CLI (meaning it can
* send and receive text), then the CLI will prompt the user to grant
* permission when an un-granted permission is requested. This behavior can
* be changed by using the `--no-prompt` command at startup. When prompting
* the CLI will request the narrowest permission possible, potentially making
* it annoying to the user. The permissions APIs allow the code author to
* request a wider set of permissions at one time in order to provide a better
* user experience.
*
* @category Permissions */
export class Permissions {
/** Resolves to the current status of a permission.
*
* Note, if the permission is already granted, `request()` will not prompt
* the user again, therefore `query()` is only necessary if you are going
* to react differently existing permissions without wanting to modify them
* or prompt the user to modify them.
*
* ```ts
* const status = await Deno.permissions.query({ name: "read", path: "/etc" });
* console.log(status.state);
* ```
*/
query(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Returns the current status of a permission.
*
* Note, if the permission is already granted, `request()` will not prompt
* the user again, therefore `querySync()` is only necessary if you are going
* to react differently existing permissions without wanting to modify them
* or prompt the user to modify them.
*
* ```ts
* const status = Deno.permissions.querySync({ name: "read", path: "/etc" });
* console.log(status.state);
* ```
*/
querySync(desc: PermissionDescriptor): PermissionStatus;
/** Revokes a permission, and resolves to the state of the permission.
*
* ```ts
* import { assert } from "jsr:@std/assert";
*
* const status = await Deno.permissions.revoke({ name: "run" });
* assert(status.state !== "granted")
* ```
*/
revoke(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Revokes a permission, and returns the state of the permission.
*
* ```ts
* import { assert } from "jsr:@std/assert";
*
* const status = Deno.permissions.revokeSync({ name: "run" });
* assert(status.state !== "granted")
* ```
*/
revokeSync(desc: PermissionDescriptor): PermissionStatus;
/** Requests the permission, and resolves to the state of the permission.
*
* If the permission is already granted, the user will not be prompted to
* grant the permission again.
*
* ```ts
* const status = await Deno.permissions.request({ name: "env" });
* if (status.state === "granted") {
* console.log("'env' permission is granted.");
* } else {
* console.log("'env' permission is denied.");
* }
* ```
*/
request(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Requests the permission, and returns the state of the permission.
*
* If the permission is already granted, the user will not be prompted to
* grant the permission again.
*
* ```ts
* const status = Deno.permissions.requestSync({ name: "env" });
* if (status.state === "granted") {
* console.log("'env' permission is granted.");
* } else {
* console.log("'env' permission is denied.");
* }
* ```
*/
requestSync(desc: PermissionDescriptor): PermissionStatus;
}
/** Deno's permission management API.
*
* It is a singleton instance of the {@linkcode Permissions} object and is
* based on the web platform
* [Permissions API](https://developer.mozilla.org/en-US/docs/Web/API/Permissions_API),
* though some proposed parts of the API which are useful in a server side
* runtime context were removed or abandoned in the web platform specification
* which is why it was chosen to locate it in the {@linkcode Deno} namespace
* instead.
*
* By default, if the `stdin`/`stdout` is TTY for the Deno CLI (meaning it can
* send and receive text), then the CLI will prompt the user to grant
* permission when an un-granted permission is requested. This behavior can
* be changed by using the `--no-prompt` command at startup. When prompting
* the CLI will request the narrowest permission possible, potentially making
* it annoying to the user. The permissions APIs allow the code author to
* request a wider set of permissions at one time in order to provide a better
* user experience.
*
* Requesting already granted permissions will not prompt the user and will
* return that the permission was granted.
*
* ### Querying
*
* ```ts
* const status = await Deno.permissions.query({ name: "read", path: "/etc" });
* console.log(status.state);
* ```
2023-02-12 17:14:33 -05:00
*
* ```ts
* const status = Deno.permissions.querySync({ name: "read", path: "/etc" });
* console.log(status.state);
* ```
*
* ### Revoking
*
* ```ts
* import { assert } from "jsr:@std/assert";
*
* const status = await Deno.permissions.revoke({ name: "run" });
* assert(status.state !== "granted")
* ```
2023-02-12 17:14:33 -05:00
*
* ```ts
* import { assert } from "jsr:@std/assert";
*
* const status = Deno.permissions.revokeSync({ name: "run" });
* assert(status.state !== "granted")
* ```
*
* ### Requesting
*
* ```ts
* const status = await Deno.permissions.request({ name: "env" });
* if (status.state === "granted") {
* console.log("'env' permission is granted.");
* } else {
* console.log("'env' permission is denied.");
* }
* ```
2023-02-12 17:14:33 -05:00
*
* ```ts
* const status = Deno.permissions.requestSync({ name: "env" });
* if (status.state === "granted") {
* console.log("'env' permission is granted.");
* } else {
* console.log("'env' permission is denied.");
* }
* ```
*
* @category Permissions
*/
export const permissions: Permissions;
/** Information related to the build of the current Deno runtime.
*
* Users are discouraged from code branching based on this information, as
* assumptions about what is available in what build environment might change
* over time. Developers should specifically sniff out the features they
* intend to use.
*
* The intended use for the information is for logging and debugging purposes.
*
* @category Runtime
*/
export const build: {
/** The [LLVM](https://llvm.org/) target triple, which is the combination
* of `${arch}-${vendor}-${os}` and represent the specific build target that
* the current runtime was built for. */
target: string;
/** Instruction set architecture that the Deno CLI was built for. */
arch: "x86_64" | "aarch64";
/** The operating system that the Deno CLI was built for. `"darwin"` is
* also known as OSX or MacOS. */
os:
| "darwin"
| "linux"
| "android"
| "windows"
| "freebsd"
| "netbsd"
| "aix"
| "solaris"
| "illumos";
/** The computer vendor that the Deno CLI was built for. */
vendor: string;
/** Optional environment flags that were set for this build of Deno CLI. */
env?: string;
};
/** Version information related to the current Deno CLI runtime environment.
*
* Users are discouraged from code branching based on this information, as
* assumptions about what is available in what build environment might change
* over time. Developers should specifically sniff out the features they
* intend to use.
*
* The intended use for the information is for logging and debugging purposes.
*
* @category Runtime
*/
export const version: {
/** Deno CLI's version. For example: `"1.26.0"`. */
deno: string;
/** The V8 version used by Deno. For example: `"10.7.100.0"`.
*
* V8 is the underlying JavaScript runtime platform that Deno is built on
* top of. */
v8: string;
/** The TypeScript version used by Deno. For example: `"4.8.3"`.
*
* A version of the TypeScript type checker and language server is built-in
* to the Deno CLI. */
typescript: string;
};
/** Returns the script arguments to the program.
*
* Give the following command line invocation of Deno:
*
* ```sh
* deno run --allow-read https://examples.deno.land/command-line-arguments.ts Sushi
* ```
*
* Then `Deno.args` will contain:
*
* ```ts
* [ "Sushi" ]
* ```
*
* If you are looking for a structured way to parse arguments, there is
* [`parseArgs()`](https://jsr.io/@std/cli/doc/parse-args/~/parseArgs) from
* the Deno Standard Library.
*
* @category Runtime
*/
export const args: string[];
/** The URL of the entrypoint module entered from the command-line. It
* requires read permission to the CWD.
*
* Also see {@linkcode ImportMeta} for other related information.
*
* @tags allow-read
* @category Runtime
*/
export const mainModule: string;
/** Options that can be used with {@linkcode symlink} and
* {@linkcode symlinkSync}.
*
* @category File System */
export interface SymlinkOptions {
/** Specify the symbolic link type as file, directory or NTFS junction. This
* option only applies to Windows and is ignored on other operating systems. */
type: "file" | "dir" | "junction";
}
/**
* Creates `newpath` as a symbolic link to `oldpath`.
*
* The `options.type` parameter can be set to `"file"`, `"dir"` or `"junction"`.
* This argument is only available on Windows and ignored on other platforms.
*
* ```ts
* await Deno.symlink("old/name", "new/name");
* ```
*
* Requires full `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
*/
export function symlink(
oldpath: string | URL,
newpath: string | URL,
options?: SymlinkOptions,
): Promise<void>;
/**
* Creates `newpath` as a symbolic link to `oldpath`.
*
* The `options.type` parameter can be set to `"file"`, `"dir"` or `"junction"`.
* This argument is only available on Windows and ignored on other platforms.
*
* ```ts
* Deno.symlinkSync("old/name", "new/name");
* ```
*
* Requires full `allow-read` and `allow-write` permissions.
*
* @tags allow-read, allow-write
* @category File System
*/
export function symlinkSync(
oldpath: string | URL,
newpath: string | URL,
options?: SymlinkOptions,
): void;
/**
* Synchronously changes the access (`atime`) and modification (`mtime`) times
* of a file system object referenced by `path`. Given times are either in
* seconds (UNIX epoch time) or as `Date` objects.
*
* ```ts
* Deno.utimeSync("myfile.txt", 1556495550, new Date());
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function utimeSync(
path: string | URL,
atime: number | Date,
mtime: number | Date,
): void;
/**
* Changes the access (`atime`) and modification (`mtime`) times of a file
* system object referenced by `path`. Given times are either in seconds
* (UNIX epoch time) or as `Date` objects.
*
* ```ts
* await Deno.utime("myfile.txt", 1556495550, new Date());
* ```
*
* Requires `allow-write` permission.
*
* @tags allow-write
* @category File System
*/
export function utime(
path: string | URL,
atime: number | Date,
mtime: number | Date,
): Promise<void>;
/** Retrieve the process umask. If `mask` is provided, sets the process umask.
* This call always returns what the umask was before the call.
*
* ```ts
* console.log(Deno.umask()); // e.g. 18 (0o022)
* const prevUmaskValue = Deno.umask(0o077); // e.g. 18 (0o022)
* console.log(Deno.umask()); // e.g. 63 (0o077)
* ```
*
* This API is under consideration to determine if permissions are required to
* call it.
*
* *Note*: This API is not implemented on Windows
*
* @category File System
*/
export function umask(mask?: number): number;
/** The object that is returned from a {@linkcode Deno.upgradeWebSocket}
* request.
*
* @category WebSockets */
export interface WebSocketUpgrade {
/** The response object that represents the HTTP response to the client,
* which should be used to the {@linkcode RequestEvent} `.respondWith()` for
* the upgrade to be successful. */
response: Response;
/** The {@linkcode WebSocket} interface to communicate to the client via a
* web socket. */
socket: WebSocket;
}
/** Options which can be set when performing a
* {@linkcode Deno.upgradeWebSocket} upgrade of a {@linkcode Request}
*
* @category WebSockets */
export interface UpgradeWebSocketOptions {
/** Sets the `.protocol` property on the client side web socket to the
* value provided here, which should be one of the strings specified in the
* `protocols` parameter when requesting the web socket. This is intended
* for clients and servers to specify sub-protocols to use to communicate to
* each other. */
protocol?: string;
/** If the client does not respond to this frame with a
* `pong` within the timeout specified, the connection is deemed
* unhealthy and is closed. The `close` and `error` event will be emitted.
*
* The unit is seconds, with a default of 30.
* Set to `0` to disable timeouts. */
idleTimeout?: number;
}
/**
* Upgrade an incoming HTTP request to a WebSocket.
*
* Given a {@linkcode Request}, returns a pair of {@linkcode WebSocket} and
* {@linkcode Response} instances. The original request must be responded to
* with the returned response for the websocket upgrade to be successful.
*
* ```ts
* Deno.serve((req) => {
* if (req.headers.get("upgrade") !== "websocket") {
* return new Response(null, { status: 501 });
* }
* const { socket, response } = Deno.upgradeWebSocket(req);
* socket.addEventListener("open", () => {
* console.log("a client connected!");
* });
* socket.addEventListener("message", (event) => {
* if (event.data === "ping") {
* socket.send("pong");
* }
* });
* return response;
* });
* ```
*
* If the request body is disturbed (read from) before the upgrade is
* completed, upgrading fails.
*
* This operation does not yet consume the request or open the websocket. This
* only happens once the returned response has been passed to `respondWith()`.
*
* @category WebSockets
*/
export function upgradeWebSocket(
request: Request,
options?: UpgradeWebSocketOptions,
): WebSocketUpgrade;
/** Send a signal to process under given `pid`. The value and meaning of the
* `signal` to the process is operating system and process dependant.
* {@linkcode Signal} provides the most common signals. Default signal
* is `"SIGTERM"`.
*
* The term `kill` is adopted from the UNIX-like command line command `kill`
* which also signals processes.
*
* If `pid` is negative, the signal will be sent to the process group
* identified by `pid`. An error will be thrown if a negative `pid` is used on
* Windows.
*
* ```ts
* const command = new Deno.Command("sleep", { args: ["10000"] });
* const child = command.spawn();
*
* Deno.kill(child.pid, "SIGINT");
* ```
*
* Requires `allow-run` permission.
*
* @tags allow-run
* @category Subprocess
*/
export function kill(pid: number, signo?: Signal): void;
/** The type of the resource record to resolve via DNS using
* {@linkcode Deno.resolveDns}.
*
* Only the listed types are supported currently.
*
* @category Network
*/
export type RecordType =
| "A"
| "AAAA"
| "ANAME"
| "CAA"
| "CNAME"
| "MX"
| "NAPTR"
| "NS"
| "PTR"
| "SOA"
| "SRV"
| "TXT";
/**
* Options which can be set when using {@linkcode Deno.resolveDns}.
*
* @category Network */
export interface ResolveDnsOptions {
/** The name server to be used for lookups.
*
* If not specified, defaults to the system configuration. For example
* `/etc/resolv.conf` on Unix-like systems. */
nameServer?: {
/** The IP address of the name server. */
ipAddr: string;
/** The port number the query will be sent to.
*
* @default {53} */
port?: number;
};
/**
* An abort signal to allow cancellation of the DNS resolution operation.
* If the signal becomes aborted the resolveDns operation will be stopped
* and the promise returned will be rejected with an AbortError.
*/
signal?: AbortSignal;
}
/** If {@linkcode Deno.resolveDns} is called with `"CAA"` record type
* specified, it will resolve with an array of objects with this interface.
*
* @category Network
*/
export interface CaaRecord {
/** If `true`, indicates that the corresponding property tag **must** be
* understood if the semantics of the CAA record are to be correctly
* interpreted by an issuer.
*
* Issuers **must not** issue certificates for a domain if the relevant CAA
* Resource Record set contains unknown property tags that have `critical`
* set. */
critical: boolean;
/** An string that represents the identifier of the property represented by
* the record. */
tag: string;
/** The value associated with the tag. */
value: string;
}
/** If {@linkcode Deno.resolveDns} is called with `"MX"` record type
* specified, it will return an array of objects with this interface.
*
* @category Network */
export interface MxRecord {
/** A priority value, which is a relative value compared to the other
* preferences of MX records for the domain. */
preference: number;
/** The server that mail should be delivered to. */
exchange: string;
}
/** If {@linkcode Deno.resolveDns} is called with `"NAPTR"` record type
* specified, it will return an array of objects with this interface.
*
* @category Network */
export interface NaptrRecord {
order: number;
preference: number;
flags: string;
services: string;
regexp: string;
replacement: string;
}
/** If {@linkcode Deno.resolveDns} is called with `"SOA"` record type
* specified, it will return an array of objects with this interface.
*
* @category Network */
export interface SoaRecord {
mname: string;
rname: string;
serial: number;
refresh: number;
retry: number;
expire: number;
minimum: number;
}
/** If {@linkcode Deno.resolveDns} is called with `"SRV"` record type
* specified, it will return an array of objects with this interface.
*
* @category Network
*/
export interface SrvRecord {
priority: number;
weight: number;
port: number;
target: string;
}
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "A" | "AAAA" | "ANAME" | "CNAME" | "NS" | "PTR",
options?: ResolveDnsOptions,
): Promise<string[]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "CAA",
options?: ResolveDnsOptions,
): Promise<CaaRecord[]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "MX",
options?: ResolveDnsOptions,
): Promise<MxRecord[]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "NAPTR",
options?: ResolveDnsOptions,
): Promise<NaptrRecord[]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "SOA",
options?: ResolveDnsOptions,
): Promise<SoaRecord[]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "SRV",
options?: ResolveDnsOptions,
): Promise<SrvRecord[]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: "TXT",
options?: ResolveDnsOptions,
): Promise<string[][]>;
/**
* Performs DNS resolution against the given query, returning resolved
* records.
*
* Fails in the cases such as:
*
* - the query is in invalid format.
* - the options have an invalid parameter. For example `nameServer.port` is
* beyond the range of 16-bit unsigned integer.
* - the request timed out.
*
* ```ts
* const a = await Deno.resolveDns("example.com", "A");
*
* const aaaa = await Deno.resolveDns("example.com", "AAAA", {
* nameServer: { ipAddr: "8.8.8.8", port: 53 },
* });
* ```
*
* Requires `allow-net` permission.
*
* @tags allow-net
* @category Network
*/
export function resolveDns(
query: string,
recordType: RecordType,
options?: ResolveDnsOptions,
): Promise<
| string[]
| CaaRecord[]
| MxRecord[]
| NaptrRecord[]
| SoaRecord[]
| SrvRecord[]
| string[][]
>;
/**
* Make the timer of the given `id` block the event loop from finishing.
*
* @category Runtime
*/
export function refTimer(id: number): void;
/**
* Make the timer of the given `id` not block the event loop from finishing.
*
* @category Runtime
*/
export function unrefTimer(id: number): void;
/**
* Returns the user id of the process on POSIX platforms. Returns null on Windows.
*
* ```ts
* console.log(Deno.uid());
* ```
*
* Requires `allow-sys` permission.
*
* @tags allow-sys
* @category Runtime
*/
export function uid(): number | null;
/**
* Returns the group id of the process on POSIX platforms. Returns null on windows.
*
* ```ts
* console.log(Deno.gid());
* ```
*
* Requires `allow-sys` permission.
*
* @tags allow-sys
* @category Runtime
*/
export function gid(): number | null;
/** Additional information for an HTTP request and its connection.
*
* @category HTTP Server
*/
export interface ServeHandlerInfo<Addr extends Deno.Addr = Deno.Addr> {
/** The remote address of the connection. */
remoteAddr: Addr;
/** The completion promise */
completed: Promise<void>;
}
/** A handler for HTTP requests. Consumes a request and returns a response.
*
* If a handler throws, the server calling the handler will assume the impact
* of the error is isolated to the individual request. It will catch the error
* and if necessary will close the underlying connection.
*
* @category HTTP Server
*/
export type ServeHandler<Addr extends Deno.Addr = Deno.Addr> = (
request: Request,
info: ServeHandlerInfo<Addr>,
) => Response | Promise<Response>;
/** Interface that module run with `deno serve` subcommand must conform to.
*
* To ensure your code is type-checked properly, make sure to add `satisfies Deno.ServeDefaultExport`
* to the `export default { ... }` like so:
*
* ```ts
* export default {
* fetch(req) {
* return new Response("Hello world");
* }
* } satisfies Deno.ServeDefaultExport;
* ```
*
* @category HTTP Server
*/
export interface ServeDefaultExport {
/** A handler for HTTP requests. Consumes a request and returns a response.
*
* If a handler throws, the server calling the handler will assume the impact
* of the error is isolated to the individual request. It will catch the error
* and if necessary will close the underlying connection.
*
* @category HTTP Server
*/
fetch: ServeHandler;
}
/** Options which can be set when calling {@linkcode Deno.serve}.
*
* @category HTTP Server
*/
export interface ServeOptions<Addr extends Deno.Addr = Deno.Addr> {
/** An {@linkcode AbortSignal} to close the server and all connections. */
signal?: AbortSignal;
/** The handler to invoke when route handlers throw an error. */
onError?: (error: unknown) => Response | Promise<Response>;
/** The callback which is called when the server starts listening. */
onListen?: (localAddr: Addr) => void;
}
/**
* Options that can be passed to `Deno.serve` to create a server listening on
* a TCP port.
*
* @category HTTP Server
*/
export interface ServeTcpOptions extends ServeOptions<Deno.NetAddr> {
/** The transport to use. */
transport?: "tcp";
/** The port to listen on.
*
* Set to `0` to listen on any available port.
*
* @default {8000} */
port?: number;
/** A literal IP address or host name that can be resolved to an IP address.
*
* __Note about `0.0.0.0`__ While listening `0.0.0.0` works on all platforms,
* the browsers on Windows don't work with the address `0.0.0.0`.
* You should show the message like `server running on localhost:8080` instead of
* `server running on 0.0.0.0:8080` if your program supports Windows.
*
* @default {"0.0.0.0"} */
hostname?: string;
/** Sets `SO_REUSEPORT` on POSIX systems. */
reusePort?: boolean;
}
/**
* Options that can be passed to `Deno.serve` to create a server listening on
* a Unix domain socket.
*
* @category HTTP Server
*/
export interface ServeUnixOptions extends ServeOptions<Deno.UnixAddr> {
/** The transport to use. */
transport?: "unix";
/** The unix domain socket path to listen on. */
path: string;
}
/**
* @category HTTP Server
*/
export interface ServeInit<Addr extends Deno.Addr = Deno.Addr> {
/** The handler to invoke to process each incoming request. */
handler: ServeHandler<Addr>;
}
/** An instance of the server created using `Deno.serve()` API.
*
* @category HTTP Server
*/
export interface HttpServer<Addr extends Deno.Addr = Deno.Addr>
extends AsyncDisposable {
/** A promise that resolves once server finishes - eg. when aborted using
* the signal passed to {@linkcode ServeOptions.signal}.
*/
finished: Promise<void>;
/** The local address this server is listening on. */
addr: Addr;
/**
* Make the server block the event loop from finishing.
*
* Note: the server blocks the event loop from finishing by default.
* This method is only meaningful after `.unref()` is called.
*/
ref(): void;
/** Make the server not block the event loop from finishing. */
unref(): void;
/** Gracefully close the server. No more new connections will be accepted,
* while pending requests will be allowed to finish.
*/
shutdown(): Promise<void>;
}
/** Serves HTTP requests with the given handler.
*
* The below example serves with the port `8000` on hostname `"127.0.0.1"`.
*
* ```ts
* Deno.serve((_req) => new Response("Hello, world"));
* ```
*
* @category HTTP Server
*/
export function serve(
handler: ServeHandler<Deno.NetAddr>,
): HttpServer<Deno.NetAddr>;
/** Serves HTTP requests with the given option bag and handler.
*
* You can specify the socket path with `path` option.
*
* ```ts
* Deno.serve(
* { path: "path/to/socket" },
* (_req) => new Response("Hello, world")
* );
* ```
*
* You can stop the server with an {@linkcode AbortSignal}. The abort signal
* needs to be passed as the `signal` option in the options bag. The server
* aborts when the abort signal is aborted. To wait for the server to close,
* await the promise returned from the `Deno.serve` API.
*
* ```ts
* const ac = new AbortController();
*
* const server = Deno.serve(
* { signal: ac.signal, path: "path/to/socket" },
* (_req) => new Response("Hello, world")
* );
* server.finished.then(() => console.log("Server closed"));
*
* console.log("Closing server...");
* ac.abort();
* ```
*
* By default `Deno.serve` prints the message
* `Listening on path/to/socket` on listening. If you like to
* change this behavior, you can specify a custom `onListen` callback.
*
* ```ts
* Deno.serve({
* onListen({ path }) {
* console.log(`Server started at ${path}`);
* // ... more info specific to your server ..
* },
* path: "path/to/socket",
* }, (_req) => new Response("Hello, world"));
* ```
*
* @category HTTP Server
*/
export function serve(
options: ServeUnixOptions,
handler: ServeHandler<Deno.UnixAddr>,
): HttpServer<Deno.UnixAddr>;
/** Serves HTTP requests with the given option bag and handler.
*
* You can specify an object with a port and hostname option, which is the
* address to listen on. The default is port `8000` on hostname `"0.0.0.0"`.
*
* You can change the address to listen on using the `hostname` and `port`
* options. The below example serves on port `3000` and hostname `"127.0.0.1"`.
*
* ```ts
* Deno.serve(
* { port: 3000, hostname: "127.0.0.1" },
* (_req) => new Response("Hello, world")
* );
* ```
*
* You can stop the server with an {@linkcode AbortSignal}. The abort signal
* needs to be passed as the `signal` option in the options bag. The server
* aborts when the abort signal is aborted. To wait for the server to close,
* await the promise returned from the `Deno.serve` API.
*
* ```ts
* const ac = new AbortController();
*
* const server = Deno.serve(
* { signal: ac.signal },
* (_req) => new Response("Hello, world")
* );
* server.finished.then(() => console.log("Server closed"));
*
* console.log("Closing server...");
* ac.abort();
* ```
*
* By default `Deno.serve` prints the message
* `Listening on http://<hostname>:<port>/` on listening. If you like to
* change this behavior, you can specify a custom `onListen` callback.
*
* ```ts
* Deno.serve({
* onListen({ port, hostname }) {
* console.log(`Server started at http://${hostname}:${port}`);
* // ... more info specific to your server ..
* },
* }, (_req) => new Response("Hello, world"));
* ```
*
* To enable TLS you must specify the `key` and `cert` options.
*
* ```ts
* const cert = "-----BEGIN CERTIFICATE-----\n...\n-----END CERTIFICATE-----\n";
* const key = "-----BEGIN PRIVATE KEY-----\n...\n-----END PRIVATE KEY-----\n";
* Deno.serve({ cert, key }, (_req) => new Response("Hello, world"));
* ```
*
* @category HTTP Server
*/
export function serve(
options: ServeTcpOptions | (ServeTcpOptions & TlsCertifiedKeyPem),
handler: ServeHandler<Deno.NetAddr>,
): HttpServer<Deno.NetAddr>;
/** Serves HTTP requests with the given option bag.
*
* You can specify an object with the path option, which is the
* unix domain socket to listen on.
*
* ```ts
* const ac = new AbortController();
*
* const server = Deno.serve({
* path: "path/to/socket",
* handler: (_req) => new Response("Hello, world"),
* signal: ac.signal,
* onListen({ path }) {
* console.log(`Server started at ${path}`);
* },
* });
* server.finished.then(() => console.log("Server closed"));
*
* console.log("Closing server...");
* ac.abort();
* ```
*
* @category HTTP Server
*/
export function serve(
options: ServeUnixOptions & ServeInit<Deno.UnixAddr>,
): HttpServer<Deno.UnixAddr>;
/** Serves HTTP requests with the given option bag.
*
* You can specify an object with a port and hostname option, which is the
* address to listen on. The default is port `8000` on hostname `"0.0.0.0"`.
*
* ```ts
* const ac = new AbortController();
*
* const server = Deno.serve({
* port: 3000,
* hostname: "127.0.0.1",
* handler: (_req) => new Response("Hello, world"),
* signal: ac.signal,
* onListen({ port, hostname }) {
* console.log(`Server started at http://${hostname}:${port}`);
* },
* });
* server.finished.then(() => console.log("Server closed"));
*
* console.log("Closing server...");
* ac.abort();
* ```
*
* @category HTTP Server
*/
export function serve(
options:
& (ServeTcpOptions | (ServeTcpOptions & TlsCertifiedKeyPem))
& ServeInit<Deno.NetAddr>,
): HttpServer<Deno.NetAddr>;
/** All plain number types for interfacing with foreign functions.
*
* @category FFI
*/
export type NativeNumberType =
| "u8"
| "i8"
| "u16"
| "i16"
| "u32"
| "i32"
| "f32"
| "f64";
/** All BigInt number types for interfacing with foreign functions.
*
* @category FFI
*/
export type NativeBigIntType = "u64" | "i64" | "usize" | "isize";
/** The native boolean type for interfacing to foreign functions.
*
* @category FFI
*/
export type NativeBooleanType = "bool";
/** The native pointer type for interfacing to foreign functions.
*
* @category FFI
*/
export type NativePointerType = "pointer";
/** The native buffer type for interfacing to foreign functions.
*
* @category FFI
*/
export type NativeBufferType = "buffer";
/** The native function type for interfacing with foreign functions.
*
* @category FFI
*/
export type NativeFunctionType = "function";
/** The native void type for interfacing with foreign functions.
*
* @category FFI
*/
export type NativeVoidType = "void";
/** The native struct type for interfacing with foreign functions.
*
* @category FFI
*/
export interface NativeStructType {
readonly struct: readonly NativeType[];
}
/**
* @category FFI
*/
export const brand: unique symbol;
/**
* @category FFI
*/
export type NativeU8Enum<T extends number> = "u8" & { [brand]: T };
/**
* @category FFI
*/
export type NativeI8Enum<T extends number> = "i8" & { [brand]: T };
/**
* @category FFI
*/
export type NativeU16Enum<T extends number> = "u16" & { [brand]: T };
/**
* @category FFI
*/
export type NativeI16Enum<T extends number> = "i16" & { [brand]: T };
/**
* @category FFI
*/
export type NativeU32Enum<T extends number> = "u32" & { [brand]: T };
/**
* @category FFI
*/
export type NativeI32Enum<T extends number> = "i32" & { [brand]: T };
/**
* @category FFI
*/
export type NativeTypedPointer<T extends PointerObject> = "pointer" & {
[brand]: T;
};
/**
* @category FFI
*/
export type NativeTypedFunction<T extends UnsafeCallbackDefinition> =
& "function"
& {
[brand]: T;
};
/** All supported types for interfacing with foreign functions.
*
* @category FFI
*/
export type NativeType =
| NativeNumberType
| NativeBigIntType
| NativeBooleanType
| NativePointerType
| NativeBufferType
| NativeFunctionType
| NativeStructType;
/** @category FFI
*/
export type NativeResultType = NativeType | NativeVoidType;
/** Type conversion for foreign symbol parameters and unsafe callback return
* types.
*
* @category FFI
*/
export type ToNativeType<T extends NativeType = NativeType> = T extends
NativeStructType ? BufferSource
: T extends NativeNumberType ? T extends NativeU8Enum<infer U> ? U
: T extends NativeI8Enum<infer U> ? U
: T extends NativeU16Enum<infer U> ? U
: T extends NativeI16Enum<infer U> ? U
: T extends NativeU32Enum<infer U> ? U
: T extends NativeI32Enum<infer U> ? U
: number
: T extends NativeBigIntType ? bigint
: T extends NativeBooleanType ? boolean
: T extends NativePointerType
? T extends NativeTypedPointer<infer U> ? U | null
: PointerValue
: T extends NativeFunctionType
? T extends NativeTypedFunction<infer U> ? PointerValue<U> | null
: PointerValue
: T extends NativeBufferType ? BufferSource | null
: never;
/** Type conversion for unsafe callback return types.
*
* @category FFI
*/
export type ToNativeResultType<
T extends NativeResultType = NativeResultType,
> = T extends NativeStructType ? BufferSource
: T extends NativeNumberType ? T extends NativeU8Enum<infer U> ? U
: T extends NativeI8Enum<infer U> ? U
: T extends NativeU16Enum<infer U> ? U
: T extends NativeI16Enum<infer U> ? U
: T extends NativeU32Enum<infer U> ? U
: T extends NativeI32Enum<infer U> ? U
: number
: T extends NativeBigIntType ? bigint
: T extends NativeBooleanType ? boolean
: T extends NativePointerType
? T extends NativeTypedPointer<infer U> ? U | null
: PointerValue
: T extends NativeFunctionType
? T extends NativeTypedFunction<infer U> ? PointerObject<U> | null
: PointerValue
: T extends NativeBufferType ? BufferSource | null
: T extends NativeVoidType ? void
: never;
/** A utility type for conversion of parameter types of foreign functions.
*
* @category FFI
*/
export type ToNativeParameterTypes<T extends readonly NativeType[]> =
//
[T[number][]] extends [T] ? ToNativeType<T[number]>[]
: [readonly T[number][]] extends [T] ? readonly ToNativeType<T[number]>[]
: T extends readonly [...NativeType[]] ? {
[K in keyof T]: ToNativeType<T[K]>;
}
: never;
/** Type conversion for foreign symbol return types and unsafe callback
* parameters.
*
* @category FFI
*/
export type FromNativeType<T extends NativeType = NativeType> = T extends
NativeStructType ? Uint8Array
: T extends NativeNumberType ? T extends NativeU8Enum<infer U> ? U
: T extends NativeI8Enum<infer U> ? U
: T extends NativeU16Enum<infer U> ? U
: T extends NativeI16Enum<infer U> ? U
: T extends NativeU32Enum<infer U> ? U
: T extends NativeI32Enum<infer U> ? U
: number
: T extends NativeBigIntType ? bigint
: T extends NativeBooleanType ? boolean
: T extends NativePointerType
? T extends NativeTypedPointer<infer U> ? U | null
: PointerValue
: T extends NativeBufferType ? PointerValue
: T extends NativeFunctionType
? T extends NativeTypedFunction<infer U> ? PointerObject<U> | null
: PointerValue
: never;
/** Type conversion for foreign symbol return types.
*
* @category FFI
*/
export type FromNativeResultType<
T extends NativeResultType = NativeResultType,
> = T extends NativeStructType ? Uint8Array
: T extends NativeNumberType ? T extends NativeU8Enum<infer U> ? U
: T extends NativeI8Enum<infer U> ? U
: T extends NativeU16Enum<infer U> ? U
: T extends NativeI16Enum<infer U> ? U
: T extends NativeU32Enum<infer U> ? U
: T extends NativeI32Enum<infer U> ? U
: number
: T extends NativeBigIntType ? bigint
: T extends NativeBooleanType ? boolean
: T extends NativePointerType
? T extends NativeTypedPointer<infer U> ? U | null
: PointerValue
: T extends NativeBufferType ? PointerValue
: T extends NativeFunctionType
? T extends NativeTypedFunction<infer U> ? PointerObject<U> | null
: PointerValue
: T extends NativeVoidType ? void
: never;
/** @category FFI
*/
export type FromNativeParameterTypes<T extends readonly NativeType[]> =
//
[T[number][]] extends [T] ? FromNativeType<T[number]>[]
: [readonly T[number][]] extends [T]
? readonly FromNativeType<T[number]>[]
: T extends readonly [...NativeType[]] ? {
[K in keyof T]: FromNativeType<T[K]>;
}
: never;
/** The interface for a foreign function as defined by its parameter and result
* types.
*
* @category FFI
*/
export interface ForeignFunction<
Parameters extends readonly NativeType[] = readonly NativeType[],
Result extends NativeResultType = NativeResultType,
NonBlocking extends boolean = boolean,
> {
/** Name of the symbol.
*
* Defaults to the key name in symbols object. */
name?: string;
/** The parameters of the foreign function. */
parameters: Parameters;
/** The result (return value) of the foreign function. */
result: Result;
/** When `true`, function calls will run on a dedicated blocking thread and
* will return a `Promise` resolving to the `result`. */
nonblocking?: NonBlocking;
/** When `true`, dlopen will not fail if the symbol is not found.
* Instead, the symbol will be set to `null`.
*
* @default {false} */
optional?: boolean;
}
/** @category FFI
*/
export interface ForeignStatic<Type extends NativeType = NativeType> {
/** Name of the symbol, defaults to the key name in symbols object. */
name?: string;
/** The type of the foreign static value. */
type: Type;
/** When `true`, dlopen will not fail if the symbol is not found.
* Instead, the symbol will be set to `null`.
*
* @default {false} */
optional?: boolean;
}
/** A foreign library interface descriptor.
*
* @category FFI
*/
export interface ForeignLibraryInterface {
[name: string]: ForeignFunction | ForeignStatic;
}
/** A utility type that infers a foreign symbol.
*
* @category FFI
*/
export type StaticForeignSymbol<T extends ForeignFunction | ForeignStatic> =
T extends ForeignFunction ? FromForeignFunction<T>
: T extends ForeignStatic ? FromNativeType<T["type"]>
: never;
/** @category FFI
*/
export type FromForeignFunction<T extends ForeignFunction> =
T["parameters"] extends readonly [] ? () => StaticForeignSymbolReturnType<T>
: (
...args: ToNativeParameterTypes<T["parameters"]>
) => StaticForeignSymbolReturnType<T>;
/** @category FFI
*/
export type StaticForeignSymbolReturnType<T extends ForeignFunction> =
ConditionalAsync<T["nonblocking"], FromNativeResultType<T["result"]>>;
/** @category FFI
*/
export type ConditionalAsync<
IsAsync extends boolean | undefined,
T,
> = IsAsync extends true ? Promise<T> : T;
/** A utility type that infers a foreign library interface.
*
* @category FFI
*/
export type StaticForeignLibraryInterface<T extends ForeignLibraryInterface> =
{
[K in keyof T]: T[K]["optional"] extends true
? StaticForeignSymbol<T[K]> | null
: StaticForeignSymbol<T[K]>;
};
/** A non-null pointer, represented as an object
* at runtime. The object's prototype is `null`
* and cannot be changed. The object cannot be
* assigned to either and is thus entirely read-only.
*
* To interact with memory through a pointer use the
* {@linkcode UnsafePointerView} class. To create a
* pointer from an address or the get the address of
* a pointer use the static methods of the
* {@linkcode UnsafePointer} class.
*
* @category FFI
*/
export interface PointerObject<T = unknown> {
[brand]: T;
}
/** Pointers are represented either with a {@linkcode PointerObject}
* object or a `null` if the pointer is null.
*
* @category FFI
*/
export type PointerValue<T = unknown> = null | PointerObject<T>;
/** A collection of static functions for interacting with pointer objects.
*
* @category FFI
*/
export class UnsafePointer {
/** Create a pointer from a numeric value. This one is <i>really</i> dangerous! */
static create<T = unknown>(value: bigint): PointerValue<T>;
/** Returns `true` if the two pointers point to the same address. */
static equals<T = unknown>(a: PointerValue<T>, b: PointerValue<T>): boolean;
/** Return the direct memory pointer to the typed array in memory. */
static of<T = unknown>(
value: Deno.UnsafeCallback | BufferSource,
): PointerValue<T>;
/** Return a new pointer offset from the original by `offset` bytes. */
static offset<T = unknown>(
value: PointerObject,
offset: number,
): PointerValue<T>;
/** Get the numeric value of a pointer */
static value(value: PointerValue): bigint;
}
/** An unsafe pointer view to a memory location as specified by the `pointer`
* value. The `UnsafePointerView` API follows the standard built in interface
* {@linkcode DataView} for accessing the underlying types at an memory
* location (numbers, strings and raw bytes).
*
* @category FFI
*/
export class UnsafePointerView {
constructor(pointer: PointerObject);
pointer: PointerObject;
/** Gets a boolean at the specified byte offset from the pointer. */
getBool(offset?: number): boolean;
/** Gets an unsigned 8-bit integer at the specified byte offset from the
* pointer. */
getUint8(offset?: number): number;
/** Gets a signed 8-bit integer at the specified byte offset from the
* pointer. */
getInt8(offset?: number): number;
/** Gets an unsigned 16-bit integer at the specified byte offset from the
* pointer. */
getUint16(offset?: number): number;
/** Gets a signed 16-bit integer at the specified byte offset from the
* pointer. */
getInt16(offset?: number): number;
/** Gets an unsigned 32-bit integer at the specified byte offset from the
* pointer. */
getUint32(offset?: number): number;
/** Gets a signed 32-bit integer at the specified byte offset from the
* pointer. */
getInt32(offset?: number): number;
/** Gets an unsigned 64-bit integer at the specified byte offset from the
* pointer. */
getBigUint64(offset?: number): bigint;
/** Gets a signed 64-bit integer at the specified byte offset from the
* pointer. */
getBigInt64(offset?: number): bigint;
/** Gets a signed 32-bit float at the specified byte offset from the
* pointer. */
getFloat32(offset?: number): number;
/** Gets a signed 64-bit float at the specified byte offset from the
* pointer. */
getFloat64(offset?: number): number;
/** Gets a pointer at the specified byte offset from the pointer */
getPointer<T = unknown>(offset?: number): PointerValue<T>;
/** Gets a C string (`null` terminated string) at the specified byte offset
* from the pointer. */
getCString(offset?: number): string;
/** Gets a C string (`null` terminated string) at the specified byte offset
* from the specified pointer. */
static getCString(pointer: PointerObject, offset?: number): string;
/** Gets an `ArrayBuffer` of length `byteLength` at the specified byte
* offset from the pointer. */
getArrayBuffer(byteLength: number, offset?: number): ArrayBuffer;
/** Gets an `ArrayBuffer` of length `byteLength` at the specified byte
* offset from the specified pointer. */
static getArrayBuffer(
pointer: PointerObject,
byteLength: number,
offset?: number,
): ArrayBuffer;
/** Copies the memory of the pointer into a typed array.
*
* Length is determined from the typed array's `byteLength`.
*
* Also takes optional byte offset from the pointer. */
copyInto(destination: BufferSource, offset?: number): void;
/** Copies the memory of the specified pointer into a typed array.
*
* Length is determined from the typed array's `byteLength`.
*
* Also takes optional byte offset from the pointer. */
static copyInto(
pointer: PointerObject,
destination: BufferSource,
offset?: number,
): void;
}
/** An unsafe pointer to a function, for calling functions that are not present
* as symbols.
*
* @category FFI
*/
export class UnsafeFnPointer<const Fn extends ForeignFunction> {
/** The pointer to the function. */
pointer: PointerObject<Fn>;
/** The definition of the function. */
definition: Fn;
constructor(
pointer: PointerObject<NoInfer<Omit<Fn, "nonblocking">>>,
definition: Fn,
);
/** Call the foreign function. */
call: FromForeignFunction<Fn>;
}
/** Definition of a unsafe callback function.
*
* @category FFI
*/
export interface UnsafeCallbackDefinition<
Parameters extends readonly NativeType[] = readonly NativeType[],
Result extends NativeResultType = NativeResultType,
> {
/** The parameters of the callbacks. */
parameters: Parameters;
/** The current result of the callback. */
result: Result;
}
/** An unsafe callback function.
*
* @category FFI
*/
export type UnsafeCallbackFunction<
Parameters extends readonly NativeType[] = readonly NativeType[],
Result extends NativeResultType = NativeResultType,
> = Parameters extends readonly [] ? () => ToNativeResultType<Result>
: (
...args: FromNativeParameterTypes<Parameters>
) => ToNativeResultType<Result>;
/** An unsafe function pointer for passing JavaScript functions as C function
* pointers to foreign function calls.
*
* The function pointer remains valid until the `close()` method is called.
*
* All `UnsafeCallback` are always thread safe in that they can be called from
* foreign threads without crashing. However, they do not wake up the Deno event
* loop by default.
*
* If a callback is to be called from foreign threads, use the `threadSafe()`
* static constructor or explicitly call `ref()` to have the callback wake up
* the Deno event loop when called from foreign threads. This also stops
* Deno's process from exiting while the callback still exists and is not
* unref'ed.
*
* Use `deref()` to then allow Deno's process to exit. Calling `deref()` on
* a ref'ed callback does not stop it from waking up the Deno event loop when
* called from foreign threads.
*
* @category FFI
*/
export class UnsafeCallback<
const Definition extends UnsafeCallbackDefinition =
UnsafeCallbackDefinition,
> {
constructor(
definition: Definition,
callback: UnsafeCallbackFunction<
Definition["parameters"],
Definition["result"]
>,
);
/** The pointer to the unsafe callback. */
readonly pointer: PointerObject<Definition>;
/** The definition of the unsafe callback. */
readonly definition: Definition;
/** The callback function. */
readonly callback: UnsafeCallbackFunction<
Definition["parameters"],
Definition["result"]
>;
/**
* Creates an {@linkcode UnsafeCallback} and calls `ref()` once to allow it to
* wake up the Deno event loop when called from foreign threads.
*
* This also stops Deno's process from exiting while the callback still
* exists and is not unref'ed.
*/
static threadSafe<
Definition extends UnsafeCallbackDefinition = UnsafeCallbackDefinition,
>(
definition: Definition,
callback: UnsafeCallbackFunction<
Definition["parameters"],
Definition["result"]
>,
): UnsafeCallback<Definition>;
/**
* Increments the callback's reference counting and returns the new
* reference count.
*
* After `ref()` has been called, the callback always wakes up the
* Deno event loop when called from foreign threads.
*
* If the callback's reference count is non-zero, it keeps Deno's
* process from exiting.
*/
ref(): number;
/**
* Decrements the callback's reference counting and returns the new
* reference count.
*
* Calling `unref()` does not stop a callback from waking up the Deno
* event loop when called from foreign threads.
*
* If the callback's reference counter is zero, it no longer keeps
* Deno's process from exiting.
*/
unref(): number;
/**
* Removes the C function pointer associated with this instance.
*
* Continuing to use the instance or the C function pointer after closing
* the `UnsafeCallback` will lead to errors and crashes.
*
* Calling this method sets the callback's reference counting to zero,
* stops the callback from waking up the Deno event loop when called from
* foreign threads and no longer keeps Deno's process from exiting.
*/
close(): void;
}
/** A dynamic library resource. Use {@linkcode Deno.dlopen} to load a dynamic
* library and return this interface.
*
* @category FFI
*/
export interface DynamicLibrary<S extends ForeignLibraryInterface> {
/** All of the registered library along with functions for calling them. */
symbols: StaticForeignLibraryInterface<S>;
/** Removes the pointers associated with the library symbols.
*
* Continuing to use symbols that are part of the library will lead to
* errors and crashes.
*
* Calling this method will also immediately set any references to zero and
* will no longer keep Deno's process from exiting.
*/
close(): void;
}
/** Opens an external dynamic library and registers symbols, making foreign
* functions available to be called.
*
* Requires `allow-ffi` permission. Loading foreign dynamic libraries can in
* theory bypass all of the sandbox permissions. While it is a separate
* permission users should acknowledge in practice that is effectively the
* same as running with the `allow-all` permission.
*
* @example Given a C library which exports a foreign function named `add()`
*
* ```ts
* // Determine library extension based on
* // your OS.
* let libSuffix = "";
* switch (Deno.build.os) {
* case "windows":
* libSuffix = "dll";
* break;
* case "darwin":
* libSuffix = "dylib";
* break;
* default:
* libSuffix = "so";
* break;
* }
*
* const libName = `./libadd.${libSuffix}`;
* // Open library and define exported symbols
* const dylib = Deno.dlopen(
* libName,
* {
* "add": { parameters: ["isize", "isize"], result: "isize" },
* } as const,
* );
*
* // Call the symbol `add`
* const result = dylib.symbols.add(35n, 34n); // 69n
*
* console.log(`Result from external addition of 35 and 34: ${result}`);
* ```
*
* @tags allow-ffi
* @category FFI
*/
export function dlopen<const S extends ForeignLibraryInterface>(
filename: string | URL,
symbols: S,
): DynamicLibrary<S>;
/**
* A custom `HttpClient` for use with {@linkcode fetch} function. This is
* designed to allow custom certificates or proxies to be used with `fetch()`.
*
* @example ```ts
* const caCert = await Deno.readTextFile("./ca.pem");
* const client = Deno.createHttpClient({ caCerts: [ caCert ] });
* const req = await fetch("https://myserver.com", { client });
* ```
*
* @category Fetch
*/
export class HttpClient implements Disposable {
/** Close the HTTP client. */
close(): void;
[Symbol.dispose](): void;
}
/**
* The options used when creating a {@linkcode Deno.HttpClient}.
*
* @category Fetch
*/
export interface CreateHttpClientOptions {
/** A list of root certificates that will be used in addition to the
* default root certificates to verify the peer's certificate.
*
* Must be in PEM format. */
caCerts?: string[];
/** A HTTP proxy to use for new connections. */
proxy?: Proxy;
/** Sets the maximum number of idle connections per host allowed in the pool. */
poolMaxIdlePerHost?: number;
/** Set an optional timeout for idle sockets being kept-alive.
* Set to false to disable the timeout. */
poolIdleTimeout?: number | false;
/**
* Whether HTTP/1.1 is allowed or not.
*
* @default {true}
*/
http1?: boolean;
/** Whether HTTP/2 is allowed or not.
*
* @default {true}
*/
http2?: boolean;
/** Whether setting the host header is allowed or not.
*
* @default {false}
*/
allowHost?: boolean;
}
/**
* The definition of a proxy when specifying
* {@linkcode Deno.CreateHttpClientOptions}.
*
* @category Fetch
*/
export interface Proxy {
/** The string URL of the proxy server to use. */
url: string;
/** The basic auth credentials to be used against the proxy server. */
basicAuth?: BasicAuth;
}
/**
* Basic authentication credentials to be used with a {@linkcode Deno.Proxy}
* server when specifying {@linkcode Deno.CreateHttpClientOptions}.
*
* @category Fetch
*/
export interface BasicAuth {
/** The username to be used against the proxy server. */
username: string;
/** The password to be used against the proxy server. */
password: string;
}
/** Create a custom HttpClient to use with {@linkcode fetch}. This is an
* extension of the web platform Fetch API which allows Deno to use custom
* TLS CA certificates and connect via a proxy while using `fetch()`.
*
* The `cert` and `key` options can be used to specify a client certificate
* and key to use when connecting to a server that requires client
* authentication (mutual TLS or mTLS). The `cert` and `key` options must be
* provided in PEM format.
*
* @example ```ts
* const caCert = await Deno.readTextFile("./ca.pem");
* const client = Deno.createHttpClient({ caCerts: [ caCert ] });
* const response = await fetch("https://myserver.com", { client });
* ```
*
* @example ```ts
* const client = Deno.createHttpClient({
* proxy: { url: "http://myproxy.com:8080" }
* });
* const response = await fetch("https://myserver.com", { client });
* ```
*
* @example ```ts
* const key = "----BEGIN PRIVATE KEY----...";
* const cert = "----BEGIN CERTIFICATE----...";
* const client = Deno.createHttpClient({ key, cert });
* const response = await fetch("https://myserver.com", { client });
* ```
*
* @category Fetch
*/
export function createHttpClient(
options:
| CreateHttpClientOptions
| (CreateHttpClientOptions & TlsCertifiedKeyPem),
): HttpClient;
export {}; // only export exports
}