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747 commits

Author SHA1 Message Date
liabru
14392b4a88 removed redundant property 2014-06-21 17:55:09 +01:00
liabru
eaa97679d8 changed Mouse.create to return as a plain object 2014-06-21 17:50:04 +01:00
liabru
fb5d899086 removed engine.input, removed Engine mouse events, added MouseConstraint mouse events 2014-06-21 17:44:25 +01:00
liabru
ca978fa8c4 added Body.setMass, Body.setDensity, Body.setInertia 2014-06-21 15:33:49 +01:00
Mr Speaker
a461fc744f Merge branch 'master' into topic/addBounds 2014-06-13 12:55:32 -04:00
liabru
c6a9414513 Merge remote-tracking branch 'origin/pr/33' 2014-06-13 10:43:01 +01:00
liabru
406710859c Merge branch 'master' of github.com:liabru/matter-js 2014-06-13 10:10:31 +01:00
liabru
a12fbcb710 publish to npm 2014-06-13 10:09:44 +01:00
Mr Speaker
f9123f9e05 Make background:'transparent' work like canvas renderer 2014-06-12 22:00:18 -04:00
Liam Brummitt
e95e328a04 Merge pull request #30 from mrspeaker/master
fixed width and height options in Matter.RenderPixi
2014-06-12 23:21:06 +01:00
Mr Speaker
e263ecb60b dont draw offscreen constraints. Set visible flag on offscreen sprites 2014-06-12 17:13:56 -04:00
Mr Speaker
97f0f8d7d4 Add Pixi DisplayObjectContainer to allow view bounds in webGL 2014-06-12 16:43:16 -04:00
Mr Speaker
a9278fc6c2 pass width and height options to Pixi webGL renderer 2014-06-12 15:00:18 -04:00
liabru
d6cbd074f9 updated edge build 2014-06-09 19:40:24 +01:00
liabru
e186ccd7e2 improved Demo.manipulation 2014-06-04 15:41:17 +01:00
liabru
0a453a2b63 added Demo.manipulation 2014-06-03 17:32:46 +01:00
liabru
7ed28f7b8c added Body.setPosition, Body.setAngle, Body.setVelocity, Body.setAngularVelocity 2014-06-03 17:30:17 +01:00
liabru
73ded98a67 fixed Body.setVertices 2014-06-03 17:28:01 +01:00
liabru
874618520b fixed chaining for some Matter.Vertices methods 2014-06-03 15:59:04 +01:00
liabru
9a55b0c902 fixed critical inertia calculation issue, a potential breaking change, so Body._inertiaScale added to try preserve previous behaviour 2014-06-03 15:54:21 +01:00
liabru
2d04389c84 changed Body._initProperties to use Body.setVertices 2014-06-03 15:48:12 +01:00
liabru
b6dbb259ab added Body.setVertices and Vector.clone 2014-06-03 15:47:00 +01:00
liabru
e3e462e64c changed Vertices.create and Vertices.fromPath to create and return a new array rather than apply in-place 2014-06-03 14:02:12 +01:00
liabru
3a16f90404 fixed issue with docs 2014-06-03 13:46:23 +01:00
liabru
2317f02fb4 improved docs 2014-05-20 14:15:39 +01:00
liabru
261c7949c4 added CONTRIBUTING.md 2014-05-10 16:15:18 +01:00
liabru
7c936d5f46 added CONTRIBUTING.md 2014-05-10 16:13:49 +01:00
liabru
9a59e34d8c added building and contributing to readme 2014-05-10 15:52:59 +01:00
liabru
0a46cb248b changed Math.random to Common.random and use a seeded RNG 2014-05-10 15:01:35 +01:00
liabru
3043baa53c added Demo.slingshot 2014-05-09 11:00:07 +01:00
Jonathan Deutsch
b91af36575 Use own Common.indexOf method for IE 6-8 compatibility
Conflicts:
	src/core/Common.js
2014-05-05 16:58:42 -07:00
liabru
b6ed9f04bc release 0.8.0 2014-05-05 19:32:51 +01:00
liabru
8b6b623369 added check for MatterTools to Demo 2014-05-05 18:18:15 +01:00
liabru
c28c9cde69 added demo support for hash + '-inspect' to start the inspector 2014-05-04 22:41:39 +01:00
liabru
1fac632f98 added Demo.timescale 2014-05-04 16:57:27 +01:00
liabru
186d839942 fixed more issues with timing.timeScale 2014-05-04 15:12:23 +01:00
liabru
a8d7a40249 added scaling to Demo.views 2014-05-04 12:43:29 +01:00
liabru
1f8ee5ccca added scale support to Render 2014-05-04 12:37:45 +01:00
liabru
0c107b21ed added mouse.wheelDelta 2014-05-04 12:37:23 +01:00
liabru
8427e89938 fixed Mouse.setScale and Mouse.setOffset 2014-05-04 12:37:04 +01:00
liabru
e63689c938 added Mouse.setScale, Mouse.setPosition, mouse.absolute 2014-05-03 18:45:48 +01:00
liabru
d41b396c7f added Demo.rounded 2014-05-03 16:54:22 +01:00
liabru
120157d6fd added Vertices.chamfer (for rounding corners) 2014-05-03 16:53:21 +01:00
liabru
f1db9df854 removed body.render.path 2014-05-02 19:08:01 +01:00
liabru
bd84d4866e fixed Vertices.centre calculation 2014-05-02 18:59:49 +01:00
liabru
ebc00f83ef changed engine.timing.timestamp to be simulation based rather than wall-clock based 2014-05-02 12:59:41 +01:00
liabru
2fad14336c fixed: changed correction to now be optional in Engine.update (defaults to 1) 2014-05-02 12:53:44 +01:00
liabru
4e14169ac6 changed correction to now be optional in Engine.update (defaults to 1) 2014-05-02 12:25:32 +01:00
liabru
d1f607edb8 added Engine.render, moved respective engine event triggers into Engine.update and Engine.render 2014-05-02 12:23:13 +01:00
liabru
bc35c93106 added engine.timing.isFixed option 2014-05-02 10:48:24 +01:00