This commit adds "deno bench" subcommand and "Deno.bench()"
API that allows to register bench cases.
The API is modelled after "Deno.test()" and "deno test" subcommand.
Currently the output is rudimentary and bench cases and not
subject to "ops" and "resource" sanitizers.
Co-authored-by: evan <github@evan.lol>
This commit adds "--trace-ops" flag to "deno test" subcommand.
This flag enables saving of stack traces for async ops, that before were always
saved. While the feature proved to be very useful it comes with a significant performance
hit, it's caused by excessive source mapping of stack frames.
This commit improves the error messages for the `deno test` async op
sanitizer. It does this in two ways:
- it uses handwritten error messages for each op that could be leaking
- it includes traces showing where each op was started
This "async op tracing" functionality is a new feature in deno_core.
It likely has a significant performance impact, which is why it is only
enabled in tests.
This commit adds `readable` and `writable` properties to `Deno.File` and
`Deno.Conn`. This makes it very simple to use files and network sockets
with fetch or the native HTTP server.
Adds another callback to WebWorkerOptions that allows to execute
some modules before actual worker code executes. This allows to set up Node
global using std/node.
This commit makes the errors produced from the resource sanitizer much
more human readable. It does this by using real words rather than our
"resource names" when referring to resources, and by giving helpful
hints on how to clean up each of the resources.
This commit fixes an error when user deletes "window" global JS
variable. Instead of relying on "window" or "globalThis" to dispatch
"load" and "unload" events, we are default to global scope of the
worker.
Add an op to list the network interfaces on the system.
Prep work for #8137 and `os.networkInterfaces()` Node compat in std.
Refs denoland/deno_std#1436.
This commit fixes prompts printed to the terminal when
running with "--inspect" or "--inspect-brk" flags.
When debugger disconnects error is no longer printed as
users don't care about the reason debugger did disconnect.
A message suggesting to go to "chrome://inspect" is printed
if debugger is active.
Additionally and information that process is waiting for
debugger to connect is printed if running with "--inspect-brk"
flag.
This commit fixes inspector integration with "deno test" subcommand
by waiting for inspector sessions to connect if "--inspect-brk" flag
is passed.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Fixes "op_set_exit_code" by sharing a single "Arc" between
all workers (via "op state") instead of having a "global" value stored in
"deno_runtime" crate. As a consequence setting an exit code is always
scoped to a tree of workers, instead of being overridable if there are
multiple worker tree (like in "deno test --jobs" subcommand).
Refactored "cli/main.rs" functions to return "Result<i32, AnyError>" instead
of "Result<(), AnyError>" so they can return exit code.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Due to a bug in V8, terminating an isolate while a module with top-level
await is being evaluated would crash the process. This change makes it
so calling `worker.terminate()` will signal the worker to terminate at
the next iteration of the event loop, and it schedules a proper
termination of the worker's isolate after 2 seconds.
deno_fetch::init has a lot of parameters and generic on two types
that keeps expanding over time. This refactor adds deno_fetch::Options
struct for more clearly defining the various parameters.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Set the exit code to use if none is provided to Deno.exit(), or when
Deno exits naturally.
Needed for process.exitCode Node compat. Paves the way for #12888.
This commit adds an ability to "ref" or "unref" pending ops.
Up to this point Deno had a notion of "async ops" and "unref async ops";
the former keep event loop alive, while the latter do not block event loop
from finishing. It was not possible to change between op types after
dispatching, one had to decide which type to use before dispatch.
Instead of storing ops in two separate "FuturesUnordered" collections,
now ops are stored in a single collection, with supplemental "HashSet"
storing ids of promises that were "unrefed".
Two APIs were added to "Deno.core":
"Deno.core.refOp(promiseId)" which allows to mark promise id
to be "refed" and keep event loop alive (the default behavior)
"Deno.core.unrefOp(promiseId)" which allows to mark promise
id as "unrefed" which won't block event loop from exiting
In tests, the function to format errors would assume that any error with
a property `errors` would be an `AggregateError`, and therefore the
property `errors` would contain an error. This is not necessarily the
case.
This allows resources to be "streams" by implementing read/write/shutdown. These streams are implicit since their nature (read/write/duplex) isn't known until called, but we could easily add another method to explicitly tag resources as streams.
`op_read/op_write/op_shutdown` are now builtin ops provided by `deno_core`
Note: this current implementation is simple & straightforward but it results in an additional alloc per read/write call
Closes #12556
This adds `.code` attributes to errors returned by the op-layer, facilitating classifying OS errors and helping node-compat.
Similar to Node, these `.code` attributes are stringified names of unix ERRNOs, the mapping tables are generated by [tools/codegen_error_codes.js](https://gist.github.com/AaronO/dfa1106cc6c7e2a6ebe4dba9d5248858) and derived from libuv and rust's std internals
The initial implementation of `importScripts()` in #11338 used
`reqwest`'s default client to fetch HTTP scripts, which meant it would
not use certificates or other fetching configuration passed by command
line flags. This change fixes it.
A bug was fixed that could cause a hang when a method was
called on a TlsConn object that had thrown an exception earlier.
Additionally, a bug was fixed that caused TlsConn.write() to not
completely flush large buffers (>64kB) to the socket.
The public `TlsConn.handshake()` API is scheduled for inclusion in the
next minor release. See https://github.com/denoland/deno/pull/12467.
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
This commit annotates errors returned from FS Deno APIs to include
paths that were passed to the API calls.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
These are confusing. They say they are "for users that don't care about
permissions", but that isn't correct. `NoTimersPermissions` disables
permissions instead of enabling them.
I would argue that implementors should decide what permissions they want
themselves, and not take our opinionated permissions struct.
* perf(ops): optimize permission check
Removes the overhead of permission check on access granted (should be common case):
Delta measured on `perf_now` from `deno_common` bench:
- before: `528ns/op
- after: `166ns/op`
So ~3x faster
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit fixes a problem where loading and executing multiple
modules leads to all of the having "import.meta.main" set to true.
Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module
Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module
Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
* perf(runtime/fs): optimize readFile by using a single large buffer
* handle extended/truncated files during read
Allocate an extra byte in our read buffer to detect "overflow" then fallback to unsized readAll for remainder of extended file, this is a slowpath that should rarely happen in practice