liabru
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9561d5d438
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updated edge build
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2015-05-22 00:33:26 +01:00 |
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liabru
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d03145e2d1
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upgraded pixi.js to v3.0.6
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2015-05-22 00:32:39 +01:00 |
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liabru
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eed91673f7
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Merge branch 'pr/95'
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2015-05-22 00:08:54 +01:00 |
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upisfree
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96735dd2c4
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Some fixes in pixi.js v3 update
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2015-05-22 00:10:17 +06:00 |
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liabru
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0a73a64520
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skip unnecessary loops in Composites.mesh, closes #85
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2015-05-21 00:07:30 +01:00 |
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liabru
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8b5192d04d
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change world.bounds to Infinity, remove world bounds check from Engine, closes #67
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2015-05-20 23:29:35 +01:00 |
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liabru
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8555c0c671
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fixed Common.now, closes #55
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2015-05-20 23:12:26 +01:00 |
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liabru
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41b4b7f610
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Merge branch 'master' of https://github.com/rfoligno/matter-js into rfoligno-master
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2015-05-20 22:41:38 +01:00 |
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liabru
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fbb7c1ad94
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updated edge build
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2015-05-20 20:38:41 +01:00 |
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liabru
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e6b998edac
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removed version number from edge build name
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2015-05-20 20:37:52 +01:00 |
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liabru
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200fcbe652
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added docs
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2015-05-20 20:26:39 +01:00 |
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liabru
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95eddb01f7
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improved traction for Composites.car
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2015-05-20 20:22:32 +01:00 |
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upisfree
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419d2addca
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Updated pixi.js to v3
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2015-05-20 01:07:04 +06:00 |
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liabru
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95ae911ed6
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fixed friction in Demo.manipulation
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2015-05-09 21:25:01 +01:00 |
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liabru
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4491dfd5f4
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added Demo.staticFriction
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2015-05-09 21:07:59 +01:00 |
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liabru
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de4784c492
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changed friction impulse limiting approach
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2015-05-08 00:14:24 +01:00 |
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liabru
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d55c7003e9
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demo tweaks
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2015-05-03 18:03:26 +01:00 |
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liabru
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22445c7717
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demo tweaks
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2015-05-03 17:47:52 +01:00 |
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liabru
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c969767a6d
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updated matter-tools
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2015-05-03 17:34:17 +01:00 |
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liabru
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937c7bfcb6
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improved friction, added body.frictionStatic
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2015-05-03 15:50:38 +01:00 |
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liabru
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296059cba2
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skip presolve when impulse 0
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2015-05-03 13:32:53 +01:00 |
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liabru
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ccbb98b8d0
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fixed Query.ray, Number.MIN_VALUE seems to cause SAT.collides to fail
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2015-04-26 19:44:32 +01:00 |
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liabru
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dae684d082
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fixed Vertices.fromPath when parsing scientific notation
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2015-04-26 19:41:49 +01:00 |
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liabru
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bc8840673f
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changed vertex number render fillstyle
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2015-04-24 00:24:20 +01:00 |
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liabru
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74bc8ae4ba
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disabled angle indicators on some demos
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2015-04-22 01:08:10 +01:00 |
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liabru
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40905e82a6
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increased tollerance on internal edge finding
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2015-04-22 01:07:48 +01:00 |
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liabru
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3132d7007e
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added Demo.terrain
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2015-04-21 21:19:46 +01:00 |
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liabru
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87fbf51c82
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added constraint to Demo.compound
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2015-04-21 21:17:38 +01:00 |
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liabru
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6679b9c6c5
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fixed RenderPixi for compound bodies
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2015-04-21 21:16:26 +01:00 |
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liabru
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b34669ed69
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fix bug in Composites.stack when skipping bodies
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2015-04-21 21:08:15 +01:00 |
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liabru
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998ab33c07
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changed default minimum area in Bodies.fromVertices
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2015-04-21 21:07:09 +01:00 |
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liabru
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8031090377
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fix angle indicators for compound bodies
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2015-04-21 21:04:37 +01:00 |
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liabru
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13fcb4b8f9
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fixed bug in constraints for compounds
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2015-04-21 20:24:21 +01:00 |
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liabru
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17589bc46f
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added Demo.svg, Demo.compoundStack, Demo.concave
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2015-04-13 00:27:14 +01:00 |
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liabru
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7db3d281a5
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cleanup Svg.pathToVertices
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2015-04-13 00:26:16 +01:00 |
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liabru
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e8205f84d8
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added support for multiple vertices input in Bodies.fromVertices
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2015-04-13 00:25:49 +01:00 |
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liabru
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4a2c6e7539
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refactor Bodies.fromVertices
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2015-04-11 22:55:50 +01:00 |
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liabru
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d0fdd2982b
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fix Demo.stress stability
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2015-04-09 00:01:33 +01:00 |
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liabru
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98ea7c7955
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added Query.point
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2015-04-08 23:33:11 +01:00 |
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liabru
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e01dd229a9
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fixed compound body stability, improved position resolver
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2015-04-08 20:31:03 +01:00 |
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liabru
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3ed80343e1
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changed Render.bodyIds to show all parts
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2015-03-09 22:35:59 +00:00 |
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liabru
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bf11ee5504
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added minimum area check to Bodies.fromVertices
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2015-03-09 20:51:07 +00:00 |
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liabru
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2b6a8d38af
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removed collision.supportCorrected instead using bodyB.position, added render.options.showSeparations
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2015-03-04 01:03:38 +00:00 |
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Richard Foligno
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05f1c46255
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Fix for travis
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2015-03-03 19:50:47 -05:00 |
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Richard Foligno
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d585e80b5b
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Allow for negative force to bring a body out of sleeping state.
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2015-03-03 19:46:44 -05:00 |
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liabru
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9d3755ab6e
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fix issue of undefined body.parts in constructor
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2015-03-03 23:43:24 +00:00 |
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liabru
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d082b3adcc
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render normals pointing out of static bodies
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2015-03-02 22:30:38 +00:00 |
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liabru
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8bf3278304
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cleanup Svg.pathToPoints
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2015-03-01 17:26:46 +00:00 |
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liabru
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7822ead3bf
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added Matter.Svg.pathToPoints
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2015-03-01 15:52:34 +00:00 |
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liabru
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2d1ef0d6d4
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removed complexity check in Bodies.fromVertices, enforce clockwise sort
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2015-03-01 15:51:45 +00:00 |
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