Previously `op_net_listen`, `op_net_accept`, and various other ops in
ext/net where variadic on the transport. This created a lot of code
bloat. This commit updates the code to instead have separate ops for
each transport.
This commit removes the calls to `expect()` on `std::rc::Rc`, which caused
Deno to panic under certain situations. We now return an error if `Rc`
is referenced by other variables.
Fixes #9360
Fixes #13345
Fixes #13926
Fixes #16241
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
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Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852
This adds an implementation of `Default` for both `WorkerOptions` and
`BootstrapOptions`. Since both of these structs are rather big, this
should make it easier for people unfamiliar with the internals to focus
on the options relevant to them.
As a user of `deno_runtime` I feel like these should serve as good
defaults, getting people them started without having to tweak the
runtime. Additionally even if some changes are made, the usage of
`..Default::default()` will significantly help with code clarity and
verbosity.
This commit adds a new op_write_all to core that allows writing an
entire chunk in a single async op call. Internally this calls
`Resource::write_all`.
The `writableStreamForRid` has been moved to `06_streams.js` now, and
uses this new op. Various other code paths now also use this new op.
Closes #16227
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.
This is the release commit being forwarded back to main for 1.26.1
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.26.1 && git checkout -b forward_v1.26.1 upstream/forward_v1.26.1
```
Don't need this PR? Close it.
cc @cjihrig
Co-authored-by: cjihrig <cjihrig@users.noreply.github.com>
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
We can use Resource::read_return & op_read instead. This allows HTTP
request bodies to participate in FastStream.
To make this work, `readableStreamForRid` required a change to allow non
auto-closing resources to be handled. This required some minor changes
in our FastStream paths in ext/http and ext/flash.
v0.1.3 contains code that will stop working with newer versions of
libstd because the layout of some std::net types changed.
Refs: https://github.com/bnoordhuis/netif/pull/10
Stop allowing clippy::derive-partial-eq-without-eq and fix warnings
about deriving PartialEq without also deriving Eq.
In one case I removed the PartialEq because it a) wasn't necessary,
and b) sketchy because it was comparing floating point numbers.
IMO, that's a good argument for enforcing the lint rule, because it
would most likely have been caught during review if it had been enabled.
This commit allows the Node compatibility layer to skip
environment variable permission checks when --unstable
is passed and the variable name is one that Node uses.
Fixes: https://github.com/denoland/deno/issues/15890
This commit splits `Deno.upgradeHttp` into two different APIs, because
the same API is currently overloaded with two different functions. Flash
requests upgrade immediately, with no need to return a `Response`
object. Instead you have to manually write the response to the socket.
Hyper requests only upgrade once a `Response` object has been sent.
These two behaviours are now split into `Deno.upgradeHttp` and
`Deno.upgradeHttpRaw`. The latter is flash only. The former only
supports hyper requests at the moment, but can be updated to support
flash in the future.
Additionally this removes `void | Promise<void>` as valid return types
for the handler function. If one wants to use `Deno.upgradeHttpRaw`,
they will have to type cast the handler signature - the signature is
meant for the 99.99%, and should not be complicated for the 0.01% that
use `Deno.upgradeHttpRaw()`.
Adds error event dispatching for queueMicrotask(). Consequently unhandled errors are now reported with Deno.core.terminate(), which is immune to the existing quirk with plainly thrown errors (#14158).
- Merge "Deno.serve()" and "Deno.serveTls()" API
- Remove first argument and use "fetch" field options instead
- Update type declarations
- Add more documentation
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
- "SpawnOutput" extends "ChildStatus" instead of composing it
- "SpawnOutput::stdout", "SpawnOutput::stderr", "Child::stdin",
"Child::stdout" and "Child::stderr" are no longer optional, instead
made them getters that throw at runtime if that stream wasn't set
to "piped".
- Remove the complicated "<T extends SpawnOptions = SpawnOptions>"
which we currently need to give proper type hints for the availability of
these fields. Their typings for these would get increasingly complex
if it became dependent on more options (e.g. "SpawnOptions::pty"
which if set should make the stdio streams unavailable)
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for unstable FFI
callbacks. A callback is registered using
the `Deno.UnsafeCallback` API.
The backing memory for the callback can
be disposed of using `Deno.UnsafeCallback#close`.
It is not safe to pass the callback after calling
close.
Callbacks from other than the isolate thread
are not supported.
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Bert Belder <bertbelder@gmail.com>
This commit adds "Deno.core.setFormatExceptionCallback" which
can be used to provide custom formatting for errors. It is useful
in cases when user throws something that is non-Error (eg.
a string, plain object, etc).
This commit improves the permission descriptor validation by
explicitly checking for object types and using optional
chaining when creating error messages in case the descriptor
is not an object.
Fixes: https://github.com/denoland/deno/issues/14675
This commit removes "WorkerOptions.deno" option as a boolean,
as well as "WorkerOptions.deno.namespace" settings. Starting
with this commit all workers have access to "Deno" namespace
by default.
This commit moves "op_format_location" to "core/ops_builtin.rs"
and removes "Deno.core.createPrepareStackTrace" in favor of
"Deno.core.prepareStackTrace".
Co-authored-by: Aaron O'Mullan <aaron.omullan@gmail.com>
Calling `worker.terminate()` used to kill the worker's isolate and
then block until the worker's thread finished. This blocks the calling
thread if the worker's event loop was blocked in a sync op (as with
`Deno.sleepSync`), which wasn't realized at the time, but since the
worker's isolate was killed at that moment, it would not block the
calling thread if the worker was in a JS endless loop.
However, in #12831, in order to work around a V8 bug, worker
termination was changed to first set a signal to let the worker event
loop know that termination has been requested, and only kill the
isolate if the event loop has not finished after 2 seconds. However,
this change kept the blocking, which meant that JS endless loops in
the worker now blocked the parent for 2 seconds.
As it turns out, after #12831 it is fine to signal termination and
even kill the worker's isolate without waiting for the thread to
finish, so this change does that. However, that might leave the async
ops that receive messages and control data from the worker pending
after `worker.terminate()`, which leads to odd results from the op
sanitizer. Therefore, we set up a `CancelHandler` to cancel those ops
when the worker is terminated.
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"
This commit changes "deno bench" subcommand, by updating
the "Deno.bench" API as follows:
- remove "Deno.BenchDefinition.n"
- remove "Deno.BenchDefintion.warmup"
- add "Deno.BenchDefinition.group"
- add "Deno.BenchDefintion.baseline"
This is done because bench cases are no longer run fixed amount
of iterations, but instead they are run until there is difference between
subsequent runs that is statistically insiginificant.
Additionally, console reporter was rewritten completely, to looks
similar to "hyperfine" reporter.
This commit rewrites test runner to send structured error data from JavaScript
to Rust instead of passing strings. This will allow to customize display of errors
in test report (which will be addressed in follow up commits).
The following transformations gradually faced by "JsError" have all been
moved up front to "JsError::from_v8_exception()":
- finding the first non-"deno:" source line;
- moving "JsError::script_resource_name" etc. into the first error stack
in case of syntax errors;
- source mapping "JsError::script_resource_name" etc. when wrapping
the error even though the frame locations are source mapped earlier;
- removing "JsError::{script_resource_name,line_number,start_column,end_column}"
entirely in favour of "js_error.frames.get(0)".
We also no longer pass a js-side callback to "core/02_error.js" from cli.
I avoided doing this on previous occasions because the source map lookups
were in an awkward place.
This commit changes "deno test" to better denote user output coming
from test cases.
This is done by printing "---- output ----" and "---- output end ----"
markers if an output is produced. The output from "console" and
"Deno.core.print" is captured, as well as direct writes to "Deno.stdout"
and "Deno.stderr".
To achieve that new APIs were added to "deno_core" crate, that allow
to replace an existing resource with a different one (while keeping resource
ids intact). Resources for stdout and stderr are replaced by pipes.
Co-authored-by: David Sherret <dsherret@gmail.com>
This commit adds following fields to "Deno.TestContext" interface:
- name
- origin
- parent
These are prerequisites for supporting snapshot functionality in
"std/testing".
Streamlines a common middleware pattern and provides foundations for avoiding variably sized v8::ExternalReferences & enabling fully monomorphic op callpaths
This commit adds "Deno.upgradeHttp" API, which
allows to "hijack" connection and switch protocols, to eg.
implement WebSocket required for Node compat.
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Previously specifying permissions: {} was the same as specifying
permissions: "inherit". Now it will be the same as permissions: "none".
Not specifying any permissions (permissions: undefined) still means
permissions: "inherit".
This commit adds "deno bench" subcommand and "Deno.bench()"
API that allows to register bench cases.
The API is modelled after "Deno.test()" and "deno test" subcommand.
Currently the output is rudimentary and bench cases and not
subject to "ops" and "resource" sanitizers.
Co-authored-by: evan <github@evan.lol>
This commit adds "--trace-ops" flag to "deno test" subcommand.
This flag enables saving of stack traces for async ops, that before were always
saved. While the feature proved to be very useful it comes with a significant performance
hit, it's caused by excessive source mapping of stack frames.
This commit improves the error messages for the `deno test` async op
sanitizer. It does this in two ways:
- it uses handwritten error messages for each op that could be leaking
- it includes traces showing where each op was started
This "async op tracing" functionality is a new feature in deno_core.
It likely has a significant performance impact, which is why it is only
enabled in tests.
This commit adds `readable` and `writable` properties to `Deno.File` and
`Deno.Conn`. This makes it very simple to use files and network sockets
with fetch or the native HTTP server.
Adds another callback to WebWorkerOptions that allows to execute
some modules before actual worker code executes. This allows to set up Node
global using std/node.
This commit makes the errors produced from the resource sanitizer much
more human readable. It does this by using real words rather than our
"resource names" when referring to resources, and by giving helpful
hints on how to clean up each of the resources.
This commit fixes an error when user deletes "window" global JS
variable. Instead of relying on "window" or "globalThis" to dispatch
"load" and "unload" events, we are default to global scope of the
worker.
Add an op to list the network interfaces on the system.
Prep work for #8137 and `os.networkInterfaces()` Node compat in std.
Refs denoland/deno_std#1436.
This commit fixes prompts printed to the terminal when
running with "--inspect" or "--inspect-brk" flags.
When debugger disconnects error is no longer printed as
users don't care about the reason debugger did disconnect.
A message suggesting to go to "chrome://inspect" is printed
if debugger is active.
Additionally and information that process is waiting for
debugger to connect is printed if running with "--inspect-brk"
flag.
This commit fixes inspector integration with "deno test" subcommand
by waiting for inspector sessions to connect if "--inspect-brk" flag
is passed.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Fixes "op_set_exit_code" by sharing a single "Arc" between
all workers (via "op state") instead of having a "global" value stored in
"deno_runtime" crate. As a consequence setting an exit code is always
scoped to a tree of workers, instead of being overridable if there are
multiple worker tree (like in "deno test --jobs" subcommand).
Refactored "cli/main.rs" functions to return "Result<i32, AnyError>" instead
of "Result<(), AnyError>" so they can return exit code.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Due to a bug in V8, terminating an isolate while a module with top-level
await is being evaluated would crash the process. This change makes it
so calling `worker.terminate()` will signal the worker to terminate at
the next iteration of the event loop, and it schedules a proper
termination of the worker's isolate after 2 seconds.
deno_fetch::init has a lot of parameters and generic on two types
that keeps expanding over time. This refactor adds deno_fetch::Options
struct for more clearly defining the various parameters.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Set the exit code to use if none is provided to Deno.exit(), or when
Deno exits naturally.
Needed for process.exitCode Node compat. Paves the way for #12888.
This commit adds an ability to "ref" or "unref" pending ops.
Up to this point Deno had a notion of "async ops" and "unref async ops";
the former keep event loop alive, while the latter do not block event loop
from finishing. It was not possible to change between op types after
dispatching, one had to decide which type to use before dispatch.
Instead of storing ops in two separate "FuturesUnordered" collections,
now ops are stored in a single collection, with supplemental "HashSet"
storing ids of promises that were "unrefed".
Two APIs were added to "Deno.core":
"Deno.core.refOp(promiseId)" which allows to mark promise id
to be "refed" and keep event loop alive (the default behavior)
"Deno.core.unrefOp(promiseId)" which allows to mark promise
id as "unrefed" which won't block event loop from exiting
In tests, the function to format errors would assume that any error with
a property `errors` would be an `AggregateError`, and therefore the
property `errors` would contain an error. This is not necessarily the
case.
This allows resources to be "streams" by implementing read/write/shutdown. These streams are implicit since their nature (read/write/duplex) isn't known until called, but we could easily add another method to explicitly tag resources as streams.
`op_read/op_write/op_shutdown` are now builtin ops provided by `deno_core`
Note: this current implementation is simple & straightforward but it results in an additional alloc per read/write call
Closes #12556
This adds `.code` attributes to errors returned by the op-layer, facilitating classifying OS errors and helping node-compat.
Similar to Node, these `.code` attributes are stringified names of unix ERRNOs, the mapping tables are generated by [tools/codegen_error_codes.js](https://gist.github.com/AaronO/dfa1106cc6c7e2a6ebe4dba9d5248858) and derived from libuv and rust's std internals
The initial implementation of `importScripts()` in #11338 used
`reqwest`'s default client to fetch HTTP scripts, which meant it would
not use certificates or other fetching configuration passed by command
line flags. This change fixes it.
A bug was fixed that could cause a hang when a method was
called on a TlsConn object that had thrown an exception earlier.
Additionally, a bug was fixed that caused TlsConn.write() to not
completely flush large buffers (>64kB) to the socket.
The public `TlsConn.handshake()` API is scheduled for inclusion in the
next minor release. See https://github.com/denoland/deno/pull/12467.
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
This commit annotates errors returned from FS Deno APIs to include
paths that were passed to the API calls.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
These are confusing. They say they are "for users that don't care about
permissions", but that isn't correct. `NoTimersPermissions` disables
permissions instead of enabling them.
I would argue that implementors should decide what permissions they want
themselves, and not take our opinionated permissions struct.
* perf(ops): optimize permission check
Removes the overhead of permission check on access granted (should be common case):
Delta measured on `perf_now` from `deno_common` bench:
- before: `528ns/op
- after: `166ns/op`
So ~3x faster
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>