liabru
5b6f30b08c
changed Pair.id format to use shorter ids
2023-07-23 14:08:35 +01:00
liabru
182ba905d4
optimised Resolver.solveVelocity
2023-07-23 13:50:26 +01:00
liabru
97d502ea97
optimised contacts and supports memory and gc use
2023-07-23 12:50:21 +01:00
liabru
f9208df1db
optimised pairs and collisions memory and gc use
2023-07-23 12:18:03 +01:00
liabru
4c56e5b11d
removed Collision._projectToAxis
2023-07-23 11:22:59 +01:00
liabru
653a110d64
optimised Collision._findSupports
2023-07-23 11:20:28 +01:00
liabru
2ecc563c3f
fixed Runner.stop docs re. runner.enabled, closes #586 , closes #1054
2023-03-27 00:29:16 +01:00
liabru
401553d7e8
added render.options.wireframeStrokeStyle, closes #406
2023-03-27 00:09:12 +01:00
liabru
2af54d51cd
added event.timestamp and event.delta to collision events, closes #368
2023-03-26 23:46:38 +01:00
liabru
96557859f9
fixed Body.setStatic when applied multiple times, closes #641
2023-03-26 23:19:31 +01:00
liabru
fc0583975d
added Render.setSize, closes #955 , closes #595
2023-03-26 22:26:09 +01:00
liabru
013698bc29
improved body.parts
docs
2023-03-25 14:24:43 +00:00
liabru
411af068c2
improved body.parts
docs
2023-03-19 23:33:48 +00:00
liabru
c1f9584e1f
improved body.parts
docs, closes #600
2023-03-18 16:24:12 +00:00
liabru
5ed985db18
added docs for body.chamfer
property, closes #1059
2023-03-18 13:49:56 +00:00
liabru
7ea5bc1352
added doc and warning for Bodies.trapezioid
slope parameter range, closes #1075
2023-03-18 12:42:29 +00:00
liabru
6bda7e86d5
rename Composites function xx and yy params, closes #1095
2023-03-18 11:47:16 +00:00
liabru
272049ab05
fix missing mouse.sourceEvents.mousewheel
, closes #1146
2023-03-18 11:15:12 +00:00
liabru
8dd0e99b79
added engine beforeSolve event, closes #1173
2023-03-18 11:07:20 +00:00
liabru
812f8af1be
added Constraint.currentLength, closes #1184
2023-03-18 10:51:17 +00:00
liabru
e888f3cfda
add event passive options to Matter.Mouse, closes #930 , closes #976
2023-03-15 23:36:40 +00:00
liabru
4443e6dd99
revert engine collisionStart event back to before resolve
2023-02-15 21:27:39 +00:00
liabru
6bb2855d7c
update body docs
2022-12-29 21:19:54 +00:00
liabru
3a8264c671
improve Body.applyForce docs
2022-12-28 23:48:56 +00:00
liabru
f7da96413b
revert Body.applyForce
2022-12-28 20:45:37 +00:00
liabru
db7c4a1342
move substeps to another branch
2022-09-02 20:36:11 +01:00
liabru
66e291b57d
refactor body base delta constant
2022-09-02 20:29:35 +01:00
liabru
dc46472720
rename internal Common._timeUnit to Common._baseDelta
2022-09-02 17:59:15 +01:00
liabru
36575b3438
refactor and tidy
2022-09-02 17:25:01 +01:00
liabru
cce3152664
refactor Resolver.solvePosition damping argument
2022-09-02 17:18:02 +01:00
liabru
ee7b00897d
clamp resolver slop
2022-08-07 17:22:04 +01:00
liabru
9dc6be78f6
improve delta factors in resolver and constraint stiffness
2022-08-07 00:11:16 +01:00
liabru
07d13fe903
improve delta factors in resolver and constraint stiffness
2022-08-05 23:41:24 +01:00
liabru
a5729684d1
remove unused delta params
2022-08-05 16:27:47 +01:00
liabru
50fc8f2047
improve Matter.Engine docs
2022-07-27 20:53:28 +01:00
liabru
85a9eb2df5
improve Matter.Body docs for functions and properties including readonly
2022-07-27 20:51:03 +01:00
liabru
3ff6ff4372
added speed setters to Body.set
2022-01-06 11:11:26 +00:00
liabru
6579dfd83e
use speed getter in Matter.Sleeping and Matter.Render
2022-01-06 11:10:05 +00:00
liabru
b6de9ed8c5
derive velocity from position in setters
2022-01-05 23:13:46 +00:00
liabru
fe985288d6
tidy and refactor
2022-01-04 14:18:35 +00:00
liabru
fda962f2dc
added Body.timeUnit
2022-01-04 14:17:37 +00:00
liabru
181d08bbf7
add docs for Matter.Body velocity properties including unit details
2022-01-04 11:05:09 +00:00
liabru
db780c371c
update Matter.Body docs
2022-01-04 11:03:08 +00:00
liabru
70600a8c11
changed engine collisionStart event to trigger after resolving and after updating body velocities
2022-01-04 10:54:34 +00:00
liabru
d52f7e6dcf
update body velocity properties after resolving
2022-01-04 10:52:37 +00:00
liabru
7130c4ae80
refactor resolver friction multiplier
2022-01-03 21:30:23 +00:00
liabru
87af8a1740
improved delta consistency
2022-01-01 21:20:52 +00:00
liabru
bf90bdd38c
use Body.getVelocity in Matter.Render
2021-12-26 16:58:49 +00:00
liabru
10a2a07ec2
update timing improvements
2021-12-23 12:43:40 +00:00
liabru
4230a8bec6
Merge branch 'master' into timing-improve
...
* master:
added support for Matter.Runner and Matter.Render in tests
remove render element warning
deprecated render.controller property
handle null constraint points in Constraint.pointAWorld and Constraint.pointBWorld
improved error messages on tests
2021-12-23 10:41:57 +00:00