A bug was fixed that could cause a hang when a method was
called on a TlsConn object that had thrown an exception earlier.
Additionally, a bug was fixed that caused TlsConn.write() to not
completely flush large buffers (>64kB) to the socket.
The public `TlsConn.handshake()` API is scheduled for inclusion in the
next minor release. See https://github.com/denoland/deno/pull/12467.
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
This commit annotates errors returned from FS Deno APIs to include
paths that were passed to the API calls.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
These are confusing. They say they are "for users that don't care about
permissions", but that isn't correct. `NoTimersPermissions` disables
permissions instead of enabling them.
I would argue that implementors should decide what permissions they want
themselves, and not take our opinionated permissions struct.
* perf(ops): optimize permission check
Removes the overhead of permission check on access granted (should be common case):
Delta measured on `perf_now` from `deno_common` bench:
- before: `528ns/op
- after: `166ns/op`
So ~3x faster
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit fixes a problem where loading and executing multiple
modules leads to all of the having "import.meta.main" set to true.
Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module
Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module
Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
* perf(runtime/fs): optimize readFile by using a single large buffer
* handle extended/truncated files during read
Allocate an extra byte in our read buffer to detect "overflow" then fallback to unsized readAll for remainder of extended file, this is a slowpath that should rarely happen in practice
A comment in `runtime.js` reads that `console` seems to be "the only one
that should be writable and non-enumerable", which explains why it is
declared with `util.writable` but then has its property descriptor's
`enumerable` key changed to false.
But it is not in fact true that `console` is the only global property
for which this holds, and it wasn't even when this behavior was
introduced in denoland#9013. All WebIDL interfaces are also writable and
non-enumerable – the only difference here being that `console` is a
namespace rather than an interface.
Since WebIDL interfaces are defined with `util.nonEnumerable`, and
`console` uses the same descriptor keys, this PR changes the definition
of `console` to use `util.nonEnumerable` as well.
This adds support for the URLPattern API.
The API is added in --unstable only, as it has not yet shipped in any
browser. It is targeted for shipping in Chrome 95.
Spec: https://wicg.github.io/urlpattern/
Co-authored-by: crowlKats < crowlkats@toaxl.com >
When `worker.terminate()` is called, the spec requires that the
corresponding port message queue is emptied, so no messages can be
received after the call, even if they were sent from the worker before
it was terminated.
The spec doesn't require this of `self.close()`, and since Deno uses
different channels to send messages and to notify that the worker was
closed, messages might still arrive after the worker is known to be
closed, which are currently being dropped. This change fixes that.
The fix involves two parts: one on the JS side and one on the Rust side.
The JS side was using the `#terminated` flag to keep track of whether
the worker is known to be closed, without distinguishing whether further
messages should be dropped or not. This PR changes that flag to an
enum `#state`, which can be one of `"RUNNING"`, `"CLOSED"` or
`"TERMINATED"`.
The Rust side was removing the `WorkerThread` struct from the workers
table when a close control was received, regardless of whether there
were any messages left to read, which made any subsequent calls to
`op_host_recv_message` to return `Ok(None)`, as if there were no more
mesasges. This change instead waits for both a close control and for
the message channel's sender to be closed before the worker thread is
removed from the table.
Classic worker scripts are now executed in the context of a Tokio
runtime. This does mean we can not spawn more tokio runtimes in
"op_worker_sync_fetch". We instead spawn a new thread there, that can
create a new Tokio runtime that we can use to block the worker thread.
This commit implements classic workers, but only when the `--enable-testing-features-do-not-use` flag is provided. This change is not user facing. Classic workers are used extensively in WPT tests. The classic workers do not support loading from disk, and do not support TypeScript.
Co-authored-by: Luca Casonato <hello@lcas.dev>
* refactor(ops): return BadResource errors in ResourceTable calls
Instead of relying on callers to map Options to Results via `.ok_or_else(bad_resource_id)` at over 176 different call sites ...
This commit adds "--unsafely-treat-insecure-origin-as-secure" flag
that allows to disable SSL verification for all domains, or specific
domains if they were passed as an argument to the flag.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds "DENO_TLS_CA_STORE" env variable to support
optionally loading certificates from the users local certificate store.
This will allow them to successfully connect via tls with corporate
and self signed certs provided they have them installed in their keystore.
It also allows them to deal with revoked certs by simply updating
their keystore without having to upgrade Deno.
Currently supported values are "mozilla", "system" or empty value.
This commit removes implementation of "native plugins" and replaces
it with FFI API.
Effectively "Deno.openPlugin" API was replaced with "Deno.dlopen" API.
Oneshot is more appropriate because mod_evaluate() only sends a single
value.
It also makes it easier to use it correctly. As an embedder, I wasn't
sure if I'm expected to drain the channel or not.
This commit changes return type of JsRuntime::execute_script to include
v8::Value returned from evaluation.
When embedding deno_core it is sometimes useful to be able to inspect
script evaluation value without the hoops of adding ops to store the
value on the OpState.
v8::Global<v8::Value> is used so consumers don't have to pass
scope themselves.
The WebAssembly streaming APIs used to be enabled, but used to take
buffer sources as their first argument (see #6154 and #7259). This
change re-enables them, requiring a Promise<Response> instead, as well as
enabling asynchronous compilation of WebAssembly modules.
This commits moves implementation of net related APIs available on "Deno"
namespace to "deno_net" extension.
Following APIs were moved:
- Deno.listen()
- Deno.connect()
- Deno.listenTls()
- Deno.serveHttp()
- Deno.shutdown()
- Deno.resolveDns()
- Deno.listenDatagram()
- Deno.startTls()
- Deno.Conn
- Deno.Listener
- Deno.DatagramConn
This commit adds support for piping console messages to inspector.
This is done by "wrapping" Deno's console implementation with default
console provided by V8 by the means of "Deno.core.callConsole" binding.
Effectively each call to "console.*" methods calls a method on Deno's
console and V8's console.
This commit adds new options to unstable "Deno.createHttpClient" API.
"proxy" and "basicAuth" options were added that allow to use custom proxy
when client instance is passed to "fetch" API.
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This commit changes "op_http_response_write" to first send response chunk
and then poll the underlying HTTP connection.
Previously after writing a chunk of response HTTP connection wasn't polled
and thus data wasn't written to the socket until after next op interacting
with the connection.
Waiting on next request in Deno.serveHttp() API hanged
when responses were using ReadableStream. This was caused
by op_http_request_next op that was never woken after
response was fully written. This commit adds waker field to
DenoService which is called after response is finished.
This commit removes all JS based text encoding / text decoding. Instead
encoding now happens in Rust via encoding_rs (already in tree). This
implementation retains stream support, but adds the last missing
encodings. We are incredibly close to 100% WPT on text encoding now.
This should reduce our baseline heap by quite a bit.
This commit adds "CancelHandle" to "ConnResource" and changes
"op_http_next_request" to await for the cancel signal. In turn
when async iterating over "Deno.HttpConn" the iterator breaks
upon closing of the resource.
This commit moves implementation of "JsRuntimeInspector" to "deno_core" crate.
To achieve that following changes were made:
* "Worker" and "WebWorker" no longer own instance of "JsRuntimeInspector",
instead it is now owned by "deno_core::JsRuntime".
* Consequently polling of inspector is no longer done in "Worker"/"WebWorker",
instead it's done in "deno_core::JsRuntime::poll_event_loop".
* "deno_core::JsRuntime::poll_event_loop" and "deno_core::JsRuntime::run_event_loop",
now accept "wait_for_inspector" boolean that tells if event loop should still be
"pending" if there are active inspector sessions - this change fixes the problem
that inspector disconnects from the frontend and process exits once the code has
stopped executing.
This commit refactors implementation of inspector.
The intention is to be able to move inspector implementation to "deno_core".
Following things were done to make that possible:
* "runtime/inspector.rs" was split into "runtime/inspector/mod.rs"
and "runtime/inspector/server.rs", separating inspector implementation
from Websocket server implementation.
* "DenoInspector" was renamed to "JsRuntimeInspector" and reference to "server"
was removed from the structure, making it independent of Websocket server
used to connect to Chrome Devtools.
* "WebsocketSession" was renamed to "InspectorSession" and rewritten in such
a way that it's not tied to Websockets anymore; instead it accepts a pair
of "proxy" channel ends that allow to integrate the session with different
"transports".
* "InspectorSession" was renamed to "LocalInspectorSession" to better indicate
that it's an "in-memory" session and doesn't require Websocket server. It was
also rewritten in such a way that it uses "InspectorSession" from previous point
instead of reimplementing "v8::inspector::ChannelImpl" trait; this is done by using
the "proxy" channels to communicate with the V8 session.
Consequently "LocalInspectorSession" is now a frontend to "InspectorSession". This
introduces a small inconvenience that awaiting responses for "LocalInspectorSession" requires
to concurrently poll worker's event loop. This arises from the fact that "InspectorSession"
is now owned by "JsRuntimeInspector", which in turn is owned by "Worker" or "WebWorker".
To ease this situation "Worker::with_event_loop" helper method was added, that takes
a future and concurrently polls it along with the event loop (using "tokio::select!" macro
inside a loop).
Replaces the file-backed provider by an in-memory one because proper
file locking is a hard problem that detracts from the proof of concept.
Teach the WPT runner how to extract tests from .html files because all
the relevant tests in test_util/wpt/webmessaging/broadcastchannel are
inside basics.html and interface.html.
In #9118, TLS streams were split into a "read half" and a "write half"
using tokio::io::split() to allow concurrent Conn#read() and
Conn#write() calls without one blocking the other. However, this
introduced a bug: outgoing data gets discarded when the TLS stream is
gracefully closed, because the read half is closed too early, before all
TLS control data has been received.
Fixes: #9692
Fixes: #10049
Fixes: #10296
Fixes: denoland/deno_std#750
This ensures that provided extensions are all correctly setup and ready to use once the JsRuntime constructor returns
Note: this will also initialize ops for to-be-snapshotted runtimes
This commit adds support for running test in parallel.
Entire test runner functionality has been rewritten
from JavaScript to Rust and a set of ops was added to support reporting in Rust.
A new "--jobs" flag was added to "deno test" that allows to configure
how many threads will be used. When given no value it defaults to 2.
Extensions allow declarative extensions to "JsRuntime" (ops, state, JS or middleware).
This allows for:
- `op_crates` to be plug-and-play & self-contained, reducing complexity leaked to consumers
- op middleware (like metrics_op) to be opt-in and for new middleware (unstable, tracing,...)
- `MainWorker` and `WebWorker` to be composable, allowing users to extend workers with their ops whilst benefiting from the other infrastructure (inspector, etc...)
In short extensions improve deno's modularity, reducing complexity and leaky abstractions for embedders and the internal codebase.
`InvalidDNSNameError` is thrown when a string is not a valid hostname,
e.g. it contains invalid characters, or starts with a numeric digit. It
does not involve a (failed) DNS lookup.
This commits adds adds "permissions" option to the test definitions
which allows tests to run with different permission sets than
the process's permission.
The change will only be in effect within the test function, once the
test has completed the original process permission set is restored.
Test permissions cannot exceed the process's permission.
You can only narrow or drop permissions, failure to acquire a
permission results in an error being thrown and the test case will fail.
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
- register builtin v8 errors in core.js so consumers don't have to
- remove complexity of error args handling (consumers must provide a
constructor with custom args, core simply provides msg arg)
This commit aligns the `fetch` API and the `Request` / `Response`
classes belonging to it to the spec. This commit enables all the
relevant `fetch` WPT tests. Spec compliance is now at around 90%.
Performance is essentially identical now (within 1% of 1.9.0).
This commit fixes the URL returned from `request.url` in the HTTP server
to be fully qualified. This previously existed, but was removed and
accidentially not readded during optimizations of the HTTP ops.
Returning a non fully qualified URL from `Request#url` is not spec
compliant.
The panic was caused by the lack of an error class mapping for
futures::channel::TrySendError, but it shouldn't have been throwing an error in
the first place - when a worker has terminated, postMessage should just return.
The issue was that the termination message hadn't yet been recieved, so it was
carrying on with trying to send the message. This adds another check on the Rust
side for if the channel is closed, and if it is the worker is treated as
terminated.
This commit introduces a performance optimization for the native HTTP
server. From my testing it is about 2-6% faster than `main`. Request
headers in the HTTP servers are now lazilly instatated when they are
accessed, rather than being preemptively wrapped in the `Headers` class.