liabru
6dc703f9a9
added lastDelta and lastElapsed to engine.timing
2021-03-16 23:59:13 +00:00
liabru
2ade78fb75
improve docs for Bodies.fromVertices
2021-01-31 21:20:37 +00:00
liabru
e87f64a2f3
fix decomp require and improve warning message
2021-01-31 21:18:25 +00:00
liabru
1e73cabcf8
changed deprecated comments to avoid confusion
2021-01-16 23:27:01 +00:00
liabru
882e07c1ba
fix poly-decomp external require
2021-01-16 23:10:27 +00:00
liabru
57d8576fd1
add check for decomp removeDuplicatePoints feature
2021-01-12 23:55:00 +00:00
liabru
a9694e6b53
Squashed commit of the following:
...
commit 421e56d37d738c8a97dcd01fcee858de54954efc
Merge: 9c5325b
4eb61c0
Author: liabru <liabru@brm.io>
Date: Tue Jan 12 23:33:43 2021 +0000
Merge branch 'removeDuplicatePoints' of https://github.com/tumult/matter-js into tumult-removeDuplicatePoints
# Conflicts:
# src/factory/Bodies.js
commit 4eb61c004d
Author: Jonathan Deutsch <jonathan@tumult.com>
Date: Thu Jul 26 15:37:00 2018 -0700
change removeDuplicatePoints precision to default in docs
commit 6c5d4065c2
Author: Jonathan Deutsch <jonathan@tumult.com>
Date: Thu Jul 26 14:33:39 2018 -0700
Add removeDuplicatePoints option from polygon-decomp 0.3.0 to Bodies.fromVertices()
2021-01-12 23:36:04 +00:00
liabru
07927162fc
add support for > and >= operators in plugin version ranges
2020-12-30 22:28:08 +00:00
liabru
d258411faa
update default render theme
2020-12-08 23:45:34 +00:00
liabru
0af16455b9
fix decomp require
2020-11-24 22:32:28 +00:00
liabru
5a0079df1b
fix lint
2020-03-10 23:18:25 +00:00
liabru
3216d7e986
Revert "Merge branch 'pr/526'"
...
This reverts commit 52f3734b3e
, reversing
changes made to c04536f2c0
.
2020-03-10 08:49:22 +00:00
liabru
d1f1c1907a
Revert "Merge branch 'pr/527'"
...
This reverts commit 4df048da79
, reversing
changes made to 52f3734b3e
.
2020-03-10 08:48:42 +00:00
liabru
285d70df34
implemented threaded comparison testing
2020-01-01 14:39:21 +00:00
liabru
9ca21c1862
fix lint issues
2019-09-15 18:43:28 +01:00
liabru
3c32969da2
added Constraint.pointAWorld and Constraint.pointBWorld
2019-09-14 19:03:17 +01:00
liabru
94e9614436
fix decomp import in Bodies.fromVertices
2019-09-14 18:59:01 +01:00
liabru
9ef9d020c4
added check for window in Common.now
2019-09-14 18:57:00 +01:00
liabru
046013ee0b
added webpack build script
2019-09-14 18:38:33 +01:00
liabru
2ec247b7af
added Body.setCentre, closes #684 , closes #461 , closes #679
2018-11-18 09:24:20 +00:00
liabru
d57747785f
fix issues with render pixel ratio, closes #686 , closes #687
2018-11-17 23:43:24 +00:00
Omar Shehata
c486635242
Fix typo in docs
2018-10-27 14:33:47 -04:00
liabru
7894b4b44d
Merge branch 'pr/553’
...
* pr/553:
Optimized Events.trigger method when no event is emitted
2018-06-12 13:13:08 +01:00
liabru
0d51fd1efc
Merge branch 'pr/528'
...
* pr/528:
reverted change to Body.set method
Optimized Body's hidden class
2018-06-12 12:58:35 +01:00
liabru
4df048da79
Merge branch 'pr/527'
...
* pr/527:
Optimization of Resolver.solvePosition method
2018-06-12 12:51:47 +01:00
liabru
52f3734b3e
Merge branch 'pr/526'
...
* pr/526:
linted code
Algorithm optimization of Pair methods create and update
2018-06-12 12:01:06 +01:00
liabru
c04536f2c0
Merge branch 'pr/522'
...
* pr/522:
Fixed end collision triggering more than once
removal of unnecessary variable activePairs
fixed code style
aglorithm optimization of Pairs.update method
2018-06-12 11:46:48 +01:00
liabru
db30d79501
fix docs for Vector.angle, closes #471
2018-06-11 19:32:00 +01:00
liabru
f7f77b4cf8
fix Composite.bounds global issue, closes #627 , closes #544
2018-06-11 19:18:18 +01:00
liabru
0cf97f5c3c
fixed require for external libraries, closes #629 , closes #559 , closes #593 , closes #365 , closes #629
2018-06-11 19:05:09 +01:00
liabru
511de5b494
added missing polyfill warning to Svg.pathToVertices
2018-06-11 18:55:27 +01:00
Griva
0b5ce1d77f
Fixed constraint pointB documentation
2018-06-09 16:15:25 +02:00
Brice Chevalier
e60ebaccc0
reverted change to Body.set method
2018-03-24 16:50:18 +09:00
Brice Chevalier
7220435e35
Merge branch 'optim-pairs-update' into optim-pair-update
2018-03-24 16:41:17 +09:00
Brice Chevalier
4e04043fe0
Fixed end collision triggering more than once
2018-03-24 16:39:25 +09:00
liabru
ec38eebc1d
fix Common.isElement on node, closes #535
2018-01-10 21:34:17 +00:00
Brice Chevalier
b17cb48dbe
Optimized Events.trigger method when no event is emitted
2018-01-06 12:17:00 +09:00
liabru
64be5a5e3e
moved all private functions to module namespaces
2017-11-26 21:59:06 +00:00
liabru
2dc7a0bf5e
Merge branch 'pr/440'
...
* pr/440:
Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
2017-11-25 17:31:58 +00:00
liabru
6593a72e46
added Query.collides, closes #478
2017-11-25 17:19:55 +00:00
liabru
3307760e6e
improved docs for constraints on compound bodies, closes #442
2017-11-25 15:34:33 +00:00
liabru
841bf975f1
added missing docs for Matter.World aliases
2017-11-25 14:59:42 +00:00
liabru
ece66e6f16
fix centroid for static compound bodies, closes #483
2017-11-25 14:52:41 +00:00
liabru
50a89d0217
fix Body.scale for compound bodies
2017-11-25 14:16:38 +00:00
liabru
f7d18779be
fix inertia change in Body.setMass, closes #378
2017-11-25 14:11:53 +00:00
Brice Chevalier
b3220cf3e8
Optimized Body's hidden class
2017-11-25 00:32:46 +09:00
Brice Chevalier
2eab580b68
Optimization of Resolver.solvePosition method
2017-11-24 17:44:32 +09:00
Brice Chevalier
235cb2d8bc
linted code
2017-11-24 10:54:52 +09:00
Brice Chevalier
6931276cab
Algorithm optimization of Pair methods create and update
2017-11-24 10:41:18 +09:00
liabru
894c1efeee
fix point
argument of Body.scale, closes #428
2017-11-22 22:05:18 +00:00