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223 commits

Author SHA1 Message Date
liabru
2fa1570e45 updated edge build 2014-07-29 16:26:49 +01:00
liabru
6911395222 moved Engine.run to Matter.Runner 2014-07-29 16:23:14 +01:00
liabru
a58fe2a3c7 Merge branch 'GustavCarlson-collision-filters' 2014-07-29 15:31:07 +01:00
liabru
9f10f88831 updated docs for collisionFilter 2014-07-29 15:30:10 +01:00
liabru
cee8d55a32 added collisionFilter support to MouseConstraint 2014-07-29 13:26:20 +01:00
liabru
5060c7626a tweaks to collision filtering 2014-07-29 13:14:31 +01:00
liabru
3a32bdafd3 Merge branch 'collision-filters' of https://github.com/GustavCarlson/matter-js into GustavCarlson-collision-filters 2014-07-29 10:40:34 +01:00
liabru
04955bbbb1 removed line width change from Body.setStatic 2014-07-27 19:14:12 +01:00
Gustav Carlson
dd4fc65cf2 More fine-grained collision filtering in the style of Box2D 2014-07-22 14:52:16 +02:00
liabru
6e1ab9a24c merge tumult:old_ie_fixes + tweaks 2014-07-12 18:42:39 +01:00
liabru
18a26275d0 appease jshint 2014-07-12 18:14:04 +01:00
liabru
c1964e2de8 fixed scaling on RenderPixi view bounds 2014-07-12 18:10:05 +01:00
Liam Brummitt
6652bb4f34 Merge pull request #31 from mrspeaker/topic/addBounds
added view bounds for RenderPixi
2014-07-12 18:07:32 +01:00
liabru
296d47e682 added composite events example to Demo.events 2014-07-12 17:35:28 +01:00
liabru
2841522f3b added composite events 2014-07-12 17:34:54 +01:00
liabru
8aa148d2ec changed certain Matter.Composite methods to private in docs 2014-07-11 19:03:34 +01:00
liabru
3e48825088 fixed collision detection issue, closes #12 2014-07-11 15:09:29 +01:00
liabru
810bd2695a fixed incorrect bounds issue when passing angle in Body.create 2014-07-09 18:08:19 +01:00
liabru
69b1d05efc moved collision events into Engine.update, changed collisionStart to trigger before collisions resolved 2014-07-09 17:46:44 +01:00
liabru
c5212e1ba4 fixed Body.rotate 2014-07-03 18:31:47 +01:00
liabru
89140aedf0 appease jshint 2014-06-21 23:23:41 +01:00
liabru
7eadea9d33 changed Sleeping constants to be public (module level) 2014-06-21 23:19:21 +01:00
liabru
0ae2d02812 added time scaling to Sleeping 2014-06-21 23:13:06 +01:00
liabru
e22ceebed5 added docs for engine.timing.isFixed 2014-06-21 22:39:55 +01:00
liabru
6dd0c05f41 removed engine.broadphase.current, removed engine.broadphase.instance, changed engine.broadphase to refer to the broadphase instance, updated matter-tools 2014-06-21 19:24:53 +01:00
liabru
eedd1f2a9c changed Grid.create to accept an options object 2014-06-21 19:18:35 +01:00
liabru
14392b4a88 removed redundant property 2014-06-21 17:55:09 +01:00
liabru
eaa97679d8 changed Mouse.create to return as a plain object 2014-06-21 17:50:04 +01:00
liabru
fb5d899086 removed engine.input, removed Engine mouse events, added MouseConstraint mouse events 2014-06-21 17:44:25 +01:00
liabru
ca978fa8c4 added Body.setMass, Body.setDensity, Body.setInertia 2014-06-21 15:33:49 +01:00
Mr Speaker
a461fc744f Merge branch 'master' into topic/addBounds 2014-06-13 12:55:32 -04:00
liabru
c6a9414513 Merge remote-tracking branch 'origin/pr/33' 2014-06-13 10:43:01 +01:00
liabru
406710859c Merge branch 'master' of github.com:liabru/matter-js 2014-06-13 10:10:31 +01:00
liabru
a12fbcb710 publish to npm 2014-06-13 10:09:44 +01:00
Mr Speaker
f9123f9e05 Make background:'transparent' work like canvas renderer 2014-06-12 22:00:18 -04:00
Liam Brummitt
e95e328a04 Merge pull request #30 from mrspeaker/master
fixed width and height options in Matter.RenderPixi
2014-06-12 23:21:06 +01:00
Mr Speaker
e263ecb60b dont draw offscreen constraints. Set visible flag on offscreen sprites 2014-06-12 17:13:56 -04:00
Mr Speaker
97f0f8d7d4 Add Pixi DisplayObjectContainer to allow view bounds in webGL 2014-06-12 16:43:16 -04:00
Mr Speaker
a9278fc6c2 pass width and height options to Pixi webGL renderer 2014-06-12 15:00:18 -04:00
liabru
d6cbd074f9 updated edge build 2014-06-09 19:40:24 +01:00
liabru
e186ccd7e2 improved Demo.manipulation 2014-06-04 15:41:17 +01:00
liabru
0a453a2b63 added Demo.manipulation 2014-06-03 17:32:46 +01:00
liabru
7ed28f7b8c added Body.setPosition, Body.setAngle, Body.setVelocity, Body.setAngularVelocity 2014-06-03 17:30:17 +01:00
liabru
73ded98a67 fixed Body.setVertices 2014-06-03 17:28:01 +01:00
liabru
874618520b fixed chaining for some Matter.Vertices methods 2014-06-03 15:59:04 +01:00
liabru
9a55b0c902 fixed critical inertia calculation issue, a potential breaking change, so Body._inertiaScale added to try preserve previous behaviour 2014-06-03 15:54:21 +01:00
liabru
2d04389c84 changed Body._initProperties to use Body.setVertices 2014-06-03 15:48:12 +01:00
liabru
b6dbb259ab added Body.setVertices and Vector.clone 2014-06-03 15:47:00 +01:00
liabru
e3e462e64c changed Vertices.create and Vertices.fromPath to create and return a new array rather than apply in-place 2014-06-03 14:02:12 +01:00
liabru
3a16f90404 fixed issue with docs 2014-06-03 13:46:23 +01:00