liabru
490d232f48
added default for delta parameter in Engine.update, closes #200
2016-02-07 16:06:54 +00:00
liabru
cc8083746a
updated edge build
2016-02-07 15:53:07 +00:00
liabru
cfdc0b34d4
updated test refs
2016-02-07 15:52:18 +00:00
liabru
b4e875bf55
fix lint issue
2016-02-07 15:49:09 +00:00
liabru
dbdabcca65
allow passing of pixi objects to Matter.RenderPixi at creation, closes #193
2016-02-07 15:47:23 +00:00
liabru
99dd6c518a
fixed rendering of compound bodies
2016-02-07 15:25:38 +00:00
liabru
aaffee3b72
fixed rendering of angle indicators
2016-02-07 15:24:58 +00:00
liabru
8ac06b227a
fixes to body opacity rendering
2016-02-07 15:23:58 +00:00
liabru
adcb610f05
added docs for body.render.opacity
2016-02-07 15:21:53 +00:00
liabru
c99e6afb1c
Merge branch 'master' of https://github.com/ma1069/matter-js into ma1069-master
2016-02-07 13:02:31 +00:00
liabru
8fcb89342e
added SVGPathSeg polyfill, closes #196
2016-02-07 12:46:16 +00:00
liabru
b5006e3b07
remove redundant console.log from gulpfile
2016-02-07 12:15:15 +00:00
MatteoAvalle
5b755a1a62
Adding the opacity attribute to be able to draw semi-transarent sprites
...
Just a really simple commit adding a tiny feature I think it could be useful
while, at the same time, it seems even too tiny to specifically build a
custom render just to include it.
2016-02-05 11:24:58 +01:00
Brian Broll
dd5e2602e9
Changed bounds checking MIN_VALUE to -MAX_VALUE. Fixes #202
...
WIP #202 . Changing Number.MAX_VALUE to Infinity
2016-02-04 15:04:00 -06:00
Liam
34fa27ac97
Merge pull request #199 from kevinboudot/master
...
Update README.md
2016-02-01 11:00:02 +00:00
Kevin Boudot
1bfb758cd5
Update README.md
...
Bonnehomme > Bonhomme
(and thank you to show our work :) )
2016-01-31 03:45:47 +01:00
liabru
4622406fd2
release 0.9.0
2016-01-16 22:43:32 +00:00
liabru
5cf19f5a1b
updated build and release tasks
2016-01-16 21:02:33 +00:00
liabru
8b89e8787e
updated contributing notes
2016-01-16 20:57:05 +00:00
liabru
a068bec54e
removed old build
2016-01-16 20:41:44 +00:00
liabru
7412335749
changed bower main to build/matter.js
2016-01-16 20:33:02 +00:00
liabru
5479fbcb77
added release tasks
2016-01-14 23:49:22 +00:00
liabru
a9122ed488
expose demo instance externally
2016-01-14 23:42:26 +00:00
liabru
1a55259ba7
updated test refs
2015-12-29 22:51:19 +00:00
liabru
a38b22721c
change gravity scale to variable rather than a constant
2015-12-29 22:50:24 +00:00
Marcin Misiurski
28084b005a
Change permeable name to sensors, add isSensor to Pair
2015-12-28 21:38:09 +01:00
Marcin Misiurski
6e7add16bf
Add permeability example and doc entry
2015-12-28 21:36:52 +01:00
Marcin Misiurski
1573359354
Add permeable objects
2015-12-28 21:36:51 +01:00
liabru
5ff218234a
improve Composite.car
2015-12-28 18:50:26 +00:00
liabru
6f892502c2
remove constraint torque clamp
2015-12-28 18:50:07 +00:00
liabru
2e6afd477a
improved docs
2015-12-27 21:14:24 +00:00
liabru
110aea84e7
updated test refs
2015-12-25 15:57:55 +00:00
liabru
500d566772
fix Demo.reset to fully reset ids
2015-12-25 15:57:27 +00:00
liabru
19656cd5d1
fixed Example.timescale
2015-12-25 15:00:23 +00:00
liabru
137580c3a0
updated readme
2015-12-23 23:19:39 +00:00
liabru
2806fd3ec3
updated readme
2015-12-23 22:03:41 +00:00
liabru
6cd00b1c7a
updated readme
2015-12-23 20:38:16 +00:00
liabru
d4cbdbbd0e
formatting merge
2015-12-23 16:07:37 +00:00
liabru
1b8574ac16
Merge branch 'no-gravity-optim' of https://github.com/BlackDice/matter-js into BlackDice-no-gravity-optim
2015-12-23 16:04:16 +00:00
liabru
8f2f8eea27
updated readme
2015-12-23 15:42:20 +00:00
liabru
dff0e30cbc
fixed issue with MouseConstraint.create, closes #185
2015-12-23 13:50:31 +00:00
liabru
37a86cd321
updated edge build
2015-12-23 13:42:22 +00:00
liabru
3f9364c240
fixed issue with Body.applyForce torque, closes #64
2015-12-23 13:41:11 +00:00
liabru
b79ece2532
updated test refs
2015-12-23 13:19:25 +00:00
liabru
cd00353c31
updated edge build
2015-12-23 13:08:54 +00:00
liabru
6e1f8e9e27
improved examples
2015-12-23 12:45:40 +00:00
liabru
1db98a3e86
fixed issues with friction stability
2015-12-23 12:45:11 +00:00
liabru
3de9d00b8e
added sprite offsets relative to centre of mass, closes #153
2015-12-05 20:26:49 +00:00
liabru
449774c94d
fix issue when Bodies.trapezoid slope === 1, closes #138
2015-12-05 18:58:56 +00:00
liabru
e04de5fb4e
removed Detector.bruteForce
2015-12-05 18:12:07 +00:00