0
0
Fork 0
mirror of https://github.com/liabru/matter-js.git synced 2024-11-23 09:26:51 -05:00
Commit graph

436 commits

Author SHA1 Message Date
liabru
63a9e988f4 remove deprecated Matter.Metrics 2021-03-21 18:58:48 +00:00
liabru
08a515b968 remove deprecated Matter.RenderPixi 2021-03-21 18:24:08 +00:00
liabru
2ade78fb75 improve docs for Bodies.fromVertices 2021-01-31 21:20:37 +00:00
liabru
e87f64a2f3 fix decomp require and improve warning message 2021-01-31 21:18:25 +00:00
liabru
1e73cabcf8 changed deprecated comments to avoid confusion 2021-01-16 23:27:01 +00:00
liabru
882e07c1ba fix poly-decomp external require 2021-01-16 23:10:27 +00:00
liabru
57d8576fd1 add check for decomp removeDuplicatePoints feature 2021-01-12 23:55:00 +00:00
liabru
a9694e6b53 Squashed commit of the following:
commit 421e56d37d738c8a97dcd01fcee858de54954efc
Merge: 9c5325b 4eb61c0
Author: liabru <liabru@brm.io>
Date:   Tue Jan 12 23:33:43 2021 +0000

    Merge branch 'removeDuplicatePoints' of https://github.com/tumult/matter-js into tumult-removeDuplicatePoints

    # Conflicts:
    #	src/factory/Bodies.js

commit 4eb61c004d
Author: Jonathan Deutsch <jonathan@tumult.com>
Date:   Thu Jul 26 15:37:00 2018 -0700

    change removeDuplicatePoints precision to default in docs

commit 6c5d4065c2
Author: Jonathan Deutsch <jonathan@tumult.com>
Date:   Thu Jul 26 14:33:39 2018 -0700

    Add removeDuplicatePoints option from polygon-decomp 0.3.0 to Bodies.fromVertices()
2021-01-12 23:36:04 +00:00
liabru
07927162fc add support for > and >= operators in plugin version ranges 2020-12-30 22:28:08 +00:00
liabru
d258411faa update default render theme 2020-12-08 23:45:34 +00:00
liabru
0af16455b9 fix decomp require 2020-11-24 22:32:28 +00:00
liabru
5a0079df1b fix lint 2020-03-10 23:18:25 +00:00
liabru
3216d7e986 Revert "Merge branch 'pr/526'"
This reverts commit 52f3734b3e, reversing
changes made to c04536f2c0.
2020-03-10 08:49:22 +00:00
liabru
d1f1c1907a Revert "Merge branch 'pr/527'"
This reverts commit 4df048da79, reversing
changes made to 52f3734b3e.
2020-03-10 08:48:42 +00:00
liabru
285d70df34 implemented threaded comparison testing 2020-01-01 14:39:21 +00:00
liabru
9ca21c1862 fix lint issues 2019-09-15 18:43:28 +01:00
liabru
3c32969da2 added Constraint.pointAWorld and Constraint.pointBWorld 2019-09-14 19:03:17 +01:00
liabru
94e9614436 fix decomp import in Bodies.fromVertices 2019-09-14 18:59:01 +01:00
liabru
9ef9d020c4 added check for window in Common.now 2019-09-14 18:57:00 +01:00
liabru
046013ee0b added webpack build script 2019-09-14 18:38:33 +01:00
liabru
2ec247b7af added Body.setCentre, closes #684, closes #461, closes #679 2018-11-18 09:24:20 +00:00
liabru
d57747785f fix issues with render pixel ratio, closes #686, closes #687 2018-11-17 23:43:24 +00:00
Omar Shehata
c486635242
Fix typo in docs 2018-10-27 14:33:47 -04:00
liabru
7894b4b44d Merge branch 'pr/553’
* pr/553:
  Optimized Events.trigger method when no event is emitted
2018-06-12 13:13:08 +01:00
liabru
0d51fd1efc Merge branch 'pr/528'
* pr/528:
  reverted change to Body.set method
  Optimized Body's hidden class
2018-06-12 12:58:35 +01:00
liabru
4df048da79 Merge branch 'pr/527'
* pr/527:
  Optimization of Resolver.solvePosition method
2018-06-12 12:51:47 +01:00
liabru
52f3734b3e Merge branch 'pr/526'
* pr/526:
  linted code
  Algorithm optimization of Pair methods create and update
2018-06-12 12:01:06 +01:00
liabru
c04536f2c0 Merge branch 'pr/522'
* pr/522:
  Fixed end collision triggering more than once
  removal of unnecessary variable activePairs
  fixed code style
  aglorithm optimization of Pairs.update method
2018-06-12 11:46:48 +01:00
liabru
db30d79501 fix docs for Vector.angle, closes #471 2018-06-11 19:32:00 +01:00
liabru
f7f77b4cf8 fix Composite.bounds global issue, closes #627, closes #544 2018-06-11 19:18:18 +01:00
liabru
0cf97f5c3c fixed require for external libraries, closes #629, closes #559, closes #593, closes #365, closes #629 2018-06-11 19:05:09 +01:00
liabru
511de5b494 added missing polyfill warning to Svg.pathToVertices 2018-06-11 18:55:27 +01:00
Griva
0b5ce1d77f Fixed constraint pointB documentation 2018-06-09 16:15:25 +02:00
Brice Chevalier
e60ebaccc0 reverted change to Body.set method 2018-03-24 16:50:18 +09:00
Brice Chevalier
7220435e35 Merge branch 'optim-pairs-update' into optim-pair-update 2018-03-24 16:41:17 +09:00
Brice Chevalier
4e04043fe0 Fixed end collision triggering more than once 2018-03-24 16:39:25 +09:00
liabru
ec38eebc1d fix Common.isElement on node, closes #535 2018-01-10 21:34:17 +00:00
Brice Chevalier
b17cb48dbe Optimized Events.trigger method when no event is emitted 2018-01-06 12:17:00 +09:00
liabru
64be5a5e3e moved all private functions to module namespaces 2017-11-26 21:59:06 +00:00
liabru
2dc7a0bf5e Merge branch 'pr/440'
* pr/440:
  Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
2017-11-25 17:31:58 +00:00
liabru
6593a72e46 added Query.collides, closes #478 2017-11-25 17:19:55 +00:00
liabru
3307760e6e improved docs for constraints on compound bodies, closes #442 2017-11-25 15:34:33 +00:00
liabru
841bf975f1 added missing docs for Matter.World aliases 2017-11-25 14:59:42 +00:00
liabru
ece66e6f16 fix centroid for static compound bodies, closes #483 2017-11-25 14:52:41 +00:00
liabru
50a89d0217 fix Body.scale for compound bodies 2017-11-25 14:16:38 +00:00
liabru
f7d18779be fix inertia change in Body.setMass, closes #378 2017-11-25 14:11:53 +00:00
Brice Chevalier
b3220cf3e8 Optimized Body's hidden class 2017-11-25 00:32:46 +09:00
Brice Chevalier
2eab580b68 Optimization of Resolver.solvePosition method 2017-11-24 17:44:32 +09:00
Brice Chevalier
235cb2d8bc linted code 2017-11-24 10:54:52 +09:00
Brice Chevalier
6931276cab Algorithm optimization of Pair methods create and update 2017-11-24 10:41:18 +09:00