liabru
a6b97cd4e3
deprecated Matter.RenderPixi
2016-04-26 21:17:00 +01:00
liabru
72f90b99dd
decouple Matter.RenderPixi
2016-04-26 20:48:13 +01:00
liabru
de823ebb08
decouple Matter.Render from Matter.Engine
2016-04-26 20:18:44 +01:00
liabru
326816fcf7
release 0.9.3
2016-04-19 12:19:43 +01:00
liabru
e13d2d2645
improved release tasks
2016-04-19 12:18:33 +01:00
liabru
9d396feb3f
set release task to default to patch
2016-04-19 11:46:36 +01:00
liabru
f36fe2c329
handle missing options in Engine.create
2016-04-19 11:19:03 +01:00
liabru
d373172c19
Merge branch 'master' of github.com:liabru/matter-js
2016-04-19 11:05:34 +01:00
Liam
b724959501
Merge pull request #237 from iamjoshua/master
...
Engine uses provided world; fixes issue #230
2016-04-18 21:50:00 +01:00
Joshua Heiland
158c40425e
Engine uses provided world; fixes issue #230
2016-04-18 12:56:50 -07:00
liabru
e2e7c0b10d
fix Matter.Engine.create docs to show element param is optional
2016-04-18 00:22:09 +01:00
liabru
afd7531fe4
added readonly to docs for type property, closes #235
2016-04-18 00:17:05 +01:00
liabru
7eb9ac7fea
updated edge build
2016-04-09 20:12:34 +01:00
liabru
23a773ae88
fix issue with removed bodies causing collisions
2016-04-09 20:10:35 +01:00
liabru
cec294d9c3
release 0.9.2
2016-04-07 20:03:37 +01:00
liabru
f428d6be58
fix Body.scale for circles, closes #234
2016-04-07 19:50:07 +01:00
liabru
93ba111164
updated test refs
2016-04-05 23:55:19 +01:00
liabru
e1a52d59aa
Merged sensors from Misiur-master
2016-04-05 23:54:40 +01:00
Liam
1944f6a34c
Merge pull request #224 from brollb/223-bounds-ignored-in-renderer
...
Updated `hasBounds` default value. Fixes #223
2016-04-05 23:22:06 +01:00
Brian Broll
053ea76bc6
Updated hasBounds
default value. Fixes #223
...
WIP #223 changed 'render' to 'options'
2016-04-05 14:54:26 -05:00
Liam
79fa57e3cd
Merge pull request #232 from Rantanen/docs
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Document World bounds and Grid bucket size.
2016-04-05 20:46:39 +01:00
Liam
b6f6a03672
Merge pull request #231 from Rantanen/patch-1
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Fix the out-of-bounds check in grid broadphase
2016-04-05 20:43:29 +01:00
Liam
a31ab3993b
Update README.md
2016-04-05 00:16:54 +01:00
Mikko Rantanen
5054c9717c
Document World bounds and Grid bucket size.
...
Added jsdoc comments for the following properties:
- `world.bounds`
- `grid.bucketWidth`
- `grid.bucketHeight`
2016-04-02 13:49:43 +03:00
Mikko Rantanen
a20a9fbd1c
Fix the out-of-bounds check in grid broadphase
...
`world.bounds` is a normal bounds object with min and max coordinates instead of height and width.
2016-04-02 13:11:26 +03:00
Liam
a5b535d529
Update README.md
2016-03-14 10:30:29 +00:00
liabru
b11b4def9a
release 0.9.1
2016-02-15 21:24:17 +00:00
liabru
4d65dd19a6
updated test refs
2016-02-15 21:22:00 +00:00
liabru
bb3d43fcc1
fixed build issue
2016-02-09 20:12:04 +00:00
liabru
633c3052c1
change main reference in package.json
2016-02-09 19:46:00 +00:00
liabru
e7e8c2610e
fix issue with Bodies.circle label option, closes #195
2016-02-07 16:22:20 +00:00
liabru
490d232f48
added default for delta parameter in Engine.update, closes #200
2016-02-07 16:06:54 +00:00
liabru
cc8083746a
updated edge build
2016-02-07 15:53:07 +00:00
liabru
cfdc0b34d4
updated test refs
2016-02-07 15:52:18 +00:00
liabru
b4e875bf55
fix lint issue
2016-02-07 15:49:09 +00:00
liabru
dbdabcca65
allow passing of pixi objects to Matter.RenderPixi at creation, closes #193
2016-02-07 15:47:23 +00:00
liabru
99dd6c518a
fixed rendering of compound bodies
2016-02-07 15:25:38 +00:00
liabru
aaffee3b72
fixed rendering of angle indicators
2016-02-07 15:24:58 +00:00
liabru
8ac06b227a
fixes to body opacity rendering
2016-02-07 15:23:58 +00:00
liabru
adcb610f05
added docs for body.render.opacity
2016-02-07 15:21:53 +00:00
liabru
c99e6afb1c
Merge branch 'master' of https://github.com/ma1069/matter-js into ma1069-master
2016-02-07 13:02:31 +00:00
liabru
8fcb89342e
added SVGPathSeg polyfill, closes #196
2016-02-07 12:46:16 +00:00
liabru
b5006e3b07
remove redundant console.log from gulpfile
2016-02-07 12:15:15 +00:00
MatteoAvalle
5b755a1a62
Adding the opacity attribute to be able to draw semi-transarent sprites
...
Just a really simple commit adding a tiny feature I think it could be useful
while, at the same time, it seems even too tiny to specifically build a
custom render just to include it.
2016-02-05 11:24:58 +01:00
Brian Broll
dd5e2602e9
Changed bounds checking MIN_VALUE to -MAX_VALUE. Fixes #202
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WIP #202 . Changing Number.MAX_VALUE to Infinity
2016-02-04 15:04:00 -06:00
Liam
34fa27ac97
Merge pull request #199 from kevinboudot/master
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Update README.md
2016-02-01 11:00:02 +00:00
Kevin Boudot
1bfb758cd5
Update README.md
...
Bonnehomme > Bonhomme
(and thank you to show our work :) )
2016-01-31 03:45:47 +01:00
liabru
4622406fd2
release 0.9.0
2016-01-16 22:43:32 +00:00
liabru
5cf19f5a1b
updated build and release tasks
2016-01-16 21:02:33 +00:00
liabru
8b89e8787e
updated contributing notes
2016-01-16 20:57:05 +00:00