liabru
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e891d37b65
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preserve pair.contacts order
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2024-03-03 23:06:38 +00:00 |
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liabru
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89963f77a0
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optimised Resolver.solvePosition
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2024-03-03 21:48:05 +00:00 |
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liabru
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11b65ded96
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Merge branch 'master' into performance-2
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2024-02-11 21:33:34 +00:00 |
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liabru
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6d10c3d14e
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changed Composte.removeComposite and Composte.removeBody to reset body.sleepCounter
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2023-11-25 14:04:56 +00:00 |
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liabru
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6f8a54b253
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optimised Collision.collides
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2023-11-14 21:01:43 +00:00 |
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liabru
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51f49ce9d3
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fix collision events for sleeping pairs, closes #1077
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2023-11-13 23:32:39 +00:00 |
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liabru
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7ec38a1f1c
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added pixel ratio scaling to render debug stats
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2023-08-13 18:59:33 +01:00 |
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liabru
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e9da32c886
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added local pairs functions in Pairs.update
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2023-08-13 16:09:57 +01:00 |
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liabru
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72bc203c27
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removed pair.confirmedActive
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2023-08-13 14:54:30 +01:00 |
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liabru
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5b6f30b08c
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changed Pair.id format to use shorter ids
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2023-07-23 14:08:35 +01:00 |
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liabru
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182ba905d4
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optimised Resolver.solveVelocity
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2023-07-23 13:50:26 +01:00 |
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liabru
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97d502ea97
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optimised contacts and supports memory and gc use
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2023-07-23 12:50:21 +01:00 |
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liabru
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f9208df1db
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optimised pairs and collisions memory and gc use
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2023-07-23 12:18:03 +01:00 |
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liabru
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4c56e5b11d
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removed Collision._projectToAxis
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2023-07-23 11:22:59 +01:00 |
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liabru
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653a110d64
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optimised Collision._findSupports
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2023-07-23 11:20:28 +01:00 |
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liabru
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2ecc563c3f
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fixed Runner.stop docs re. runner.enabled, closes #586, closes #1054
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2023-03-27 00:29:16 +01:00 |
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liabru
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401553d7e8
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added render.options.wireframeStrokeStyle, closes #406
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2023-03-27 00:09:12 +01:00 |
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liabru
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2af54d51cd
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added event.timestamp and event.delta to collision events, closes #368
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2023-03-26 23:46:38 +01:00 |
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liabru
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96557859f9
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fixed Body.setStatic when applied multiple times, closes #641
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2023-03-26 23:19:31 +01:00 |
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liabru
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fc0583975d
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added Render.setSize, closes #955, closes #595
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2023-03-26 22:26:09 +01:00 |
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liabru
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013698bc29
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improved body.parts docs
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2023-03-25 14:24:43 +00:00 |
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liabru
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411af068c2
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improved body.parts docs
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2023-03-19 23:33:48 +00:00 |
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liabru
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c1f9584e1f
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improved body.parts docs, closes #600
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2023-03-18 16:24:12 +00:00 |
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liabru
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5ed985db18
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added docs for body.chamfer property, closes #1059
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2023-03-18 13:49:56 +00:00 |
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liabru
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7ea5bc1352
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added doc and warning for Bodies.trapezioid slope parameter range, closes #1075
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2023-03-18 12:42:29 +00:00 |
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liabru
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6bda7e86d5
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rename Composites function xx and yy params, closes #1095
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2023-03-18 11:47:16 +00:00 |
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liabru
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272049ab05
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fix missing mouse.sourceEvents.mousewheel , closes #1146
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2023-03-18 11:15:12 +00:00 |
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liabru
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8dd0e99b79
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added engine beforeSolve event, closes #1173
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2023-03-18 11:07:20 +00:00 |
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liabru
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812f8af1be
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added Constraint.currentLength, closes #1184
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2023-03-18 10:51:17 +00:00 |
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liabru
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e888f3cfda
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add event passive options to Matter.Mouse, closes #930, closes #976
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2023-03-15 23:36:40 +00:00 |
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liabru
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4443e6dd99
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revert engine collisionStart event back to before resolve
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2023-02-15 21:27:39 +00:00 |
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liabru
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6bb2855d7c
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update body docs
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2022-12-29 21:19:54 +00:00 |
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liabru
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3a8264c671
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improve Body.applyForce docs
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2022-12-28 23:48:56 +00:00 |
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liabru
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f7da96413b
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revert Body.applyForce
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2022-12-28 20:45:37 +00:00 |
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liabru
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db7c4a1342
|
move substeps to another branch
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2022-09-02 20:36:11 +01:00 |
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liabru
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66e291b57d
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refactor body base delta constant
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2022-09-02 20:29:35 +01:00 |
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liabru
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dc46472720
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rename internal Common._timeUnit to Common._baseDelta
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2022-09-02 17:59:15 +01:00 |
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liabru
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36575b3438
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refactor and tidy
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2022-09-02 17:25:01 +01:00 |
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liabru
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cce3152664
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refactor Resolver.solvePosition damping argument
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2022-09-02 17:18:02 +01:00 |
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liabru
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ee7b00897d
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clamp resolver slop
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2022-08-07 17:22:04 +01:00 |
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liabru
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9dc6be78f6
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improve delta factors in resolver and constraint stiffness
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2022-08-07 00:11:16 +01:00 |
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liabru
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07d13fe903
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improve delta factors in resolver and constraint stiffness
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2022-08-05 23:41:24 +01:00 |
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liabru
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a5729684d1
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remove unused delta params
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2022-08-05 16:27:47 +01:00 |
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liabru
|
50fc8f2047
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improve Matter.Engine docs
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2022-07-27 20:53:28 +01:00 |
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liabru
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85a9eb2df5
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improve Matter.Body docs for functions and properties including readonly
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2022-07-27 20:51:03 +01:00 |
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liabru
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3ff6ff4372
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added speed setters to Body.set
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2022-01-06 11:11:26 +00:00 |
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liabru
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6579dfd83e
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use speed getter in Matter.Sleeping and Matter.Render
|
2022-01-06 11:10:05 +00:00 |
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liabru
|
b6de9ed8c5
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derive velocity from position in setters
|
2022-01-05 23:13:46 +00:00 |
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liabru
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fe985288d6
|
tidy and refactor
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2022-01-04 14:18:35 +00:00 |
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liabru
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fda962f2dc
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added Body.timeUnit
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2022-01-04 14:17:37 +00:00 |
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