liabru
5a0079df1b
fix lint
2020-03-10 23:18:25 +00:00
liabru
3216d7e986
Revert "Merge branch 'pr/526'"
...
This reverts commit 52f3734b3e
, reversing
changes made to c04536f2c0
.
2020-03-10 08:49:22 +00:00
liabru
d1f1c1907a
Revert "Merge branch 'pr/527'"
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This reverts commit 4df048da79
, reversing
changes made to 52f3734b3e
.
2020-03-10 08:48:42 +00:00
liabru
285d70df34
implemented threaded comparison testing
2020-01-01 14:39:21 +00:00
liabru
9ca21c1862
fix lint issues
2019-09-15 18:43:28 +01:00
liabru
3c32969da2
added Constraint.pointAWorld and Constraint.pointBWorld
2019-09-14 19:03:17 +01:00
liabru
94e9614436
fix decomp import in Bodies.fromVertices
2019-09-14 18:59:01 +01:00
liabru
9ef9d020c4
added check for window in Common.now
2019-09-14 18:57:00 +01:00
liabru
046013ee0b
added webpack build script
2019-09-14 18:38:33 +01:00
liabru
2ec247b7af
added Body.setCentre, closes #684 , closes #461 , closes #679
2018-11-18 09:24:20 +00:00
liabru
d57747785f
fix issues with render pixel ratio, closes #686 , closes #687
2018-11-17 23:43:24 +00:00
Omar Shehata
c486635242
Fix typo in docs
2018-10-27 14:33:47 -04:00
liabru
7894b4b44d
Merge branch 'pr/553’
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* pr/553:
Optimized Events.trigger method when no event is emitted
2018-06-12 13:13:08 +01:00
liabru
0d51fd1efc
Merge branch 'pr/528'
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* pr/528:
reverted change to Body.set method
Optimized Body's hidden class
2018-06-12 12:58:35 +01:00
liabru
4df048da79
Merge branch 'pr/527'
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* pr/527:
Optimization of Resolver.solvePosition method
2018-06-12 12:51:47 +01:00
liabru
52f3734b3e
Merge branch 'pr/526'
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* pr/526:
linted code
Algorithm optimization of Pair methods create and update
2018-06-12 12:01:06 +01:00
liabru
c04536f2c0
Merge branch 'pr/522'
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* pr/522:
Fixed end collision triggering more than once
removal of unnecessary variable activePairs
fixed code style
aglorithm optimization of Pairs.update method
2018-06-12 11:46:48 +01:00
liabru
db30d79501
fix docs for Vector.angle, closes #471
2018-06-11 19:32:00 +01:00
liabru
f7f77b4cf8
fix Composite.bounds global issue, closes #627 , closes #544
2018-06-11 19:18:18 +01:00
liabru
0cf97f5c3c
fixed require for external libraries, closes #629 , closes #559 , closes #593 , closes #365 , closes #629
2018-06-11 19:05:09 +01:00
liabru
511de5b494
added missing polyfill warning to Svg.pathToVertices
2018-06-11 18:55:27 +01:00
Griva
0b5ce1d77f
Fixed constraint pointB documentation
2018-06-09 16:15:25 +02:00
Brice Chevalier
e60ebaccc0
reverted change to Body.set method
2018-03-24 16:50:18 +09:00
Brice Chevalier
7220435e35
Merge branch 'optim-pairs-update' into optim-pair-update
2018-03-24 16:41:17 +09:00
Brice Chevalier
4e04043fe0
Fixed end collision triggering more than once
2018-03-24 16:39:25 +09:00
liabru
ec38eebc1d
fix Common.isElement on node, closes #535
2018-01-10 21:34:17 +00:00
Brice Chevalier
b17cb48dbe
Optimized Events.trigger method when no event is emitted
2018-01-06 12:17:00 +09:00
liabru
64be5a5e3e
moved all private functions to module namespaces
2017-11-26 21:59:06 +00:00
liabru
2dc7a0bf5e
Merge branch 'pr/440'
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* pr/440:
Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
2017-11-25 17:31:58 +00:00
liabru
6593a72e46
added Query.collides, closes #478
2017-11-25 17:19:55 +00:00
liabru
3307760e6e
improved docs for constraints on compound bodies, closes #442
2017-11-25 15:34:33 +00:00
liabru
841bf975f1
added missing docs for Matter.World aliases
2017-11-25 14:59:42 +00:00
liabru
ece66e6f16
fix centroid for static compound bodies, closes #483
2017-11-25 14:52:41 +00:00
liabru
50a89d0217
fix Body.scale for compound bodies
2017-11-25 14:16:38 +00:00
liabru
f7d18779be
fix inertia change in Body.setMass, closes #378
2017-11-25 14:11:53 +00:00
Brice Chevalier
b3220cf3e8
Optimized Body's hidden class
2017-11-25 00:32:46 +09:00
Brice Chevalier
2eab580b68
Optimization of Resolver.solvePosition method
2017-11-24 17:44:32 +09:00
Brice Chevalier
235cb2d8bc
linted code
2017-11-24 10:54:52 +09:00
Brice Chevalier
6931276cab
Algorithm optimization of Pair methods create and update
2017-11-24 10:41:18 +09:00
liabru
894c1efeee
fix point
argument of Body.scale, closes #428
2017-11-22 22:05:18 +00:00
liabru
3bceef4f7e
fix Vertices.chamfer radius argument, closes #467
2017-11-22 21:42:08 +00:00
liabru
18a084574e
fix Common.isElement, closes #501 , closes #507 , closes #459 , closes #468 , closes #517
2017-11-22 21:27:34 +00:00
liabru
9eae36f50d
moved private Matter.Engine functions on to namespace, closes #523
2017-11-22 20:43:03 +00:00
Brice Chevalier
59708eff22
removal of unnecessary variable activePairs
2017-11-22 12:02:23 +09:00
Brice Chevalier
7813c782c7
fixed code style
2017-11-22 11:59:06 +09:00
Brice Chevalier
b44fcf3f82
aglorithm optimization of Pairs.update method
2017-11-22 11:43:58 +09:00
liabru
774d8bccff
fix lint errors
2017-07-06 23:36:39 +01:00
liabru
56b0bb463f
Merge branch 'constraint-fixes'
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* constraint-fixes: (31 commits)
tweaked Example.doublePendulum
added Composite.bounds
upgraded matter-wrap
added Examples.ragdoll
upgraded matter-tools
fixed various constraints in examples
improved spring and pin rendering
update alpha build
added Example.constraints
added constraint.render.type and constraint.render.anchor
update alpha build
added constraint damping
update alpha build
changed lint rules
added Example.doublePendulum
added rotation point parameter to Body.rotate, closes #410
fix constraint.angularStiffness
fix soft body stiffness
fixed Examples.compound constraint offset
improved Example.chains using pin constraint
...
2017-07-06 23:03:05 +01:00
liabru
79ffcf891e
added Composite.bounds
2017-07-06 21:51:23 +01:00
Andrew n marshall
a529ec9dcd
Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
2017-07-02 20:25:34 -07:00