liabru
411af068c2
improved body.parts
docs
2023-03-19 23:33:48 +00:00
liabru
c1f9584e1f
improved body.parts
docs, closes #600
2023-03-18 16:24:12 +00:00
liabru
5ed985db18
added docs for body.chamfer
property, closes #1059
2023-03-18 13:49:56 +00:00
liabru
7ea5bc1352
added doc and warning for Bodies.trapezioid
slope parameter range, closes #1075
2023-03-18 12:42:29 +00:00
liabru
6bda7e86d5
rename Composites function xx and yy params, closes #1095
2023-03-18 11:47:16 +00:00
liabru
272049ab05
fix missing mouse.sourceEvents.mousewheel
, closes #1146
2023-03-18 11:15:12 +00:00
liabru
8dd0e99b79
added engine beforeSolve event, closes #1173
2023-03-18 11:07:20 +00:00
liabru
812f8af1be
added Constraint.currentLength, closes #1184
2023-03-18 10:51:17 +00:00
liabru
e888f3cfda
add event passive options to Matter.Mouse, closes #930 , closes #976
2023-03-15 23:36:40 +00:00
liabru
4443e6dd99
revert engine collisionStart event back to before resolve
2023-02-15 21:27:39 +00:00
liabru
6bb2855d7c
update body docs
2022-12-29 21:19:54 +00:00
liabru
3a8264c671
improve Body.applyForce docs
2022-12-28 23:48:56 +00:00
liabru
f7da96413b
revert Body.applyForce
2022-12-28 20:45:37 +00:00
liabru
db7c4a1342
move substeps to another branch
2022-09-02 20:36:11 +01:00
liabru
66e291b57d
refactor body base delta constant
2022-09-02 20:29:35 +01:00
liabru
dc46472720
rename internal Common._timeUnit to Common._baseDelta
2022-09-02 17:59:15 +01:00
liabru
36575b3438
refactor and tidy
2022-09-02 17:25:01 +01:00
liabru
cce3152664
refactor Resolver.solvePosition damping argument
2022-09-02 17:18:02 +01:00
liabru
ee7b00897d
clamp resolver slop
2022-08-07 17:22:04 +01:00
liabru
9dc6be78f6
improve delta factors in resolver and constraint stiffness
2022-08-07 00:11:16 +01:00
liabru
07d13fe903
improve delta factors in resolver and constraint stiffness
2022-08-05 23:41:24 +01:00
liabru
a5729684d1
remove unused delta params
2022-08-05 16:27:47 +01:00
liabru
50fc8f2047
improve Matter.Engine docs
2022-07-27 20:53:28 +01:00
liabru
85a9eb2df5
improve Matter.Body docs for functions and properties including readonly
2022-07-27 20:51:03 +01:00
liabru
3ff6ff4372
added speed setters to Body.set
2022-01-06 11:11:26 +00:00
liabru
6579dfd83e
use speed getter in Matter.Sleeping and Matter.Render
2022-01-06 11:10:05 +00:00
liabru
b6de9ed8c5
derive velocity from position in setters
2022-01-05 23:13:46 +00:00
liabru
fe985288d6
tidy and refactor
2022-01-04 14:18:35 +00:00
liabru
fda962f2dc
added Body.timeUnit
2022-01-04 14:17:37 +00:00
liabru
181d08bbf7
add docs for Matter.Body velocity properties including unit details
2022-01-04 11:05:09 +00:00
liabru
db780c371c
update Matter.Body docs
2022-01-04 11:03:08 +00:00
liabru
70600a8c11
changed engine collisionStart event to trigger after resolving and after updating body velocities
2022-01-04 10:54:34 +00:00
liabru
d52f7e6dcf
update body velocity properties after resolving
2022-01-04 10:52:37 +00:00
liabru
7130c4ae80
refactor resolver friction multiplier
2022-01-03 21:30:23 +00:00
liabru
87af8a1740
improved delta consistency
2022-01-01 21:20:52 +00:00
liabru
bf90bdd38c
use Body.getVelocity in Matter.Render
2021-12-26 16:58:49 +00:00
liabru
10a2a07ec2
update timing improvements
2021-12-23 12:43:40 +00:00
liabru
4230a8bec6
Merge branch 'master' into timing-improve
...
* master:
added support for Matter.Runner and Matter.Render in tests
remove render element warning
deprecated render.controller property
handle null constraint points in Constraint.pointAWorld and Constraint.pointBWorld
improved error messages on tests
2021-12-23 10:41:57 +00:00
liabru
459425b2a3
remove render element warning
2021-12-21 20:25:26 +00:00
liabru
04d229ebec
deprecated render.controller property
2021-12-21 20:10:48 +00:00
liabru
e41446493c
handle null constraint points in Constraint.pointAWorld and Constraint.pointBWorld
2021-12-21 20:09:01 +00:00
liabru
7fce5d861c
Merge branch 'master' into timing-improve
...
* master: (123 commits)
release 0.18.0
prevent source map in demo builds
updated test scripts
added note about webpack performance to readme
added benchmark test command
increase iterations on Example.stress3
add triangles to mixed bodies example
added example for Composite.remove
updated examples
deprecated Matter.Grid
added broadphase to Matter.Detector
replaced Matter.SAT with Matter.Collision
use force exit in tests
added cache checks to Matter.Composite
change raycasting example events to enable use in tests
optimised collisions
added Matter.Collision
use Matter.Runner in test worker
optimised Matter.Pairs
optimised Resolver.solvePosition
...
# Conflicts:
# examples/car.js
# examples/manipulation.js
# examples/ragdoll.js
# examples/slingshot.js
# examples/timescale.js
# src/collision/Detector.js
# src/collision/Resolver.js
# src/collision/SAT.js
# src/core/Engine.js
# src/core/Runner.js
2021-12-20 18:52:58 +00:00
liabru
e366d0e992
deprecated Matter.Grid
2021-12-12 12:22:21 +00:00
liabru
a6b5e7d849
added broadphase to Matter.Detector
2021-12-12 12:21:37 +00:00
liabru
b9e7d9dd8b
replaced Matter.SAT with Matter.Collision
2021-12-12 10:45:50 +00:00
liabru
32fd2852d1
added cache checks to Matter.Composite
2021-12-09 23:23:55 +00:00
liabru
fd1a70ec7a
optimised collisions
2021-12-08 23:38:42 +00:00
liabru
9037f36f31
added Matter.Collision
2021-12-08 23:36:13 +00:00
liabru
a30707fd87
optimised Matter.Pairs
2021-12-06 23:57:09 +00:00
liabru
f847f4c83e
optimised Resolver.solvePosition
2021-12-05 19:30:35 +00:00