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425 commits

Author SHA1 Message Date
liabru
1340159451 fix Matter.Mouse when element does not have fixed dimensions, closes #73 2016-06-25 17:34:28 +01:00
liabru
f59e2202ad fix tests 2016-04-28 22:20:07 +01:00
liabru
e8c899aeec deprecated Matter.RenderPixi 2016-04-26 21:32:14 +01:00
liabru
a6b97cd4e3 deprecated Matter.RenderPixi 2016-04-26 21:17:00 +01:00
liabru
72f90b99dd decouple Matter.RenderPixi 2016-04-26 20:48:13 +01:00
liabru
de823ebb08 decouple Matter.Render from Matter.Engine 2016-04-26 20:18:44 +01:00
Nicolas Garnier
aec19aecbb RenderPixi.js - added missing dependencies
Bounds and Vector were missing from the requires
2016-04-25 12:40:47 +02:00
liabru
f36fe2c329 handle missing options in Engine.create 2016-04-19 11:19:03 +01:00
liabru
d373172c19 Merge branch 'master' of github.com:liabru/matter-js 2016-04-19 11:05:34 +01:00
Joshua Heiland
158c40425e Engine uses provided world; fixes issue #230 2016-04-18 12:56:50 -07:00
liabru
e2e7c0b10d fix Matter.Engine.create docs to show element param is optional 2016-04-18 00:22:09 +01:00
liabru
afd7531fe4 added readonly to docs for type property, closes #235 2016-04-18 00:17:05 +01:00
liabru
23a773ae88 fix issue with removed bodies causing collisions 2016-04-09 20:10:35 +01:00
liabru
f428d6be58 fix Body.scale for circles, closes #234 2016-04-07 19:50:07 +01:00
liabru
e1a52d59aa Merged sensors from Misiur-master 2016-04-05 23:54:40 +01:00
Liam
1944f6a34c Merge pull request #224 from brollb/223-bounds-ignored-in-renderer
Updated `hasBounds` default value. Fixes #223
2016-04-05 23:22:06 +01:00
Brian Broll
053ea76bc6 Updated hasBounds default value. Fixes #223
WIP #223 changed 'render' to 'options'
2016-04-05 14:54:26 -05:00
Liam
79fa57e3cd Merge pull request #232 from Rantanen/docs
Document World bounds and Grid bucket size.
2016-04-05 20:46:39 +01:00
Mikko Rantanen
5054c9717c Document World bounds and Grid bucket size.
Added jsdoc comments for the following properties:

- `world.bounds`
- `grid.bucketWidth`
- `grid.bucketHeight`
2016-04-02 13:49:43 +03:00
Mikko Rantanen
a20a9fbd1c Fix the out-of-bounds check in grid broadphase
`world.bounds` is a normal bounds object with min and max coordinates instead of height and width.
2016-04-02 13:11:26 +03:00
liabru
e7e8c2610e fix issue with Bodies.circle label option, closes #195 2016-02-07 16:22:20 +00:00
liabru
490d232f48 added default for delta parameter in Engine.update, closes #200 2016-02-07 16:06:54 +00:00
liabru
b4e875bf55 fix lint issue 2016-02-07 15:49:09 +00:00
liabru
dbdabcca65 allow passing of pixi objects to Matter.RenderPixi at creation, closes #193 2016-02-07 15:47:23 +00:00
liabru
99dd6c518a fixed rendering of compound bodies 2016-02-07 15:25:38 +00:00
liabru
aaffee3b72 fixed rendering of angle indicators 2016-02-07 15:24:58 +00:00
liabru
8ac06b227a fixes to body opacity rendering 2016-02-07 15:23:58 +00:00
liabru
adcb610f05 added docs for body.render.opacity 2016-02-07 15:21:53 +00:00
liabru
c99e6afb1c Merge branch 'master' of https://github.com/ma1069/matter-js into ma1069-master 2016-02-07 13:02:31 +00:00
liabru
8fcb89342e added SVGPathSeg polyfill, closes #196 2016-02-07 12:46:16 +00:00
MatteoAvalle
5b755a1a62 Adding the opacity attribute to be able to draw semi-transarent sprites
Just a really simple commit adding a tiny feature I think it could be useful
while, at the same time, it seems even too tiny to specifically build a
custom render just to include it.
2016-02-05 11:24:58 +01:00
Brian Broll
dd5e2602e9 Changed bounds checking MIN_VALUE to -MAX_VALUE. Fixes #202
WIP #202. Changing Number.MAX_VALUE to Infinity
2016-02-04 15:04:00 -06:00
liabru
a38b22721c change gravity scale to variable rather than a constant 2015-12-29 22:50:24 +00:00
Marcin Misiurski
28084b005a Change permeable name to sensors, add isSensor to Pair 2015-12-28 21:38:09 +01:00
Marcin Misiurski
6e7add16bf Add permeability example and doc entry 2015-12-28 21:36:52 +01:00
Marcin Misiurski
1573359354 Add permeable objects 2015-12-28 21:36:51 +01:00
liabru
5ff218234a improve Composite.car 2015-12-28 18:50:26 +00:00
liabru
6f892502c2 remove constraint torque clamp 2015-12-28 18:50:07 +00:00
liabru
2e6afd477a improved docs 2015-12-27 21:14:24 +00:00
liabru
500d566772 fix Demo.reset to fully reset ids 2015-12-25 15:57:27 +00:00
liabru
d4cbdbbd0e formatting merge 2015-12-23 16:07:37 +00:00
liabru
1b8574ac16 Merge branch 'no-gravity-optim' of https://github.com/BlackDice/matter-js into BlackDice-no-gravity-optim 2015-12-23 16:04:16 +00:00
liabru
dff0e30cbc fixed issue with MouseConstraint.create, closes #185 2015-12-23 13:50:31 +00:00
liabru
3f9364c240 fixed issue with Body.applyForce torque, closes #64 2015-12-23 13:41:11 +00:00
liabru
6e1f8e9e27 improved examples 2015-12-23 12:45:40 +00:00
liabru
1db98a3e86 fixed issues with friction stability 2015-12-23 12:45:11 +00:00
liabru
3de9d00b8e added sprite offsets relative to centre of mass, closes #153 2015-12-05 20:26:49 +00:00
liabru
449774c94d fix issue when Bodies.trapezoid slope === 1, closes #138 2015-12-05 18:58:56 +00:00
liabru
e04de5fb4e removed Detector.bruteForce 2015-12-05 18:12:07 +00:00
liabru
c3129b8651 use actual canvas size for default render bounds 2015-12-05 17:19:50 +00:00