**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.33.4
Please ensure:
- [x] Everything looks ok in the PR
- [ ] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.33.4 && git checkout -b forward_v1.33.4 upstream/forward_v1.33.4
```
Don't need this PR? Close it.
cc @levex
Co-authored-by: levex <levex@users.noreply.github.com>
Co-authored-by: Levente Kurusa <lkurusa@kernelstuff.org>
This is a bit bare bones but gets `npm-run-all` working. For full stdio
compatibility with node more work is needed which is probably better
done in follow up PRs.
Fixes #19159
Doesn't make the API bullet-proof and there are some TODOs left,
but greatly improves the situation. Tests were ported from Node.js.
Closes https://github.com/denoland/deno/issues/18276.
Note: If the package information has already been cached, then this
requires running with `--reload` or for the registry information to be
fetched some other way (ex. the cache busting).
Closes #15544
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
If a timer is requested with <=100ms resolution, request the high-res
timer. Since the default Windows timer period is 15ms, this means a
100ms timer could fire at 115ms (15% late). We assume that timers longer
than 100ms are a reasonable cutoff here.
The high-res timers on Windows are still limited. Unfortuntely this
means that our shortest duration 4ms timers can still be 25% late, but
without a more complex timer system or spinning on the clock itself,
we're somewhat bounded by the OS' scheduler itself.
This commit reimplements most of "node:http" client APIs using
"ext/fetch".
There is some duplicated code and two removed Node compat tests that
will be fixed in follow up PRs.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Fixes for various `Attemped to access invalid request` bugs (#19058,
#15427, #17213).
We did not wait for both a drop event and a completion event before
removing items from the slab table. This ensures that we do so.
In addition, the slab methods are refactored out into `slab.rs` for
maintainability.
Currently the `multipart/form-data` parser in
`Request.prototype.formData` and `Response.prototype.formData` decodes
non-ASCII filenames incorrectly, as if they were encoded in Latin-1
rather than UTF-8. This happens because the header section of each
`multipart/form-data` entry is decoded as Latin-1 in order to be parsed
with `Headers`, which only allows `ByteString`s, but the names and
filenames are never decoded correctly. This PR fixes this as a
post-processing step.
Note that the `multipart/form-data` parsing for this APIs in the Fetch
spec is very much underspecified, and it does not specify that names and
filenames must be decoded as UTF-8. However, it does require that the
bodies of non-`File` entries are decoded as UTF-8, and in browsers,
names and filenames always use the same encoding as the body.
Closes #19142.
This commit shams "performance.markResourceTiming" API by
using a noop function. It is done to provide compatibility with
"npm:undici" package. We should look into actually implementing
this API properly, but I wanted to unblock support for "undici" and
"astro" for now.
Ref https://github.com/denoland/deno/issues/19065
Merges `op_http_upgrade_next` and `op_ws_server_create`, significantly
simplifying websocket construction in ext/http (next), and removing one
JS -> Rust call. Also WS server now doesn't bypass
`HttpPropertyExtractor`.
Improve abstractions around listeners to support listener + connection
network stream combinations not previously possible (for example a
listener exposed as a Tcp, creating Unix network streams).
Partially supersedes #19016.
This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.
While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).
Async ops (+~35%):
Before:
```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```
After:
```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```
HTTP serve (+~4.4%):
Before:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 68.78us 19.77us 1.43ms 86.84%
Req/Sec 68.78k 5.00k 73.84k 91.58%
1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec: 16.57MB
```
After:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 63.12us 17.43us 1.11ms 85.13%
Req/Sec 71.82k 3.71k 77.02k 79.21%
1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec: 17.31MB
```
Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.33.3
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.33.3 && git checkout -b forward_v1.33.3 upstream/forward_v1.33.3
```
Don't need this PR? Close it.
cc @levex
Co-authored-by: Levente Kurusa <lkurusa@kernelstuff.org>
Adds a `deno.preloadLimit` option (ex. `"deno.preloadLimit": 2000`)
which specifies how many file entries to traverse on the file system
when the lsp loads or its configuration changes.
Closes #18955
Upgrade `thiserror` to `1.40.0`.
Remove version pinning so that consumers of deno crates can install
newer versions of `thiserrors` without waiting for us to upgrade our
Cargo.toml.
Upgrade `deno_lockfile` to `0.14.0` to bring in `thiserror` upgrade, see
https://github.com/denoland/deno_lockfile/pull/1.
This PR ensures that node's `worker_threads` module exports
`MessageChannel`, `MessagePort` and the `BroadcastChannel` API. Fixing
these won't make `esbuild` work, but brings us one step closer 🎉
Fixes #19028 .