liabru
99c3bb3273
move require statements below module export
2015-08-13 23:03:08 +01:00
liabru
00251e5b04
use browserify
2015-06-04 20:54:50 +01:00
liabru
bc26469df2
added body sleepStart and sleepEnd events, closes #91
2015-05-24 15:56:54 +01:00
liabru
42dc72dabe
Merge branch 'pr/60'
...
[liabru] corrected some of the param types before merge
Conflicts:
src/body/Body.js
src/collision/Resolver.js
src/render/Render.js
src/render/RenderPixi.js
2015-05-24 13:43:34 +01:00
liabru
8b5192d04d
change world.bounds to Infinity, remove world bounds check from Engine, closes #67
2015-05-20 23:29:35 +01:00
liabru
200fcbe652
added docs
2015-05-20 20:26:39 +01:00
liabru
937c7bfcb6
improved friction, added body.frictionStatic
2015-05-03 15:50:38 +01:00
liabru
e01dd229a9
fixed compound body stability, improved position resolver
2015-04-08 20:31:03 +01:00
liabru
9d3755ab6e
fix issue of undefined body.parts in constructor
2015-03-03 23:43:24 +00:00
liabru
90adf147e9
implemented static compound bodies
2015-02-28 16:58:00 +00:00
liabru
87f90655b7
fixes for compound bodies
2015-02-04 23:26:13 +00:00
liabru
0b8efa5c40
added Demo.concave, added Bodies.fromVertices, added Vertices.isConvex, fixed compound properties
2015-02-01 22:55:24 +00:00
liabru
d2f79b4689
further work on compound implementation
2015-02-01 13:57:56 +00:00
liabru
f554d6c9a6
implemented compound bodies, added Body.setParts
2015-02-01 00:03:40 +00:00
liabru
243fce47c9
initial work on compound bodies
2015-01-29 23:25:58 +00:00
liabru
b3921fb72e
added Matter.World extends Matter.Composite to docs
2015-01-25 15:14:51 +00:00
PlNG
25ab2a39b0
Update JSDoc
...
This might need fixing later, I don't know if I did it right.
2015-01-20 11:49:14 -05:00
PlNG
723ddcf572
Spellchecking
2015-01-20 11:07:44 -05:00
PlNG
3127654b41
Spellchecking
2015-01-20 11:07:26 -05:00
liabru
9aa0945f03
removed Body.resetForcesAll, removed Body.applyGravityAll, removed Body.updateAll
2015-01-19 00:30:06 +00:00
liabru
d249165ea9
added Body.nextCategory
2015-01-01 18:30:16 +00:00
liabru
5888ffcaf6
cleanup
2015-01-01 17:52:18 +00:00
liabru
235b6c8336
added Body.set
2014-12-28 18:35:01 +00:00
liabru
4c4962fb4f
added Composite.translate, Composite.rotate, Composite.scale
2014-07-30 17:27:20 +01:00
liabru
9f10f88831
updated docs for collisionFilter
2014-07-29 15:30:10 +01:00
liabru
5060c7626a
tweaks to collision filtering
2014-07-29 13:14:31 +01:00
liabru
3a32bdafd3
Merge branch 'collision-filters' of https://github.com/GustavCarlson/matter-js into GustavCarlson-collision-filters
2014-07-29 10:40:34 +01:00
liabru
04955bbbb1
removed line width change from Body.setStatic
2014-07-27 19:14:12 +01:00
Gustav Carlson
dd4fc65cf2
More fine-grained collision filtering in the style of Box2D
2014-07-22 14:52:16 +02:00
liabru
6e1ab9a24c
merge tumult:old_ie_fixes + tweaks
2014-07-12 18:42:39 +01:00
liabru
2841522f3b
added composite events
2014-07-12 17:34:54 +01:00
liabru
8aa148d2ec
changed certain Matter.Composite methods to private in docs
2014-07-11 19:03:34 +01:00
liabru
810bd2695a
fixed incorrect bounds issue when passing angle in Body.create
2014-07-09 18:08:19 +01:00
liabru
c5212e1ba4
fixed Body.rotate
2014-07-03 18:31:47 +01:00
liabru
ca978fa8c4
added Body.setMass, Body.setDensity, Body.setInertia
2014-06-21 15:33:49 +01:00
liabru
7ed28f7b8c
added Body.setPosition, Body.setAngle, Body.setVelocity, Body.setAngularVelocity
2014-06-03 17:30:17 +01:00
liabru
73ded98a67
fixed Body.setVertices
2014-06-03 17:28:01 +01:00
liabru
9a55b0c902
fixed critical inertia calculation issue, a potential breaking change, so Body._inertiaScale added to try preserve previous behaviour
2014-06-03 15:54:21 +01:00
liabru
2d04389c84
changed Body._initProperties to use Body.setVertices
2014-06-03 15:48:12 +01:00
liabru
b6dbb259ab
added Body.setVertices and Vector.clone
2014-06-03 15:47:00 +01:00
liabru
e3e462e64c
changed Vertices.create and Vertices.fromPath to create and return a new array rather than apply in-place
2014-06-03 14:02:12 +01:00
liabru
3a16f90404
fixed issue with docs
2014-06-03 13:46:23 +01:00
liabru
2317f02fb4
improved docs
2014-05-20 14:15:39 +01:00
Jonathan Deutsch
b91af36575
Use own Common.indexOf method for IE 6-8 compatibility
...
Conflicts:
src/core/Common.js
2014-05-05 16:58:42 -07:00
liabru
186d839942
fixed more issues with timing.timeScale
2014-05-04 15:12:23 +01:00
liabru
f1db9df854
removed body.render.path
2014-05-02 19:08:01 +01:00
liabru
5f3e69cb70
fixed Body.setStatic
2014-04-30 12:13:37 +01:00
liabru
964898bea2
added Composite.rebase
2014-04-29 17:34:45 +01:00
liabru
cb7cb9583a
added Common.nextId, removed Body.nextId, removed Constraint.nextId, removed Composite.nextId
2014-04-29 17:34:28 +01:00
liabru
23a0fce2c0
appease jshint
2014-04-29 15:29:21 +01:00