liabru
8ca9cb4fa4
increase overlap test updates
2022-08-06 09:49:30 +01:00
liabru
07d13fe903
improve delta factors in resolver and constraint stiffness
2022-08-05 23:41:24 +01:00
liabru
a5729684d1
remove unused delta params
2022-08-05 16:27:47 +01:00
liabru
50fc8f2047
improve Matter.Engine docs
2022-07-27 20:53:28 +01:00
liabru
85a9eb2df5
improve Matter.Body docs for functions and properties including readonly
2022-07-27 20:51:03 +01:00
liabru
035481ce46
added readme note about vue watchers
2022-07-27 15:36:41 +01:00
liabru
3ff6ff4372
added speed setters to Body.set
2022-01-06 11:11:26 +00:00
liabru
6579dfd83e
use speed getter in Matter.Sleeping and Matter.Render
2022-01-06 11:10:05 +00:00
liabru
b6de9ed8c5
derive velocity from position in setters
2022-01-05 23:13:46 +00:00
liabru
fe985288d6
tidy and refactor
2022-01-04 14:18:35 +00:00
liabru
fda962f2dc
added Body.timeUnit
2022-01-04 14:17:37 +00:00
liabru
181d08bbf7
add docs for Matter.Body velocity properties including unit details
2022-01-04 11:05:09 +00:00
liabru
db780c371c
update Matter.Body docs
2022-01-04 11:03:08 +00:00
liabru
70600a8c11
changed engine collisionStart event to trigger after resolving and after updating body velocities
2022-01-04 10:54:34 +00:00
liabru
d52f7e6dcf
update body velocity properties after resolving
2022-01-04 10:52:37 +00:00
liabru
7130c4ae80
refactor resolver friction multiplier
2022-01-03 21:30:23 +00:00
liabru
87af8a1740
improved delta consistency
2022-01-01 21:20:52 +00:00
liabru
11d5e73c1f
update Example.staticFriction and Example.timeScale
2022-01-01 19:42:30 +00:00
liabru
5ddac71316
update Example.manipulation
2021-12-31 11:06:49 +00:00
liabru
ec38638711
update Example.ragdoll
2021-12-30 23:57:30 +00:00
liabru
b2bd492d05
improved Example.newtonsCradle
2021-12-29 23:08:46 +00:00
liabru
014ef77d1e
increase test timeout
2021-12-26 21:57:51 +00:00
liabru
e553779dbc
remove travis config
2021-12-26 21:57:37 +00:00
liabru
2d483c1a97
added ci workflow action
2021-12-26 21:41:33 +00:00
liabru
bf90bdd38c
use Body.getVelocity in Matter.Render
2021-12-26 16:58:49 +00:00
liabru
10a2a07ec2
update timing improvements
2021-12-23 12:43:40 +00:00
liabru
4230a8bec6
Merge branch 'master' into timing-improve
...
* master:
added support for Matter.Runner and Matter.Render in tests
remove render element warning
deprecated render.controller property
handle null constraint points in Constraint.pointAWorld and Constraint.pointBWorld
improved error messages on tests
2021-12-23 10:41:57 +00:00
liabru
7d7bad0456
added support for Matter.Runner and Matter.Render in tests
2021-12-22 23:33:57 +00:00
liabru
459425b2a3
remove render element warning
2021-12-21 20:25:26 +00:00
liabru
04d229ebec
deprecated render.controller property
2021-12-21 20:10:48 +00:00
liabru
e41446493c
handle null constraint points in Constraint.pointAWorld and Constraint.pointBWorld
2021-12-21 20:09:01 +00:00
liabru
9393ecb5b2
improved error messages on tests
2021-12-20 21:22:43 +00:00
liabru
7fce5d861c
Merge branch 'master' into timing-improve
...
* master: (123 commits)
release 0.18.0
prevent source map in demo builds
updated test scripts
added note about webpack performance to readme
added benchmark test command
increase iterations on Example.stress3
add triangles to mixed bodies example
added example for Composite.remove
updated examples
deprecated Matter.Grid
added broadphase to Matter.Detector
replaced Matter.SAT with Matter.Collision
use force exit in tests
added cache checks to Matter.Composite
change raycasting example events to enable use in tests
optimised collisions
added Matter.Collision
use Matter.Runner in test worker
optimised Matter.Pairs
optimised Resolver.solvePosition
...
# Conflicts:
# examples/car.js
# examples/manipulation.js
# examples/ragdoll.js
# examples/slingshot.js
# examples/timescale.js
# src/collision/Detector.js
# src/collision/Resolver.js
# src/collision/SAT.js
# src/core/Engine.js
# src/core/Runner.js
2021-12-20 18:52:58 +00:00
liabru
039212a56e
release 0.18.0
2021-12-15 17:33:44 +00:00
liabru
f1ba9b583b
prevent source map in demo builds
2021-12-15 17:29:18 +00:00
liabru
afa467aad6
updated test scripts
2021-12-15 10:59:11 +00:00
liabru
80cf76b40b
added note about webpack performance to readme
2021-12-15 10:49:00 +00:00
liabru
7f34c4506e
added benchmark test command
2021-12-15 09:58:31 +00:00
liabru
5c59bef62e
increase iterations on Example.stress3
2021-12-15 09:57:51 +00:00
liabru
b116f64225
add triangles to mixed bodies example
2021-12-12 13:20:15 +00:00
liabru
bc07f56a94
added example for Composite.remove
2021-12-12 13:19:37 +00:00
liabru
c80ed5c6a7
updated examples
2021-12-12 12:50:10 +00:00
liabru
e366d0e992
deprecated Matter.Grid
2021-12-12 12:22:21 +00:00
liabru
a6b5e7d849
added broadphase to Matter.Detector
2021-12-12 12:21:37 +00:00
liabru
b9e7d9dd8b
replaced Matter.SAT with Matter.Collision
2021-12-12 10:45:50 +00:00
liabru
8adf8102fb
use force exit in tests
2021-12-10 23:01:04 +00:00
liabru
32fd2852d1
added cache checks to Matter.Composite
2021-12-09 23:23:55 +00:00
liabru
10afaea8bc
change raycasting example events to enable use in tests
2021-12-08 23:53:12 +00:00
liabru
fd1a70ec7a
optimised collisions
2021-12-08 23:38:42 +00:00
liabru
9037f36f31
added Matter.Collision
2021-12-08 23:36:13 +00:00