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576 commits

Author SHA1 Message Date
liabru
490d232f48 added default for delta parameter in Engine.update, closes #200 2016-02-07 16:06:54 +00:00
liabru
cc8083746a updated edge build 2016-02-07 15:53:07 +00:00
liabru
cfdc0b34d4 updated test refs 2016-02-07 15:52:18 +00:00
liabru
b4e875bf55 fix lint issue 2016-02-07 15:49:09 +00:00
liabru
dbdabcca65 allow passing of pixi objects to Matter.RenderPixi at creation, closes #193 2016-02-07 15:47:23 +00:00
liabru
99dd6c518a fixed rendering of compound bodies 2016-02-07 15:25:38 +00:00
liabru
aaffee3b72 fixed rendering of angle indicators 2016-02-07 15:24:58 +00:00
liabru
8ac06b227a fixes to body opacity rendering 2016-02-07 15:23:58 +00:00
liabru
adcb610f05 added docs for body.render.opacity 2016-02-07 15:21:53 +00:00
liabru
c99e6afb1c Merge branch 'master' of https://github.com/ma1069/matter-js into ma1069-master 2016-02-07 13:02:31 +00:00
liabru
8fcb89342e added SVGPathSeg polyfill, closes #196 2016-02-07 12:46:16 +00:00
liabru
b5006e3b07 remove redundant console.log from gulpfile 2016-02-07 12:15:15 +00:00
MatteoAvalle
5b755a1a62 Adding the opacity attribute to be able to draw semi-transarent sprites
Just a really simple commit adding a tiny feature I think it could be useful
while, at the same time, it seems even too tiny to specifically build a
custom render just to include it.
2016-02-05 11:24:58 +01:00
Brian Broll
dd5e2602e9 Changed bounds checking MIN_VALUE to -MAX_VALUE. Fixes #202
WIP #202. Changing Number.MAX_VALUE to Infinity
2016-02-04 15:04:00 -06:00
Liam
34fa27ac97 Merge pull request #199 from kevinboudot/master
Update README.md
2016-02-01 11:00:02 +00:00
Kevin Boudot
1bfb758cd5 Update README.md
Bonnehomme > Bonhomme

(and thank you to show our work :) )
2016-01-31 03:45:47 +01:00
liabru
4622406fd2 release 0.9.0 2016-01-16 22:43:32 +00:00
liabru
5cf19f5a1b updated build and release tasks 2016-01-16 21:02:33 +00:00
liabru
8b89e8787e updated contributing notes 2016-01-16 20:57:05 +00:00
liabru
a068bec54e removed old build 2016-01-16 20:41:44 +00:00
liabru
7412335749 changed bower main to build/matter.js 2016-01-16 20:33:02 +00:00
liabru
5479fbcb77 added release tasks 2016-01-14 23:49:22 +00:00
liabru
a9122ed488 expose demo instance externally 2016-01-14 23:42:26 +00:00
liabru
1a55259ba7 updated test refs 2015-12-29 22:51:19 +00:00
liabru
a38b22721c change gravity scale to variable rather than a constant 2015-12-29 22:50:24 +00:00
Marcin Misiurski
28084b005a Change permeable name to sensors, add isSensor to Pair 2015-12-28 21:38:09 +01:00
Marcin Misiurski
6e7add16bf Add permeability example and doc entry 2015-12-28 21:36:52 +01:00
Marcin Misiurski
1573359354 Add permeable objects 2015-12-28 21:36:51 +01:00
liabru
5ff218234a improve Composite.car 2015-12-28 18:50:26 +00:00
liabru
6f892502c2 remove constraint torque clamp 2015-12-28 18:50:07 +00:00
liabru
2e6afd477a improved docs 2015-12-27 21:14:24 +00:00
liabru
110aea84e7 updated test refs 2015-12-25 15:57:55 +00:00
liabru
500d566772 fix Demo.reset to fully reset ids 2015-12-25 15:57:27 +00:00
liabru
19656cd5d1 fixed Example.timescale 2015-12-25 15:00:23 +00:00
liabru
137580c3a0 updated readme 2015-12-23 23:19:39 +00:00
liabru
2806fd3ec3 updated readme 2015-12-23 22:03:41 +00:00
liabru
6cd00b1c7a updated readme 2015-12-23 20:38:16 +00:00
liabru
d4cbdbbd0e formatting merge 2015-12-23 16:07:37 +00:00
liabru
1b8574ac16 Merge branch 'no-gravity-optim' of https://github.com/BlackDice/matter-js into BlackDice-no-gravity-optim 2015-12-23 16:04:16 +00:00
liabru
8f2f8eea27 updated readme 2015-12-23 15:42:20 +00:00
liabru
dff0e30cbc fixed issue with MouseConstraint.create, closes #185 2015-12-23 13:50:31 +00:00
liabru
37a86cd321 updated edge build 2015-12-23 13:42:22 +00:00
liabru
3f9364c240 fixed issue with Body.applyForce torque, closes #64 2015-12-23 13:41:11 +00:00
liabru
b79ece2532 updated test refs 2015-12-23 13:19:25 +00:00
liabru
cd00353c31 updated edge build 2015-12-23 13:08:54 +00:00
liabru
6e1f8e9e27 improved examples 2015-12-23 12:45:40 +00:00
liabru
1db98a3e86 fixed issues with friction stability 2015-12-23 12:45:11 +00:00
liabru
3de9d00b8e added sprite offsets relative to centre of mass, closes #153 2015-12-05 20:26:49 +00:00
liabru
449774c94d fix issue when Bodies.trapezoid slope === 1, closes #138 2015-12-05 18:58:56 +00:00
liabru
e04de5fb4e removed Detector.bruteForce 2015-12-05 18:12:07 +00:00