liabru
7412335749
changed bower main to build/matter.js
2016-01-16 20:33:02 +00:00
liabru
5479fbcb77
added release tasks
2016-01-14 23:49:22 +00:00
liabru
a9122ed488
expose demo instance externally
2016-01-14 23:42:26 +00:00
liabru
1a55259ba7
updated test refs
2015-12-29 22:51:19 +00:00
liabru
a38b22721c
change gravity scale to variable rather than a constant
2015-12-29 22:50:24 +00:00
liabru
5ff218234a
improve Composite.car
2015-12-28 18:50:26 +00:00
liabru
6f892502c2
remove constraint torque clamp
2015-12-28 18:50:07 +00:00
liabru
2e6afd477a
improved docs
2015-12-27 21:14:24 +00:00
liabru
110aea84e7
updated test refs
2015-12-25 15:57:55 +00:00
liabru
500d566772
fix Demo.reset to fully reset ids
2015-12-25 15:57:27 +00:00
liabru
19656cd5d1
fixed Example.timescale
2015-12-25 15:00:23 +00:00
liabru
137580c3a0
updated readme
2015-12-23 23:19:39 +00:00
liabru
2806fd3ec3
updated readme
2015-12-23 22:03:41 +00:00
liabru
6cd00b1c7a
updated readme
2015-12-23 20:38:16 +00:00
liabru
d4cbdbbd0e
formatting merge
2015-12-23 16:07:37 +00:00
liabru
1b8574ac16
Merge branch 'no-gravity-optim' of https://github.com/BlackDice/matter-js into BlackDice-no-gravity-optim
2015-12-23 16:04:16 +00:00
liabru
8f2f8eea27
updated readme
2015-12-23 15:42:20 +00:00
liabru
dff0e30cbc
fixed issue with MouseConstraint.create, closes #185
2015-12-23 13:50:31 +00:00
liabru
37a86cd321
updated edge build
2015-12-23 13:42:22 +00:00
liabru
3f9364c240
fixed issue with Body.applyForce torque, closes #64
2015-12-23 13:41:11 +00:00
liabru
b79ece2532
updated test refs
2015-12-23 13:19:25 +00:00
liabru
cd00353c31
updated edge build
2015-12-23 13:08:54 +00:00
liabru
6e1f8e9e27
improved examples
2015-12-23 12:45:40 +00:00
liabru
1db98a3e86
fixed issues with friction stability
2015-12-23 12:45:11 +00:00
liabru
3de9d00b8e
added sprite offsets relative to centre of mass, closes #153
2015-12-05 20:26:49 +00:00
liabru
449774c94d
fix issue when Bodies.trapezoid slope === 1, closes #138
2015-12-05 18:58:56 +00:00
liabru
e04de5fb4e
removed Detector.bruteForce
2015-12-05 18:12:07 +00:00
liabru
ce478cb3ab
change travis to only lint rather than full test (until tests are finished and documented)
2015-12-05 17:33:22 +00:00
liabru
c3129b8651
use actual canvas size for default render bounds
2015-12-05 17:19:50 +00:00
liabru
2510cdfa12
Merge branch 'master' of https://github.com/schahriar/matter-js into schahriar-master
2015-12-05 17:12:50 +00:00
liabru
d1b8705a54
fixed build tasks, closes #161
2015-12-05 16:58:39 +00:00
liabru
2f2d416fec
updated edge build
2015-12-05 16:47:50 +00:00
liabru
087fab245e
fix issue with Render.debug when no timing passed, closes #171 and #176
2015-12-05 16:42:53 +00:00
liabru
69ff33fc7b
fixed build tasks
2015-12-05 16:34:48 +00:00
liabru
203252a872
added Demo.setManualControl
2015-12-02 22:33:31 +00:00
liabru
df5f16ca5f
added missing dependency to Render.js
2015-12-02 00:45:19 +00:00
liabru
e191d44857
added render.options.showMousePosition
2015-12-02 00:41:28 +00:00
liabru
e0a6de0971
added Matter.version
2015-12-02 00:39:51 +00:00
liabru
729e2bf9b8
updated test refs
2015-12-02 00:39:37 +00:00
liabru
8210dbebb3
added early out in Constraint.postSolveAll, pass body.velocity when updating bounds
2015-12-02 00:38:56 +00:00
liabru
c2b0f30250
fixed gulp shell task args
2015-12-02 00:12:22 +00:00
liabru
131ed5eb37
fix travis issue
2015-11-29 14:56:15 +00:00
liabru
4173e70237
fix gulp issues
2015-11-29 14:53:15 +00:00
liabru
3bd556ddda
fix gulp issues
2015-11-29 14:49:34 +00:00
liabru
fa47d5c2c7
use build folder for demo
2015-11-29 14:39:44 +00:00
liabru
9a599f1cf7
fix lint issue
2015-11-29 14:35:03 +00:00
liabru
19bb65550d
migrated from grunt to gulp, jshint to eslint
2015-11-29 14:27:38 +00:00
Schahriar SaffarShargh
0b51dd67c5
Ensure passed canvas abides by render options
...
Engine.create takes a canvas element or creates a new canvas using the
given options. While the properties width and height in options do apply
to the created canvas, they do not apply to the passed canvas. These set
options are under render.canvas, render.options.width and
render.options.height. This issue was fixed by setting the canvas width
and height only when a canvas element is directly provided.
2015-11-09 02:21:05 -08:00
liabru
e698b6b5be
update node version for travis
2015-09-17 18:55:33 +01:00
liabru
f2635ab587
updated edge build
2015-09-17 18:47:56 +01:00