liabru
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0add2f00c9
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implemented collision caching, big performance boost
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2014-03-15 17:28:51 +00:00 |
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liabru
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2b5eb92556
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improved performance by passing timestamps
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2014-03-14 21:14:21 +00:00 |
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liabru
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ec06592fcd
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changes to mouse events
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2014-03-14 20:05:02 +00:00 |
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liabru
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aabd202a9d
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fixed sprite rendering
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2014-03-14 19:40:32 +00:00 |
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liabru
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885c39b9c3
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added high resolution timing
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2014-03-14 19:37:45 +00:00 |
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liabru
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97aef1faea
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added mouse events
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2014-03-14 19:36:58 +00:00 |
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liabru
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9153c7b836
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fixed removal bug in pair manager
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2014-03-14 16:11:04 +00:00 |
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liabru
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433a1f9b4e
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bodies now have a 'render' object property
sprites implemented
backgrounds implemented
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2014-03-13 00:21:31 +00:00 |
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liabru
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730d688699
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added jsdoc for engine events
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2014-03-11 01:16:20 +00:00 |
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liabru
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a368828e3f
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improve sleeping by ignoring inactive pairs
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2014-03-10 21:54:01 +00:00 |
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liabru
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6516c5be8d
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moved collision event triggers
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2014-03-10 21:25:07 +00:00 |
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liabru
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6f5e0d0036
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separated gravity function, applying forces now wakes sleeping bodies
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2014-03-10 21:12:14 +00:00 |
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liabru
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88bd7bc29f
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refactored pair manager, added new events to engine
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2014-03-10 20:08:11 +00:00 |
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liabru
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21732978ce
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added new events class
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2014-03-10 19:58:05 +00:00 |
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liabru
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fc6ee29ed4
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added clone method to common, extend now has option to disable deep
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2014-03-10 19:56:17 +00:00 |
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liabru
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1c1c21b919
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added jsdoc annotation to all src files
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2014-02-28 18:15:01 +00:00 |
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liabru
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c80fe7f3f9
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initial commit
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2014-02-19 14:15:05 +00:00 |
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